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authorSebastian Parborg <darkdefende@gmail.com>2019-11-27 16:56:16 +0300
committerSebastian Parborg <darkdefende@gmail.com>2019-11-27 17:01:15 +0300
commitf6cefbef22c8c6583b4927c179dabac3eb57aa22 (patch)
tree96785e2ee93f34bb14975a53bc2a4e003ee3fb59 /source/blender/physics/BPH_mass_spring.h
parenteb798de101ac7946e2d719e763ad1f0fd3e26acd (diff)
Fix T30941: Add cloth air pressure simulation
This adds some basic simulation of internal air pressure inside of closed cloth mesh objects. Reviewed By: Jacques Lucke Differential Revision: http://developer.blender.org/D5473
Diffstat (limited to 'source/blender/physics/BPH_mass_spring.h')
-rw-r--r--source/blender/physics/BPH_mass_spring.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/physics/BPH_mass_spring.h b/source/blender/physics/BPH_mass_spring.h
index c0ceff4d8cf..5a8c78812a4 100644
--- a/source/blender/physics/BPH_mass_spring.h
+++ b/source/blender/physics/BPH_mass_spring.h
@@ -53,6 +53,7 @@ int BPH_cloth_solve(struct Depsgraph *depsgraph,
struct ClothModifierData *clmd,
struct ListBase *effectors);
void BKE_cloth_solver_set_positions(struct ClothModifierData *clmd);
+void BKE_cloth_solver_set_volume(ClothModifierData *clmd);
#ifdef __cplusplus
}