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authorLukas Tönne <lukas.toenne@gmail.com>2014-11-14 18:48:01 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:08 +0300
commit325990ff6e57bfbac9c3aab5d12f13670f9ef246 (patch)
tree9b7bcd29864dd5cd1e5a937fa214e25dbb88baea /source/blender/physics
parentfaa112cd27bbce2498910e551373a37437513f7a (diff)
Use dedicated debug values in cloth settings instead of abusing unused
other values. Conflicts: source/blender/physics/intern/BPH_mass_spring.cpp
Diffstat (limited to 'source/blender/physics')
-rw-r--r--source/blender/physics/intern/BPH_mass_spring.cpp2
-rw-r--r--source/blender/physics/intern/hair_volume.cpp24
-rw-r--r--source/blender/physics/intern/implicit.h4
3 files changed, 18 insertions, 12 deletions
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index d85932c7161..ee2b7915caa 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -688,7 +688,9 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt)
/* gather velocities & density */
if (smoothfac > 0.0f || density_strength > 0.0f) {
HairGrid *grid = BPH_hair_volume_create_vertex_grid(clmd->sim_parms->voxel_cell_size, gmin, gmax);
+
BPH_hair_volume_set_debug_data(grid, clmd->debug_data);
+ BPH_hair_volume_set_debug_value(grid, parms->debug1, parms->debug2, parms->debug3, parms->debug4);
cloth_continuum_fill_grid(grid, cloth);
diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp
index 5b885cd9fa3..4f2f6a33c52 100644
--- a/source/blender/physics/intern/hair_volume.cpp
+++ b/source/blender/physics/intern/hair_volume.cpp
@@ -93,7 +93,8 @@ typedef struct HairGrid {
float cellsize, inv_cellsize;
struct SimDebugData *debug_data;
- int debug_value;
+ float debug1, debug2;
+ int debug3, debug4;
} HairGrid;
#define HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, axis) ( min_ii( max_ii( (int)((vec[axis] - gmin[axis]) * scale), 0), res[axis]-2 ) )
@@ -371,11 +372,6 @@ BLI_INLINE int major_axis_v3(const float v[3])
return a > b ? (a > c ? 0 : 2) : (b > c ? 1 : 2);
}
-void BPH_hair_volume_set_debug_value(HairGrid *grid, int debug_value)
-{
- grid->debug_value = debug_value;
-}
-
BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid,
const float UNUSED(x1[3]), const float UNUSED(v1[3]), const float x2[3], const float v2[3],
const float x3[3], const float v3[3], const float UNUSED(x4[3]), const float UNUSED(v4[3]),
@@ -855,11 +851,11 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
float pressure = p[u];
if (pressure > 0.0f) {
- fac = CLAMPIS(pressure * target_strength, 0.0, 1.0);
+ fac = CLAMPIS(pressure * grid->debug1, 0.0, 1.0);
interp_v3_v3v3(col, col0, colp, fac);
}
else {
- fac = CLAMPIS(-pressure * target_strength, 0.0, 1.0);
+ fac = CLAMPIS(-pressure * grid->debug1, 0.0, 1.0);
interp_v3_v3v3(col, col0, coln, fac);
}
if (fac > 0.05f)
@@ -868,11 +864,11 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
if (!is_margin) {
float dvel[3];
sub_v3_v3v3(dvel, vert->velocity_smooth, vert->velocity);
- BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k))));
+// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k))));
}
if (!is_margin) {
- float d = CLAMPIS(vert->density * target_density, 0.0f, 1.0f);
+ float d = CLAMPIS(vert->density * grid->debug2, 0.0f, 1.0f);
float col0[3] = {0.3, 0.3, 0.3};
float colp[3] = {0.0, 0.0, 1.0};
float col[3];
@@ -1039,6 +1035,14 @@ void BPH_hair_volume_set_debug_data(HairGrid *grid, SimDebugData *debug_data)
BKE_sim_debug_data_clear_category(grid->debug_data, "grid");
}
+void BPH_hair_volume_set_debug_value(HairGrid *grid, float debug1, float debug2, int debug3, int debug4)
+{
+ grid->debug1 = debug1;
+ grid->debug2 = debug2;
+ grid->debug3 = debug3;
+ grid->debug4 = debug4;
+}
+
void BPH_hair_volume_grid_geometry(HairGrid *grid, float *cellsize, int res[3], float gmin[3], float gmax[3])
{
if (cellsize) *cellsize = grid->cellsize;
diff --git a/source/blender/physics/intern/implicit.h b/source/blender/physics/intern/implicit.h
index 246b916e353..e4c90c22fb2 100644
--- a/source/blender/physics/intern/implicit.h
+++ b/source/blender/physics/intern/implicit.h
@@ -174,9 +174,9 @@ struct VoxelData;
struct HairGrid *BPH_hair_volume_create_vertex_grid(float cellsize, const float gmin[3], const float gmax[3]);
void BPH_hair_volume_free_vertex_grid(struct HairGrid *grid);
-void BPH_hair_volume_set_debug_data(struct HairGrid *grid, struct SimDebugData *debug_data);
void BPH_hair_volume_grid_geometry(struct HairGrid *grid, float *cellsize, int res[3], float gmin[3], float gmax[3]);
-void BPH_hair_volume_set_debug_value(struct HairGrid *grid, int debug_value);
+void BPH_hair_volume_set_debug_data(struct HairGrid *grid, struct SimDebugData *debug_data);
+void BPH_hair_volume_set_debug_value(struct HairGrid *grid, float debug1, float debug2, int debug3, int debug4);
void BPH_hair_volume_grid_clear(struct HairGrid *grid);
void BPH_hair_volume_add_vertex(struct HairGrid *grid, const float x[3], const float v[3]);