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authorJoseph Gilbert <ascotan@gmail.com>2004-05-11 12:26:44 +0400
committerJoseph Gilbert <ascotan@gmail.com>2004-05-11 12:26:44 +0400
commitf141aed9dc578aa12a04413b2def2cc1ab95ccb8 (patch)
tree9bd399b1e7fc4c2fe2fba86cd5a3fa6e14ca3881 /source/blender/python/api2_2x/Armature.c
parent404d9ab0a2d8cb4322602d7ce482e4a78aabe8b9 (diff)
- bugfix #1197 (New Bone.parent/child Access Destructive)
- a major redo of the Bone module - BPy_Bone structs are separated into Bone data and python vars. This is necessary for the correct memory allocation of bone data between python and the global armature list.
Diffstat (limited to 'source/blender/python/api2_2x/Armature.c')
-rw-r--r--source/blender/python/api2_2x/Armature.c697
1 files changed, 324 insertions, 373 deletions
diff --git a/source/blender/python/api2_2x/Armature.c b/source/blender/python/api2_2x/Armature.c
index 6a2264fe4b4..906425722fd 100644
--- a/source/blender/python/api2_2x/Armature.c
+++ b/source/blender/python/api2_2x/Armature.c
@@ -32,77 +32,50 @@
#include "Armature.h"
#include "Bone.h"
#include "NLA.h"
-
#include <stdio.h>
-
#include <BKE_main.h>
#include <BKE_global.h>
#include <BKE_object.h>
#include <BKE_armature.h>
#include <BKE_library.h>
#include <BLI_blenlib.h>
+#include <MEM_guardedalloc.h>
#include <BLI_arithb.h>
-
#include "constant.h"
#include "gen_utils.h"
#include "modules.h"
#include "Types.h"
-/*****************************************************************************/
-/* Python API function prototypes for the Armature module. */
-/*****************************************************************************/
-static PyObject *M_Armature_New (PyObject * self, PyObject * args,
- PyObject * keywords);
+//--------------------------- Python API function prototypes for the Armature module-----------
+static PyObject *M_Armature_New (PyObject * self, PyObject * args);
static PyObject *M_Armature_Get (PyObject * self, PyObject * args);
-PyObject *Armature_Init (void);
-
-/*****************************************************************************/
-/* The following string definitions are used for documentation strings. */
-/* In Python these will be written to the console when doing a */
-/* Blender.Armature.__doc__ */
-/*****************************************************************************/
+//--------------------------- Python API Doc Strings for the Armature module----------------------
static char M_Armature_doc[] = "The Blender Armature module\n\n\
-This module provides control over **Armature Data** objects in Blender.\n";
-
+ This module provides control over **Armature Data** objects in Blender.\n";
static char M_Armature_New_doc[] = "(name) - return a new Armature datablock of \n\
- optional name 'name'.";
-
+ optional name 'name'.";
static char M_Armature_Get_doc[] =
"(name) - return the armature with the name 'name', \
-returns None if not found.\n If 'name' is not specified, \
-it returns a list of all armatures in the\ncurrent scene.";
-
+ returns None if not found.\n If 'name' is not specified, it returns a list of all armatures in the\ncurrent scene.";
static char M_Armature_get_doc[] = "(name) - DEPRECATED. Use 'Get' instead. \
-return the armature with the name 'name', \
-returns None if not found.\n If 'name' is not specified, \
-it returns a list of all armatures in the\ncurrent scene.";
-
-/*****************************************************************************/
-/* Python method structure definition for Blender.Armature module: */
-/*****************************************************************************/
+ return the armature with the name 'name', returns None if not found.\n If 'name' is not specified, \
+ it returns a list of all armatures in the\ncurrent scene.";
+//----------------Python method structure definition for Blender.Armature module---------------
struct PyMethodDef M_Armature_methods[] = {
- {"New", (PyCFunction) M_Armature_New, METH_VARARGS | METH_KEYWORDS,
- M_Armature_New_doc},
+ {"New", (PyCFunction) M_Armature_New, METH_VARARGS, M_Armature_New_doc},
