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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-15 00:36:10 +0300 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-15 00:36:10 +0300 |
commit | 0d9d16e6e9127809b63188272b633c61c6240f31 (patch) | |
tree | 27a75c06d7be64b430a8caef255cdb0138dbaf00 /source/blender/python/SConscript | |
parent | 5190faf513e8289c68d4e40d3ea4db6260493570 (diff) |
Scripts in menus:
-- this finishes the heavier part (not counting tweaks and possible bugs) of
letting scripts be accessed from Blender menus. Will explain more in emails
to bf and bpython lists, but just check
source/blender/python/BPY_menus.[hc] and
source/blender/src/header_info.c and header_script.c for details.
Scripts need a small update (registering info, basically a header) to be used.
Scripts dir (user pref file paths: Python) must be set.
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r-- | source/blender/python/SConscript | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index 212af83a235..02a9444b128 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -11,6 +11,7 @@ python_env.Append (CXXFLAGS = cxxflags) python_env.Append (CPPDEFINES = defines) source_files = ['BPY_interface.c', + 'BPY_menus.c', 'api2_2x/Blender.c', 'api2_2x/Sys.c', 'api2_2x/Registry.c', |