diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-09-26 01:19:20 +0400 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:30:03 +0300 |
commit | 577150c635f4f9339819b1ca9d3587d6809e01e9 (patch) | |
tree | 4f6f97132d9e6287df1c64fda225ab73985cc9c0 /source/blender/physics | |
parent | 520922876a1f7618319038728ca14a18276287d3 (diff) |
Completed the implementation of bent rest shapes for hair.
Basically follows the Pixar approach from "Artistic Simulation of Curly
Hair".
Diffstat (limited to 'source/blender/physics')
-rw-r--r-- | source/blender/physics/intern/BPH_mass_spring.cpp | 11 | ||||
-rw-r--r-- | source/blender/physics/intern/implicit.h | 2 | ||||
-rw-r--r-- | source/blender/physics/intern/implicit_blender.c | 83 |
3 files changed, 46 insertions, 50 deletions
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index 458a8f27ee7..89e9447f345 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -425,13 +425,18 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, cb = kb = scaling / (20.0f * (parms->avg_spring_len + FLT_EPSILON)); /* XXX assuming same restlen for ij and jk segments here, this can be done correctly for hair later */ - BPH_mass_spring_force_spring_bending_angular(data, s->ij, s->kl, s->mn, s->matrix_ij_kl, s->matrix_kl_mn, s->matrix_ij_mn, s->restlen, s->restlen, kb, cb); + BPH_mass_spring_force_spring_bending_angular(data, s->ij, s->kl, s->mn, s->matrix_ij_kl, s->matrix_kl_mn, s->matrix_ij_mn, s->target, kb, cb); { float x[3], v[3], d[3]; + BPH_mass_spring_get_motion_state(data, s->kl, x, v); - mul_v3_v3fl(d, s->target, clmd->sim_parms->avg_spring_len); - BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 0.4, 0.4, 1, "target", hash_vertex(7982, s->kl)); + + copy_v3_v3(d, s->target); + BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 0.8, 0.8, 0.2, "target", hash_vertex(7982, s->kl)); + +// copy_v3_v3(d, s->target_ij); +// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", hash_vertex(7983, s->kl)); } #endif } diff --git a/source/blender/physics/intern/implicit.h b/source/blender/physics/intern/implicit.h index dd91d09cbb9..40b6174e250 100644 --- a/source/blender/physics/intern/implicit.h +++ b/source/blender/physics/intern/implicit.h @@ -152,7 +152,7 @@ bool BPH_mass_spring_force_spring_bending(struct Implicit_Data *data, int i, int float r_f[3], float r_dfdx[3][3], float r_dfdv[3][3]); /* Angular bending force based on local target vectors */ bool BPH_mass_spring_force_spring_bending_angular(struct Implicit_Data *data, int i, int j, int k, int block_ij, int block_jk, int block_ik, - float restlen_ij, float restlen_jk, float stiffness, float damping); + const float target[3], float stiffness, float damping); /* Global goal spring */ bool BPH_mass_spring_force_spring_goal(struct Implicit_Data *data, int i, int spring_index, const float goal_x[3], const float goal_v[3], float stiffness, float damping, diff --git a/source/blender/physics/intern/implicit_blender.c b/source/blender/physics/intern/implicit_blender.c index 0fd46b79aa0..7a4ff5581b0 100644 --- a/source/blender/physics/intern/implicit_blender.c +++ b/source/blender/physics/intern/implicit_blender.c @@ -1670,7 +1670,8 @@ BLI_INLINE void spring_grad_dir(Implicit_Data *data, int i, int j, float edge[3] } BLI_INLINE void spring_angbend_forces(Implicit_Data *data, int i, int j, int k, - float restlen_ij, float restlen_jk, float stiffness, float damping, + const float goal[3], + float stiffness, float damping, int p, int q, const float dx[3], const float dv[3], float r_f[3]) { @@ -1679,7 +1680,7 @@ BLI_INLINE void spring_angbend_forces(Implicit_Data *data, int i, int j, int k, float vel_ij[3], vel_jk[3], vel_ortho[3]; float f_bend[3], f_damp[3]; float fi[3], fj[3], fk[3]; - float target[3], dist[3]; + float dist[3]; zero_v3(fi); zero_v3(fj); @@ -1703,33 +1704,14 @@ BLI_INLINE void spring_angbend_forces(Implicit_Data *data, int i, int j, int k, if (q == j) sub_v3_v3(vel_jk, dv); if (q == k) add_v3_v3(vel_jk, dv); - /* XXX fi(x) == fk(x) only holds true as long as we assume straight rest shape! - * eventually will become a bit more involved since the opposite segment - * gets its own target, under condition of having equal torque on both sides. - */ - /* bending force */ - mul_v3_v3fl(target, dir_jk, restlen_ij); - sub_v3_v3v3(dist, target, edge_ij); - mul_v3_v3fl(f_bend, dist, stiffness); - - sub_v3_v3(fi, f_bend); - add_v3_v3(fj, f_bend); - - mul_v3_v3fl(target, dir_ij, restlen_jk); - sub_v3_v3v3(dist, target, edge_jk); + sub_v3_v3v3(dist, goal, edge_jk); mul_v3_v3fl(f_bend, dist, stiffness); sub_v3_v3(fj, f_bend); add_v3_v3(fk, f_bend); /* damping force */ - madd_v3_v3v3fl(vel_ortho, vel_ij, dir_ij, -dot_v3v3(vel_ij, dir_ij)); - mul_v3_v3fl(f_damp, vel_ortho, damping); - - add_v3_v3(fi, f_damp); - sub_v3_v3(fj, f_damp); - madd_v3_v3v3fl(vel_ortho, vel_jk, dir_jk, -dot_v3v3(vel_jk, dir_jk)); mul_v3_v3fl(f_damp, vel_ortho, damping); @@ -1746,7 +1728,8 @@ BLI_INLINE void spring_angbend_forces(Implicit_Data *data, int i, int j, int k, /* Finite Differences method for estimating the jacobian of the force */ BLI_INLINE void spring_angbend_estimate_dfdx(Implicit_Data *data, int