diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2009-07-16 23:41:28 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2009-07-16 23:41:28 +0400 |
commit | 2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3 (patch) | |
tree | f3ca98b664398919872220c566256e118776c28f /source/blender/python/SConscript | |
parent | 730f3191302b17e665524190b23381e1bd550792 (diff) |
SCons
* ensure all SConscripts are ready for win64-vc (where necessary).
* ensure we have proper _DEBUG flag for Python when we're doing a debug build.
* some cleaning up of linking etc.
* ensure /EHsc is there for game engine modules.
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r-- | source/blender/python/SConscript | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index 73dc171fc3e..d44cf762a0f 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -10,8 +10,8 @@ incs += ' ' + env['BF_PYTHON_INC'] defs = [] -if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc') and env['BF_DEBUG']: - defs.append('Py_TRACE_REFS') +if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']: + defs.append('_DEBUG') env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [140]) |