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authorHans Goudey <h.goudey@me.com>2021-06-16 00:38:28 +0300
committerHans Goudey <h.goudey@me.com>2021-06-16 00:38:28 +0300
commit143a81ccceaf7d3abccc5a9dd4bb3520813dd222 (patch)
treef3b354dd40d018eb90d54936ac72abeb1f837e9f /source/blender/nodes
parentc29afa5156596addf2b9aa61d2f58da6db0b4ec4 (diff)
Geometry Nodes: Allow int attribute input fields with single value
Just like the way we often have a choice between an attribute input and a single float, this adds the ability to choose between attribute and integer input sockets, useful for D11421.
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/node_geometry_util.cc b/source/blender/nodes/geometry/node_geometry_util.cc
index 93cada2982b..46e9d36c09c 100644
--- a/source/blender/nodes/geometry/node_geometry_util.cc
+++ b/source/blender/nodes/geometry/node_geometry_util.cc
@@ -47,6 +47,7 @@ void update_attribute_input_socket_availabilities(bNode &node,
name_is_available &&
((socket->type == SOCK_STRING && mode_ == GEO_NODE_ATTRIBUTE_INPUT_ATTRIBUTE) ||
(socket->type == SOCK_FLOAT && mode_ == GEO_NODE_ATTRIBUTE_INPUT_FLOAT) ||
+ (socket->type == SOCK_INT && mode_ == GEO_NODE_ATTRIBUTE_INPUT_INTEGER) ||
(socket->type == SOCK_VECTOR && mode_ == GEO_NODE_ATTRIBUTE_INPUT_VECTOR) ||
(socket->type == SOCK_RGBA && mode_ == GEO_NODE_ATTRIBUTE_INPUT_COLOR));
nodeSetSocketAvailability(socket, socket_is_available);