{"Get", M_Armature_Get, METH_VARARGS, M_Armature_Get_doc},
{"get", M_Armature_Get, METH_VARARGS, M_Armature_get_doc},
{NULL, NULL, 0, NULL}
};
-
-/*****************************************************************************/
-/* Python BPy_Armature methods declarations: */
-/*****************************************************************************/
+//----------------Python BPy_Armature methods declarations--------------------------------------------
static PyObject *Armature_getName (BPy_Armature * self);
static PyObject *Armature_getBones (BPy_Armature * self);
static PyObject *Armature_addBone(BPy_Armature *self, PyObject *args);
static PyObject *Armature_setName (BPy_Armature * self, PyObject * args);
static PyObject *Armature_drawAxes (BPy_Armature * self, PyObject * args);
static PyObject *Armature_drawNames (BPy_Armature * self, PyObject * args);
-
-/*****************************************************************************/
-/* Python BPy_Armature methods table: */
-/*****************************************************************************/
+//----------------Python BPy_Armature methods table---------------------------------------------------
static PyMethodDef BPy_Armature_methods[] = {
- /* name, method, flags, doc */
{"getName", (PyCFunction) Armature_getName, METH_NOARGS,
"() - return Armature name"},
{"getBones", (PyCFunction) Armature_getBones, METH_NOARGS,
@@ -117,21 +90,14 @@ static PyMethodDef BPy_Armature_methods[] = {
"will draw the names of each bone in armature"},
{NULL, NULL, 0, NULL}
};
-
-/*****************************************************************************/
-/* Python TypeArmature callback function prototypes: */
-/*****************************************************************************/
+//----------------Python TypeArmature callback function prototypes------------------------------
static void Armature_dealloc (BPy_Armature * armature);
static PyObject *Armature_getAttr (BPy_Armature * armature, char *name);
-static int Armature_setAttr (BPy_Armature * armature, char *name,
- PyObject * v);
+static int Armature_setAttr (BPy_Armature * armature, char *name, PyObject * v);
static int Armature_compare (BPy_Armature * a1, BPy_Armature * a2);
static PyObject *Armature_repr (BPy_Armature * armature);
-
static int doesBoneName_exist(char *name, bArmature* arm);
-/*****************************************************************************/
-/* Python TypeArmature structure definition: */
-/*****************************************************************************/
+//---------------- Python TypeArmature structure definition:-------------------------------------------
PyTypeObject Armature_Type = {
PyObject_HEAD_INIT (NULL) 0, /* ob_size */
"Blender Armature", /* tp_name */
@@ -154,136 +120,7 @@ PyTypeObject Armature_Type = {
BPy_Armature_methods, /* tp_methods */
0, /* tp_members */
};
-
-
-/*****************************************************************************/
-/* Function: M_Armature_New */
-/* Python equivalent: Blender.Armature.New */
-/*****************************************************************************/
-static PyObject *
-M_Armature_New (PyObject * self, PyObject * args, PyObject * keywords)
-{
- char *name_str = "ArmatureData";
- BPy_Armature *py_armature; /* for Armature Data object wrapper in Python */
- bArmature *bl_armature; /* for actual Armature Data we create in Blender */
- char buf[21];
-
- if (!PyArg_ParseTuple(args, "|s", &name_str))
- return (EXPP_ReturnPyObjError (PyExc_AttributeError,
- "expected string or empty argument"));
-
- bl_armature = add_armature(); /* first create in Blender */
-
- if (bl_armature){
- /* return user count to zero because add_armature() inc'd it */
- bl_armature->id.us = 0;
- /* now create the wrapper obj in Python */
- py_armature = (BPy_Armature *)PyObject_NEW(BPy_Armature, &Armature_Type);
- }
- else{
- return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
- "couldn't create Armature Data in Blender"));
- }
-
- if (py_armature == NULL)
