diff options
author | Sebastian Parborg <darkdefende@gmail.com> | 2019-11-27 16:56:16 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2019-11-27 17:01:15 +0300 |
commit | f6cefbef22c8c6583b4927c179dabac3eb57aa22 (patch) | |
tree | 96785e2ee93f34bb14975a53bc2a4e003ee3fb59 /source/blender/physics/BPH_mass_spring.h | |
parent | eb798de101ac7946e2d719e763ad1f0fd3e26acd (diff) |
Fix T30941: Add cloth air pressure simulation
This adds some basic simulation of internal air pressure inside of
closed cloth mesh objects.
Reviewed By: Jacques Lucke
Differential Revision: http://developer.blender.org/D5473
Diffstat (limited to 'source/blender/physics/BPH_mass_spring.h')
-rw-r--r-- | source/blender/physics/BPH_mass_spring.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/physics/BPH_mass_spring.h b/source/blender/physics/BPH_mass_spring.h index c0ceff4d8cf..5a8c78812a4 100644 --- a/source/blender/physics/BPH_mass_spring.h +++ b/source/blender/physics/BPH_mass_spring.h @@ -53,6 +53,7 @@ int BPH_cloth_solve(struct Depsgraph *depsgraph, struct ClothModifierData *clmd, struct ListBase *effectors); void BKE_cloth_solver_set_positions(struct ClothModifierData *clmd); +void BKE_cloth_solver_set_volume(ClothModifierData *clmd); #ifdef __cplusplus } |