diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-30 07:41:33 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-30 07:48:18 +0300 |
commit | 95a9646c00a1cbf727f24c506c4aeffe99016352 (patch) | |
tree | ca438778b089b50b356d973daf29aeca1008ec16 /source/blender/physics/intern/BPH_mass_spring.cpp | |
parent | 5d7ee02b17f2afad574609be3450eb8e5c0f18d2 (diff) |
Cleanup: comments (long lines) in physics
Diffstat (limited to 'source/blender/physics/intern/BPH_mass_spring.cpp')
-rw-r--r-- | source/blender/physics/intern/BPH_mass_spring.cpp | 51 |
1 files changed, 33 insertions, 18 deletions
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index 8eb22bd57ad..f7a9cadc9cf 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -232,7 +232,7 @@ static void cloth_setup_constraints(ClothModifierData *clmd, ColliderContacts *ct = &contacts[i]; for (j = 0; j < ct->totcollisions; ++j) { CollPair *collpair = &ct->collisions[j]; - // float restitution = (1.0f - clmd->coll_parms->damping) * (1.0f - ct->ob->pd->pdef_sbdamp); + // float restitution = (1.0f - clmd->coll_parms->damping) * (1.0f - ct->ob->pd->pdef_sbdamp); float restitution = 0.0f; int v = collpair->face1; float impulse[3]; @@ -334,7 +334,7 @@ static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), sub_v3_v3v3(vec, cos[i], cv->tx); mul_v3_fl(vec, cv->mass * dt * 20.0f); add_v3_v3(cv->tv, vec); - //copy_v3_v3(cv->tx, cos[i]); + // copy_v3_v3(cv->tx, cos[i]); } MEM_freeN(cos); @@ -382,8 +382,9 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s) k_tension = scaling_tension / (parms->avg_spring_len + FLT_EPSILON); if (s->type & CLOTH_SPRING_TYPE_SEWING) { - // TODO: verify, half verified (couldn't see error) - // sewing springs usually have a large distance at first so clamp the force so we don't get tunnelling through colission objects + /* TODO: verify, half verified (couldn't see error) + * sewing springs usually have a large distance at first so clamp the force so we don't get + * tunnelling through colission objects */ BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, @@ -459,9 +460,9 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s) s->flags |= CLOTH_SPRING_FLAG_NEEDED; - /* XXX WARNING: angular bending springs for hair apply stiffness factor as an overall factor, unlike cloth springs! - * this is crap, but needed due to cloth/hair mixing ... - * max_bend factor is not even used for hair, so ... + /* XXX WARNING: angular bending springs for hair apply stiffness factor as an overall factor, + * unlike cloth springs! this is crap, but needed due to cloth/hair mixing ... max_bend factor + * is not even used for hair, so ... */ scaling = s->lin_stiffness * parms->bending; kb = scaling / (20.0f * (parms->avg_spring_len + FLT_EPSILON)); @@ -469,7 +470,8 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s) // Fix for [#45084] for cloth stiffness must have cb proportional to kb cb = kb * parms->bending_damping; - /* XXX assuming same restlen for ij and jk segments here, this can be done correctly for hair later */ + /* XXX assuming same restlen for ij and jk segments here, + * this can be done correctly for hair later. */ BPH_mass_spring_force_spring_bending_hair(data, s->ij, s->kl, s->mn, s->target, kb, cb); # if 0 @@ -487,8 +489,8 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s) BKE_sim_debug_data_add_vector( clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", 7982, s->kl); - // copy_v3_v3(d, s->target_ij); - // BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", 7983, s->kl); + // copy_v3_v3(d, s->target_ij); + // BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", 7983, s->kl); } # endif #endif @@ -861,12 +863,18 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt) BPH_hair_volume_grid_interpolate(grid, x, &gdensity, gvel, gvel_smooth, NULL, NULL); - // BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", i, j, 3111); + // BKE_sim_debug_data_add_circle( + // clmd->debug_data, x, gdensity, 0.7, 0.3, 1, + // "grid density", i, j, 3111); if (!is_zero_v3(gvel) || !is_zero_v3(gvel_smooth)) { float dvel[3]; sub_v3_v3v3(dvel, gvel_smooth, gvel); - // BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", i, j, 3112); - // BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", i, j, 3113); + // BKE_sim_debug_data_add_vector( + // clmd->debug_data, x, gvel, 0.4, 0, 1, + // "grid velocity", i, j, 3112); + // BKE_sim_debug_data_add_vector( + // clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, + // "grid velocity", i, j, 3113); BKE_sim_debug_data_add_vector( clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", i, j, 3114); # if 0 @@ -875,10 +883,16 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt) float col1[3] = {0.0, 1.0, 0.0}; float col[3]; - interp_v3_v3v3(col, col0, col1, CLAMPIS(gdensity * clmd->sim_parms->density_strength, 0.0, 1.0)); -// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", i, j, 3115); -// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", i, j, 3115); - BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", i, j, 3115); + interp_v3_v3v3(col, col0, col1, + CLAMPIS(gdensity * clmd->sim_parms->density_strength, 0.0, 1.0)); + // BKE_sim_debug_data_add_circle( + // clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, + // "grid velocity", i, j, 3115); + // BKE_sim_debug_data_add_dot( + // clmd->debug_data, x, col[0], col[1], col[2], + // "grid velocity", i, j, 3115); + BKE_sim_debug_data_add_circle( + clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", i, j, 3115); } # endif } @@ -1118,7 +1132,8 @@ int BPH_cloth_solve( if (clmd->sim_parms->vgroup_mass > 0) { if (verts[i].flags & CLOTH_VERT_FLAG_PINNED) { float x[3]; - /* divide by time_scale to prevent pinned vertices' delta locations from being multiplied */ + /* divide by time_scale to prevent pinned vertices' + * delta locations from being multiplied */ interp_v3_v3v3( x, verts[i].xold, verts[i].xconst, (step + dt) / clmd->sim_parms->time_scale); BPH_mass_spring_set_position(id, i, x); |