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authorCampbell Barton <ideasman42@gmail.com>2015-07-31 07:00:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-07-31 07:00:07 +0300
commitc582e186d90291a19a4e404111c492f1fd2c41a4 (patch)
tree09d74b019c1b6dd6bd1ea46b0cd02f8086370d4f /source/blender/physics/BPH_mass_spring.h
parent6b7313be94b15441426abd9af12d0a97f05217ba (diff)
Replace MFace w/ vert-tri's for collision modifier
Note that the collision modifier doesn't have any use for Loop indices, so to avoid duplicating the loop array too, MVertTri has been added which simply stores vertex indices (runtime only).
Diffstat (limited to 'source/blender/physics/BPH_mass_spring.h')
-rw-r--r--source/blender/physics/BPH_mass_spring.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/physics/BPH_mass_spring.h b/source/blender/physics/BPH_mass_spring.h
index de5fdd2b81d..c650d83c927 100644
--- a/source/blender/physics/BPH_mass_spring.h
+++ b/source/blender/physics/BPH_mass_spring.h
@@ -51,6 +51,7 @@ typedef enum eMassSpringSolverStatus {
struct Implicit_Data *BPH_mass_spring_solver_create(int numverts, int numsprings);
void BPH_mass_spring_solver_free(struct Implicit_Data *id);
+int BPH_mass_spring_solver_numvert(struct Implicit_Data *id);
int BPH_cloth_solver_init(struct Object *ob, struct ClothModifierData *clmd);
void BPH_cloth_solver_free(struct ClothModifierData *clmd);