diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-11 06:18:24 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-11 06:18:24 +0400 |
commit | c7b587105fae174c47bd29291ac384037af06685 (patch) | |
tree | a2f8c88ea1bffb2864350ba3a494f2ceb9601117 /source/blender/python/BPY_extern.h | |
parent | 3ed5e2153796fb633f20d49ce7eac0db6bb82a74 (diff) |
UI:
* Added very basic loading of .py files on startup to define panels.
It now executes all .py files in .blender/ui on startup. Right now
this contains the object buttons, the C code for it is commented out.
These files should get embedded in the blender executable as well
eventually, that's a bit more complicated so this works for now.
* For scons and cmake it seems to copy & find the files OK, for make
only "make release" works (same with scripts/ folder it seems).
* Added BLI_gethome_folder function in BLI_util.h. This is adapted
from bpy_gethome, and gives the path to a folder in .blender like
scripts or ui.
There's plenty of things to figure out here about paths, embedding,
caching, user configs ...
Diffstat (limited to 'source/blender/python/BPY_extern.h')
-rw-r--r-- | source/blender/python/BPY_extern.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h index 690dc7144e6..f46ef0fa670 100644 --- a/source/blender/python/BPY_extern.h +++ b/source/blender/python/BPY_extern.h @@ -99,6 +99,7 @@ extern "C" { /* 2.5 UI Scripts */ int BPY_run_python_script( struct bContext *C, const char *filename, struct Text *text ); // 2.5 working int BPY_run_script_space_draw(struct bContext *C, struct SpaceScript * sc); // 2.5 working + void BPY_run_ui_scripts(struct bContext *C); // int BPY_run_script_space_listener(struct bContext *C, struct SpaceScript * sc, struct ARegion *ar, struct wmNotifier *wmn); // 2.5 working |