- return (EXPP_ReturnPyObjError (PyExc_MemoryError,
- "couldn't create ArmaturePyObject"));
-
- /* link Python armature wrapper with Blender Armature: */
- py_armature->armature = bl_armature;
-
- if (strcmp(name_str, "ArmatureData") == 0)
- return (PyObject *)py_armature;
- else { /* user gave us a name for the armature, use it */
- PyOS_snprintf(buf, sizeof(buf), "%s", name_str);
- rename_id(&bl_armature->id, buf);
- }
-
- return (PyObject *)py_armature;
-}
-
-/*****************************************************************************/
-/* Function: M_Armature_Get */
-/* Python equivalent: Blender.Armature.Get */
-/*****************************************************************************/
-static PyObject *
-M_Armature_Get (PyObject * self, PyObject * args)
-{
- char *name = NULL;
- bArmature *armature_iter;
- BPy_Armature *wanted_armature;
-
- if (!PyArg_ParseTuple (args, "|s", &name))
- return (EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected string argument (or nothing)"));
-
- armature_iter = G.main->armature.first;
-
- /* Use the name to search for the armature requested. */
-
- if (name)
- { /* (name) - Search armature by name */
- wanted_armature = NULL;
-
- while ((armature_iter) && (wanted_armature == NULL))
- {
-
- if (strcmp (name, armature_iter->id.name + 2) == 0)
- {
- wanted_armature =
- (BPy_Armature *) PyObject_NEW (BPy_Armature, &Armature_Type);
- if (wanted_armature)
- wanted_armature->armature = armature_iter;
- }
-
- armature_iter = armature_iter->id.next;
- }
-
- if (wanted_armature == NULL)
- { /* Requested Armature doesn't exist */
- char error_msg[64];
- PyOS_snprintf (error_msg, sizeof (error_msg),
- "Armature \"%s\" not found", name);
- return (EXPP_ReturnPyObjError (PyExc_NameError, error_msg));
- }
-
- return (PyObject *) wanted_armature;
- }
-
- else
- {
- /* Return a list of with armatures in the scene */
- int index = 0;
- PyObject *armlist, *pyobj;
-
- armlist = PyList_New (BLI_countlist (&(G.main->armature)));
-
- if (armlist == NULL)
- return (PythonReturnErrorObject (PyExc_MemoryError,
- "couldn't create PyList"));
-
- while (armature_iter)
- {
- pyobj = Armature_CreatePyObject (armature_iter);
-
- if (!pyobj)
- return (PythonReturnErrorObject (PyExc_MemoryError,
- "couldn't create PyString"));
-
- PyList_SET_ITEM (armlist, index, pyobj);
-
- armature_iter = armature_iter->id.next;
- index++;
- }
-
- return (armlist);
- }
-
-}
-
-/*****************************************************************************/
-/* Function: Armature_Init */
-/*****************************************************************************/
+//-------------------Blender Armature Module Init------------------------------------------------------
PyObject *
Armature_Init (void)
{
@@ -302,23 +139,8 @@ Armature_Init (void)
return (submodule);
}
-
-/*****************************************************************************/
-/* Python BPy_Armature methods: */
-/*****************************************************************************/
-static PyObject *
-Armature_getName (BPy_Armature * self)
-{
- PyObject *attr = PyString_FromString (self->armature->id.name + 2);
-
- if (attr)
- return attr;
-
- return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
- "couldn't get Armature.name attribute"));
-}
-
-
+//--------------------------Blender Armature Module internal callbacks------------------------------
+//------------------append_childrenToList-------------------------------------------------------------------
static void
append_childrenToList(Bone *parent, PyObject *listbones)
{
@@ -331,29 +153,8 @@ append_childrenToList(Bone *parent, PyObject *listbones)
append_childrenToList(child, listbones);
}
}
-
-}
-
-static PyObject *
-Armature_getBones (BPy_Armature * self)
-{
-
- PyObject *listbones = NULL;
- Bone *parent = NULL;
-
- listbones = PyList_New(0);
-
- //append root bones
- for (parent = self->armature->bonebase.first; parent; parent = parent->next){
- PyList_Append (listbones, Bone_CreatePyObject (parent));
- if(parent->childbase.first){ //has children?
