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authorNathan Letwory <nathan@letworyinteractive.com>2009-07-16 23:41:28 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2009-07-16 23:41:28 +0400
commit2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3 (patch)
treef3ca98b664398919872220c566256e118776c28f /source/blender/python/SConscript
parent730f3191302b17e665524190b23381e1bd550792 (diff)
SCons
* ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules.
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r--source/blender/python/SConscript4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript
index 73dc171fc3e..d44cf762a0f 100644
--- a/source/blender/python/SConscript
+++ b/source/blender/python/SConscript
@@ -10,8 +10,8 @@ incs += ' ' + env['BF_PYTHON_INC']
defs = []
-if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc') and env['BF_DEBUG']:
- defs.append('Py_TRACE_REFS')
+if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']:
+ defs.append('_DEBUG')
env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140])