diff options
author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-21 07:38:03 +0300 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-21 07:38:03 +0300 |
commit | 1652884463afa64ec000462e7a23d3267f980b25 (patch) | |
tree | b9c6bb55ea9c56256c9eb4c42787bacb602e22bd /source/blender/python/BPY_interface.c | |
parent | 24bb131b7cd987018077418141e566c957f96527 (diff) |
BPython:
-- removed struct Script (DNA_script_types.h) from makesdna to blender/include/BPI_script.h
(BPI meaning Blender Python-related external Include file).
Had agreed with Ton that makesdna was not the proper place for it.
-- fixed two small warnings in Ipo.c (variables might be used uninitialized)
-- fixed a bug reported on blender.org's python forum by Wim Van Hoydonck (aka tuinbels):
Blender would hang if a script failed. My fault, accidentally put a node=node->next type call outside the while loop check, so it never ended.
With makesdna/DNA_script_types.h removed and include/BPI_script.h added, msvc projectfiles will need to be updated. Sorry to do it now, but I promissed I'd fix this before next release.
Diffstat (limited to 'source/blender/python/BPY_interface.c')
-rw-r--r-- | source/blender/python/BPY_interface.c | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/source/blender/python/BPY_interface.c b/source/blender/python/BPY_interface.c index e1320bb6b30..3a1fd5c26a0 100644 --- a/source/blender/python/BPY_interface.c +++ b/source/blender/python/BPY_interface.c @@ -50,6 +50,8 @@ #include <BKE_main.h> #include <BKE_text.h> #include <BKE_utildefines.h> +#include <BPI_script.h> + #include <DNA_camera_types.h> #include <DNA_ID.h> #include <DNA_lamp_types.h> @@ -57,7 +59,6 @@ #include <DNA_object_types.h> #include <DNA_scene_types.h> #include <DNA_screen_types.h> -#include <DNA_script_types.h> #include <DNA_scriptlink_types.h> #include <DNA_space_types.h> #include <DNA_text_types.h> @@ -419,7 +420,6 @@ int BPY_txt_do_python(struct SpaceText* st) } script->id.us = 1; - script->filename = NULL; /* it's a Blender Text script */ script->flags = SCRIPT_RUNNING; script->py_draw = NULL; script->py_event = NULL; @@ -549,7 +549,6 @@ int BPY_menu_do_python(short menutype, int event) } script->id.us = 1; - script->filename = NULL; /* it's a Blender Text script */ script->flags = SCRIPT_RUNNING; script->py_draw = NULL; script->py_event = NULL; @@ -636,9 +635,6 @@ void BPY_free_finished_script(Script *script) { if (!script) return; - if (script->lastspace != SPACE_SCRIPT) - newspace (curarea, script->lastspace); - free_libblock(&G.main->script, script); return; } |