- append_childrenToList(parent, listbones);
- }
- }
-
- return listbones;
}
-
+//------------------unique_BoneName----------------------------------------------------------------------
static void
unique_BoneName(char *name, bArmature* arm)
{
@@ -376,7 +177,7 @@ unique_BoneName(char *name, bArmature* arm)
}
}
}
-
+//------------------doesBoneName_exist----------------------------------------------------------------------
static int
doesBoneName_exist(char *name, bArmature* arm)
{
@@ -393,7 +194,7 @@ doesBoneName_exist(char *name, bArmature* arm)
}
return 0;
}
-
+//------------------testChildInChildbase----------------------------------------------------------------------
static int
testChildInChildbase(Bone *bone, Bone *test)
{
@@ -411,12 +212,11 @@ testChildInChildbase(Bone *bone, Bone *test)
}
return 0;
}
-
+//------------------testBoneInArmature----------------------------------------------------------------------
static int
testBoneInArmature(bArmature *arm, Bone *test)
{
Bone *root;
-
for(root = arm->bonebase.first; root; root = root->next){
if(root == test){
return 1;
@@ -428,128 +228,52 @@ testBoneInArmature(bArmature *arm, Bone *test)
}
}
}
-
return 0;
}
-
-static PyObject *Armature_addBone(BPy_Armature *self, PyObject *args)
+//-----------------testChildNameInChildbase------------------------------------------------------------------
+static Bone *
+testChildNameInChildbase(Bone *bone, char *name)
{
- BPy_Bone* py_bone = NULL;
- float M_boneObjectspace[4][4];
- float iM_parentRest[4][4];
-
- if (!PyArg_ParseTuple(args, "O!", &Bone_Type, &py_bone))
- return (EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected bone object argument (or nothing)"));
-
- if(py_bone != NULL)
- if(!py_bone->bone)
- return (EXPP_ReturnPyObjError (PyExc_TypeError, "bone contains no data!"));
-
- //make sure the name is unique for this armature
- unique_BoneName(py_bone->bone->name, self->armature);
-
- //if bone has a parent....
- if(py_bone->bone->parent){
-
- //then check to see if parent has been added to the armature - bone loop test
- if(!testBoneInArmature(self->armature, py_bone->bone->parent))
- return (EXPP_ReturnPyObjError (PyExc_TypeError,
- "cannot parent to a bone not yet added to armature!"));
-
- //add to parent's childbase
- BLI_addtail (&py_bone->bone->parent->childbase, py_bone->bone);
-
- //get the worldspace coords for the parent
- get_objectspace_bone_matrix(py_bone->bone->parent, M_boneObjectspace, 0,0);
-
- // Invert the parent rest matrix
- Mat4Invert (iM_parentRest, M_boneObjectspace);
-
- //transformation of local bone
- Mat4MulVecfl(iM_parentRest, py_bone->bone->head);
- Mat4MulVecfl(iM_parentRest, py_bone->bone->tail);
-
- }else //no parent....
- BLI_addtail (&self->armature->bonebase,py_bone->bone);
-
- precalc_bonelist_irestmats(&self->armature->bonebase);
-
- Py_INCREF(Py_None);
- return Py_None;
-}
-
-static PyObject *
-Armature_setName (BPy_Armature * self, PyObject * args)
-{
- char *name;
- char buf[21];
-
- if (!PyArg_ParseTuple (args, "s", &name))
- return (EXPP_ReturnPyObjError (PyExc_AttributeError,
- "expected string argument"));
-
- PyOS_snprintf (buf, sizeof (buf), "%s", name);
-
- rename_id (&self->armature->id, buf);
-
- Py_INCREF (Py_None);
- return Py_None;
-}
-
-static PyObject *
-Armature_drawAxes (BPy_Armature * self, PyObject * args)
-{
- int toggle;
-
- if (!PyArg_ParseTuple (args, "i", &toggle))
- return (EXPP_ReturnPyObjError (PyExc_AttributeError,
- "expected 1 or 0 as integer"));
-
- if(toggle)
- self->armature->flag |= ARM_DRAWAXES;
- else
- self->armature->flag &= ~ARM_DRAWAXES;
-
- Py_INCREF (Py_None);
- return Py_None;
+ Bone *child;
+ Bone *test;
+ for(child = bone->childbase.first; child; child = child->next){
+ if(BLI_streq(child->name, name)){
+ return child;
+ }else{
+ if(child->childbase.first != NULL){
+ test = testChildNameInChildbase(child, name);
+ if(test) return test;
+ }
+ }
+ }
+ return NULL;
}
-
-static PyObject *
-Armature_drawNames (BPy_Armature * self, PyObject * args)
+//----------------testBoneNameInArmature------------------------------------------------------------------
+static Bone *
+testBoneNameInArmature(bArmature *arm, char *name)
{
- int toggle;
-
- if (!PyArg_ParseTuple (args, "i", &toggle))
