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authorSergey Sharybin <sergey.vfx@gmail.com>2018-09-11 16:32:02 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-09-11 16:34:09 +0300
commiteaf993ad9472dcd22e005c4a1d4df8920a98aed4 (patch)
tree48402b847a90cf23f8a598b92cd1e6b17916b753 /source/blender/physics
parentcde66d791650dc69478eefba4d0e2f932732a8eb (diff)
Followup for previous PBVH commit
Didn't realize the index buffer is stored once in a BVH and same pointer is reused. Surprisingly, simple files were fixed with the previous fix. Now disabled the optimization all together, and it was simpler to just completely remove all residue of the code. It is likely to be a different implementation anyway, so no need to try to keep code in a semi-broken state.
Diffstat (limited to 'source/blender/physics')
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