diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-09-19 20:09:26 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-09-19 20:09:26 +0400 |
commit | 0f6fc0b207e48d413b728119506c399ae4597699 (patch) | |
tree | 7812a5941d7deec42bf24e1f4a9c93f679867db4 /source/blender/python/BPY_extern.h | |
parent | 65ddef19b92d39415a5943e01903d66ede9f1df6 (diff) |
Fix again for the NVidia driver bug. This time I'm just giving up
using linking together the precompiled library shader code and
material code and recompiling it all again for each material even
if it gives a performance hit, since the previous workaround only
worked on some driver versions still.
Diffstat (limited to 'source/blender/python/BPY_extern.h')
0 files changed, 0 insertions, 0 deletions