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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-22 13:19:53 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-22 13:19:53 +0400 |
commit | e7d98179eabcb44d8042d85b3be55f604833a088 (patch) | |
tree | 3f79235118ed0b61b2f6cd25b2cb472eb2045bd8 /source/blender/python/SConscript | |
parent | 3788adb8cbe227e68d6c4442d8896f8d00c502fb (diff) |
initial bmesh python api.
corrently allows to create and loop over verts/edges/faces, access selection and selection modes.
this is still WIP, access to face, edge verts is still missing, no access to UV's, no access to editing operations yet.
When the api is ready it will be documented by sphinx like mathutils, blf, aud.
Diffstat (limited to 'source/blender/python/SConscript')
-rw-r--r-- | source/blender/python/SConscript | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript index 2a47c2dcb96..996ee542769 100644 --- a/source/blender/python/SConscript +++ b/source/blender/python/SConscript @@ -5,12 +5,18 @@ Import ('env') incs = '. ../editors/include ../makesdna ../makesrna ../blenfont ../blenlib ../blenkernel ../nodes' -incs += ' ../imbuf ../blenloader ../gpu ../render/extern/include ../windowmanager' +incs += ' ../imbuf ../blenloader ../bmesh ../gpu ../render/extern/include ../windowmanager' incs += ' #intern/guardedalloc #intern/memutil #extern/glew/include #intern/cycles/blender' incs += ' #intern/audaspace/intern ' + env['BF_PYTHON_INC'] is_debug = (env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc') and env['BF_DEBUG']) +# bmesh +defs = [] + +sources = env.Glob('bmesh/*.c') +env.BlenderLib( libname = 'bf_python_bmesh', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [362,165]) + # generic defs = [] |