- return (EXPP_ReturnPyObjError (PyExc_AttributeError,
- "expected 1 or 0 as integer"));
-
- if(toggle)
- self->armature->flag |= ARM_DRAWNAMES;
- else
- self->armature->flag &= ~ARM_DRAWNAMES;
-
- Py_INCREF (Py_None);
- return Py_None;
+ Bone *bone;
+ Bone *test;
+ for(bone = arm->bonebase.first; bone; bone = bone->next){
+ if(BLI_streq(bone->name, name)){
+ return bone; //found it
+ }else{
+ if(bone->childbase.first != NULL){
+ test = testChildNameInChildbase(bone, name);
+ if(test) return test;
+ }
+ }
+ }
+ return NULL;
}
-
-/*****************************************************************************/
-/* Function: Armature_dealloc */
-/* Description: This is a callback function for the BPy_Armature type. It is */
-/* the destructor function. */
-/*****************************************************************************/
+//-------------------BPy_Armature internal methods--------------------------------------------------
+//------------------dealloc--------------------------------------------------------------------------------------
static void
Armature_dealloc (BPy_Armature * self)
{
PyObject_DEL (self);
}
-
-/*****************************************************************************/
-/* Function: Armature_getAttr */
-/* Description: This is a callback function for the BPy_Armature type. It is */
-/* the function that accesses BPy_Armature member variables and */
-/* methods. */
-/*****************************************************************************/
+//-----------------getattr-----------------------------------------------------------------------------------------
static PyObject *
Armature_getAttr (BPy_Armature * self, char *name)
{
@@ -575,14 +299,7 @@ Armature_getAttr (BPy_Armature * self, char *name)
/* not an attribute, search the methods table */
return Py_FindMethod (BPy_Armature_methods, (PyObject *) self, name);
}
-
-/*****************************************************************************/
-/* Function: Armature_setAttr */
-/* Description: This is a callback function for the BPy_Armature type. It is */
-/* the function that changes Armature Data members values. If */
-/* this data is linked to a Blender Armature, it also gets */
-/* updated. */
-/*****************************************************************************/
+//-----------------setattr-----------------------------------------------------------------------------------------
static int
Armature_setAttr (BPy_Armature * self, char *name, PyObject * value)
{
@@ -613,37 +330,21 @@ Armature_setAttr (BPy_Armature * self, char *name, PyObject * value)
Py_DECREF (Py_None); /* was incref'ed by the called Armature_set* function */
return 0; /* normal exit */
}
-
-/*****************************************************************************/
-/* Function: Armature_repr */
-/* Description: This is a callback function for the BPy_Armature type. It */
-/* builds a meaninful string to represent armature objects. */
-/*****************************************************************************/
+//-----------------repr-----------------------------------------------------------------------------------------
static PyObject *
Armature_repr (BPy_Armature * self)
{
return PyString_FromFormat ("[Armature \"%s\"]",
self->armature->id.name + 2);
}
-
-/*****************************************************************************/
-/* Function: Armature_compare */
-/* Description: This is a callback function for the BPy_Armature type. It */
-/* compares the two armatures: translate comparison to the */
-/* C pointers. */
-/*****************************************************************************/
+//-----------------compare-----------------------------------------------------------------------------------------
static int
Armature_compare (BPy_Armature * a, BPy_Armature * b)
{
bArmature *pa = a->armature, *pb = b->armature;
return (pa == pb) ? 0 : -1;
}
-
-/*****************************************************************************/
-/* Function: Armature_CreatePyObject */
-/* Description: This function will create a new BlenArmature from an */
-/* existing Armature structure. */
-/*****************************************************************************/
