diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-04 17:15:10 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-04 17:15:10 +0300 |
commit | 3bb82a27fc61b787ab83145f9a7962c14e7ca769 (patch) | |
tree | b1d432db0f2836f4117a71e341bc4fef34d62a5a /source/blender/python/SConscript | |
parent | 1db5c237165ac090af925d9cf8440fc953e4ee06 (diff) |
== SCons ==
* This commit is all of the rewrite work done on the SCons system. For
documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
contains valuable information, along with what still needs to be done.
- linux, os x and windows compile now.
- files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
- NOTE: Jean-Luc P will commit sometime during the weekend proper
appit() for OS X. For now, copy the resulting binary to an
existing .app bundle.
- features:
- cleaner structure for better maintenance
- cleaner output during compile
- better handling of build options
- general overall speed increase
- see the wiki for more info
Cygwin, FreeBSD and Solaris systems still need work. For these systems:
1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
2) set the proper defaults for your platform
3) mail me at jesterking at letwory dot net with you configuration. if
you need any modifications to the system, do send a patch, too.
I'll be giving first-aid today and tomorrow, after that it'll be all
regular development work :)
/Nathan
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r-- | source/blender/python/SConscript | 89 |
1 files changed, 13 insertions, 76 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index aedafd84e96..a0622849465 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -1,81 +1,18 @@ #!/usr/bin/python -Import ('extra_includes') -Import ('user_options_dict') -Import ('library_env') +Import ('env') -python_env = library_env.Copy () +sources = Split('BPY_interface.c BPY_menus.c') + env.Glob('api2_2x/*.c') -source_files = ['BPY_interface.c', - 'BPY_menus.c', - 'api2_2x/Armature.c', - 'api2_2x/BezTriple.c', - 'api2_2x/BGL.c', - 'api2_2x/Blender.c', - 'api2_2x/Bone.c', - 'api2_2x/Camera.c', - 'api2_2x/CurNurb.c', - 'api2_2x/Curve.c', - 'api2_2x/Draw.c', - 'api2_2x/Effect.c', - 'api2_2x/Font.c', - 'api2_2x/EXPP_interface.c', - 'api2_2x/Ipocurve.c', - 'api2_2x/Ipo.c', - 'api2_2x/Key.c', - 'api2_2x/Lamp.c', - 'api2_2x/Lattice.c', - 'api2_2x/Library.c', - 'api2_2x/MTex.c', - 'api2_2x/Material.c', - 'api2_2x/Mathutils.c', - 'api2_2x/Mesh.c', - 'api2_2x/Metaball.c', - 'api2_2x/NLA.c', - 'api2_2x/Noise.c', - 'api2_2x/NMesh.c', - 'api2_2x/Object.c', - 'api2_2x/Pose.c', - 'api2_2x/point.c', - 'api2_2x/Registry.c', - 'api2_2x/Scene.c', - 'api2_2x/Sound.c', - 'api2_2x/Sys.c', - 'api2_2x/Types.c', - 'api2_2x/Window.c', - 'api2_2x/World.c', - 'api2_2x/Pose.c', - 'api2_2x/Image.c', - 'api2_2x/Text.c', - 'api2_2x/Text3d.c', - 'api2_2x/Texture.c', - 'api2_2x/Noise.c', - 'api2_2x/charRGBA.c', - 'api2_2x/constant.c', - 'api2_2x/euler.c', - 'api2_2x/gen_utils.c', - 'api2_2x/logic.c', - 'api2_2x/matrix.c', - 'api2_2x/quat.c', - 'api2_2x/rgbTuple.c', - 'api2_2x/sceneRender.c', - 'api2_2x/sceneRadio.c', - 'api2_2x/sceneTimeLine.c', - 'api2_2x/vector.c', - 'api2_2x/windowTheme.c'] +incs = 'api2_2x ../blenkernel ../blenlib ../blenloader' +incs += ' ../render/extern/include ../radiosity/extern/include' +incs += ' ../makesdna #intern/guardedalloc #intern/bmfont ../imbuf ../include' +incs += ' ' + env['BF_PYTHON_INC'] +incs += ' ' + env['BF_OPENGL_INC'] -python_env.Append (CPPPATH = ['api2_2x', - '../blenkernel', - '../blenlib', - '../blenloader', - '../render/extern/include', - '../radiosity/extern/include', - '../makesdna', - '#/intern/guardedalloc', - '#/intern/bmfont', - '../imbuf', - '../include']) +defs = [] -python_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE']) -python_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE']) -python_env.Append (CPPPATH = extra_includes) -python_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_python', source=source_files) +if env['WITH_BF_QUICKTIME']==1: + incs += ' ' + env['BF_QUICKTIME_INC'] + defs.append('WITH_QUICKTIME') + +env.BlenderLib ( libname='blender_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype=['core','game2'], priority = [60,115] ) |