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authorCampbell Barton <ideasman42@gmail.com>2009-06-18 00:33:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-18 00:33:34 +0400
commit489db9994df0bd95ac595922b38391ee68c3088f (patch)
tree316320fd3c4c4150585afd515a7079c8aa67b3c9 /source/blender/python/SConscript
parentcb68b9434c4967d8985da809b98305b8599a95e2 (diff)
Some generic modules from blender 2.4x building with py3k and mostly working.
* Mathutils, Geometry, BGL, Mostly working, some //XXX comments for things to fix with py3 python import override (bpy_internal_import.c) so you can import python internal scripts from the BGE and running blender normally.
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r--source/blender/python/SConscript4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript
index 9d7fcf6a9cf..93b23a9c4cf 100644
--- a/source/blender/python/SConscript
+++ b/source/blender/python/SConscript
@@ -15,3 +15,7 @@ if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc') and env['BF_DEBUG']:
env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])
+
+# generic XXX todo, BGE currently uses these externally
+# sources = env.Glob('generic/*.c')
+# env.BlenderLib( libname = 'bf_gen_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])