i, int j, int k, - float restlen_ij, float restlen_jk, float stiffness, float damping, + const float goal[3], + float stiffness, float damping, int q, int p, float dfdx[3][3]) { const float delta = 0.00001f; // TODO find a good heuristic for this @@ -1760,12 +1743,14 @@ BLI_INLINE void spring_angbend_estimate_dfdx(Implicit_Data *data, int i, int j, copy_m3_m3(dvec_neg, dvec_pos); negate_m3(dvec_neg); + /* XXX TODO offset targets to account for position dependency */ + for (a = 0; a < 3; ++a) { - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, q, p, dvec_pos[a], dvec_null[a], f); copy_v3_v3(dfdx[a], f); - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, q, p, dvec_neg[a], dvec_null[a], f); sub_v3_v3(dfdx[a], f); @@ -1777,7 +1762,8 @@ BLI_INLINE void spring_angbend_estimate_dfdx(Implicit_Data *data, int i, int j, /* Finite Differences method for estimating the jacobian of the force */ BLI_INLINE void spring_angbend_estimate_dfdv(Implicit_Data *data, int i, int j, int k, - float restlen_ij, float restlen_jk, float stiffness, float damping, + const float goal[3], + float stiffness, float damping, int q, int p, float dfdv[3][3]) { const float delta = 0.00001f; // TODO find a good heuristic for this @@ -1791,12 +1777,14 @@ BLI_INLINE void spring_angbend_estimate_dfdv(Implicit_Data *data, int i, int j, copy_m3_m3(dvec_neg, dvec_pos); negate_m3(dvec_neg); + /* XXX TODO offset targets to account for position dependency */ + for (a = 0; a < 3; ++a) { - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, q, p, dvec_null[a], dvec_pos[a], f); copy_v3_v3(dfdv[a], f); - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, q, p, dvec_null[a], dvec_neg[a], f); sub_v3_v3(dfdv[a], f); @@ -1810,31 +1798,34 @@ BLI_INLINE void spring_angbend_estimate_dfdv(Implicit_Data *data, int i, int j, * See "Artistic Simulation of Curly Hair" (Pixar technical memo #12-03a) */ bool BPH_mass_spring_force_spring_bending_angular(Implicit_Data *data, int i, int j, int k, int block_ij, int block_jk, int block_ik, - float restlen_ij, float restlen_jk, float stiffness, float damping) + const float target[3], float stiffness, float damping) { + float goal[3]; float fi[3], fj[3], fk[3]; float dfi_dxi[3][3], dfj_dxi[3][3], dfj_dxj[3][3], dfk_dxi[3][3], dfk_dxj[3][3], dfk_dxk[3][3]; float dfi_dvi[3][3], dfj_dvi[3][3], dfj_dvj[3][3], dfk_dvi[3][3], dfk_dvj[3][3], dfk_dvk[3][3]; const float vecnull[3] = {0.0f, 0.0f, 0.0f}; - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, i, -1, vecnull, vecnull, fi); - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, j, -1, vecnull, vecnull, fj); - spring_angbend_forces(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, -1, vecnull, vecnull, fk); - - spring_angbend_estimate_dfdx(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, i, i, dfi_dxi); - spring_angbend_estimate_dfdx(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, j, i, dfj_dxi); - spring_angbend_estimate_dfdx(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, j, j, dfj_dxj); - spring_angbend_estimate_dfdx(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, i, dfk_dxi); - spring_angbend_estimate_dfdx(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, j, dfk_dxj); - spring_angbend_estimate_dfdx(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, k, dfk_dxk); - - spring_angbend_estimate_dfdv(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, i, i, dfi_dvi); - spring_angbend_estimate_dfdv(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, j, i, dfj_dvi); - spring_angbend_estimate_dfdv(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, j, j, dfj_dvj); - spring_angbend_estimate_dfdv(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, i, dfk_dvi); - spring_angbend_estimate_dfdv(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, j, dfk_dvj); - spring_angbend_estimate_dfdv(data, i, j, k, restlen_ij, restlen_jk, stiffness, damping, k, k, dfk_dvk); + world_to_root_v3(data, j, goal, target); + + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, i, -1, vecnull, vecnull, fi); + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, j, -1, vecnull, vecnull, fj); + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, k, -1, vecnull, vecnull, fk); + + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, i, i, dfi_dxi); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, j, i, dfj_dxi); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, j, j, dfj_dxj); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, k, i, dfk_dxi); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, k, j, dfk_dxj); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, k, k, dfk_dxk); + + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, i, i, dfi_dvi); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, j, i, dfj_dvi); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, j, j, dfj_dvj); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, k, i, dfk_dvi); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, k, j, dfk_dvj); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, k, k, dfk_dvk); /* add forces and jacobians to the solver data */ add_v3_v3(data->F[i], fi); |