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authorWillian Padovani Germano <wpgermano@gmail.com>2004-01-27 06:34:16 +0300
committerWillian Padovani Germano <wpgermano@gmail.com>2004-01-27 06:34:16 +0300
commit33dd2f5e0d58427d49f9bdbd3a593af5a9cc6302 (patch)
tree59fc8dcdd2617c78f6a69dbd88ee578dbe44a63d /source/blender/python/BPY_menus.h
parentd482d34ffb7ec92b63a5ffb1fa3237da720cc928 (diff)
BPython:
- as proposed by Ton, default dir for menu enabled scripts is: userhome/.blender/scripts if available or (using bprogname -- argv[0]), blenderInstallationDir/.blender/scripts/ otherwise. - moved a piece of code from BPY_interface.c to BPY_menus.c to get rid of a linkage warning reported by J. Walton -- added the first scripts to release/scripts: We need time to get more scripts there, but the situation should improve consistently from now on. Adding three export scripts: cal3d, directX, ac3d. And one import: ac3d.
Diffstat (limited to 'source/blender/python/BPY_menus.h')
-rw-r--r--source/blender/python/BPY_menus.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/python/BPY_menus.h b/source/blender/python/BPY_menus.h
index 682aa929f86..10e32f66b90 100644
--- a/source/blender/python/BPY_menus.h
+++ b/source/blender/python/BPY_menus.h
@@ -96,5 +96,7 @@ void BPyMenu_RemoveAllEntries(void);
void BPyMenu_PrintAllEntries(void);
char *BPyMenu_CreatePupmenuStr(BPyMenu *pym, short group);
char *BPyMenu_group_itoa (short group);
+char *bpymenu_gethome();
+struct BPyMenu *BPyMenu_GetEntry (short group, short pos);
#endif /* BPY_MENUS_H */