diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-11-06 14:36:49 +0300 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:30:06 +0300 |
commit | 8dbb6f0d5dd923c57af74f16bbb0e86333dd0a51 (patch) | |
tree | 30c5d9d64d00f08c70b78447b8c45467f298fe62 /source/blender/physics | |
parent | e3dcbc36796fcf8b9c86a3d964a65966a4ad399e (diff) |
Removed unused voxel_filter_size DNA property.
This is an artifact of earlier attempts to implement velocity smoothing,
but doesn't work anyway.
Conflicts:
source/blender/physics/intern/BPH_mass_spring.cpp
Diffstat (limited to 'source/blender/physics')
-rw-r--r-- | source/blender/physics/intern/BPH_mass_spring.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index 67042014971..15693965fe0 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -564,11 +564,6 @@ static void cloth_calc_volume_force(ClothModifierData *clmd) }
BPH_hair_volume_normalize_vertex_grid(vertex_grid);
-#if 0
- /* apply velocity filter */
- BPH_hair_volume_vertex_grid_filter_box(vertex_grid, clmd->sim_parms->voxel_filter_size);
-#endif
-
vert = cloth->verts;
for (i = 0; i < numverts; i++, vert++) {
float x[3], v[3], f[3], dfdx[3][3], dfdv[3][3];
@@ -784,11 +779,6 @@ static void cloth_continuum_step(ClothModifierData *clmd) cloth_continuum_fill_grid(grid, cloth);
-#if 0
- /* apply velocity filter */
- BPH_hair_volume_vertex_grid_filter_box(vertex_grid, clmd->sim_parms->voxel_filter_size);
-#endif
-
for (i = 0, vert = cloth->verts; i < numverts; i++, vert++) {
float x[3], v[3], nv[3];
|