+//-----------------Armature_CreatePyObject-------------------------------------------------------------------
PyObject *
Armature_CreatePyObject (struct bArmature * obj)
{
@@ -660,23 +361,13 @@ Armature_CreatePyObject (struct bArmature * obj)
return ((PyObject *) blen_armature);
}
-
-/*****************************************************************************/
-/* Function: Armature_CheckPyObject */
-/* Description: This function returns true when the given PyObject is of the */
-/* type Armature. Otherwise it will return false. */
-/*****************************************************************************/
+//-----------------Armature_CheckPyObject -------------------------------------------------------------------
int
Armature_CheckPyObject (PyObject * py_obj)
{
return (py_obj->ob_type == &Armature_Type);
}
-
-/*****************************************************************************/
-/* Function: Armature_FromPyObject */
-/* Description: This function returns the Blender armature from the given */
-/* PyObject. */
-/*****************************************************************************/
+//-----------------Armature_FromPyObject -------------------------------------------------------------------
struct bArmature *
Armature_FromPyObject (PyObject * py_obj)
{
@@ -685,3 +376,263 @@ Armature_FromPyObject (PyObject * py_obj)
blen_obj = (BPy_Armature *) py_obj;
return (blen_obj->armature);
}
+//-----------------Blender Module function prototypes-------------------------------------------------
+//----------------Blender.Armature.New()-------------------------------------------------------------------
+static PyObject *
+M_Armature_New (PyObject * self, PyObject * args)
+{
+ char *name_str = "ArmatureData";
+ BPy_Armature *py_armature; /* for Armature Data object wrapper in Python */
+ bArmature *bl_armature; /* for actual Armature Data we create in Blender */
+ char buf[21];
+
+ if (!PyArg_ParseTuple(args, "|s", &name_str))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected string or empty argument"));
+
+ bl_armature = add_armature(); /* first create in Blender */
+
+ if (bl_armature){
+ /* return user count to zero because add_armature() inc'd it */
+ bl_armature->id.us = 0;
+ /* now create the wrapper obj in Python */
+ py_armature = (BPy_Armature *)PyObject_NEW(BPy_Armature, &Armature_Type);
+ }else{
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't create Armature Data in Blender"));
+ }
+
+ if (py_armature == NULL)
+ return (EXPP_ReturnPyObjError (PyExc_MemoryError,
+ "couldn't create ArmaturePyObject"));
+
+ /* link Python armature wrapper with Blender Armature: */
+ py_armature->armature = bl_armature;
+
+ if (strcmp(name_str, "ArmatureData") == 0)
+ return (PyObject *)py_armature;
+ else { /* user gave us a name for the armature, use it */
+ PyOS_snprintf(buf, sizeof(buf), "%s", name_str);
+ rename_id(&bl_armature->id, buf);
+ }
+
+ return (PyObject *)py_armature;
+}
+//----------------Blender.Armature.Get()-------------------------------------------------------------------
+static PyObject *
+M_Armature_Get (PyObject * self, PyObject * args)
+{
+ char *name = NULL;
+ bArmature *armature_iter;
+ BPy_Armature *wanted_armature;
+
+ if (!PyArg_ParseTuple (args, "|s", &name))
+ return (EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected string argument (or nothing)"));
+
+ armature_iter = G.main->armature.first;
+
+ /* Use the name to search for the armature requested. */
+
+ if (name){ /* (name) - Search armature by name */
+ wanted_armature = NULL;
+ while ((armature_iter) && (wanted_armature == NULL)){
+ if (strcmp (name, armature_iter->id.name + 2) == 0) {
+ wanted_armature =
+ (BPy_Armature *) PyObject_NEW (BPy_Armature, &Armature_Type);
+ if (wanted_armature)
+ wanted_armature->armature = armature_iter;
+ }
+ armature_iter = armature_iter->id.next;
+ }
+
+ if (wanted_armature == NULL){ /* Requested Armature doesn't exist */
+ char error_msg[64];
+ PyOS_snprintf (error_msg, sizeof (error_msg),
+ "Armature \"%s\" not found", name);
+ return (EXPP_ReturnPyObjError (PyExc_NameError, error_msg));
+ }
+ return (PyObject *) wanted_armature;
+ }else{
+ /* Return a list of with armatures in the scene */
+ int index = 0;
+ PyObject *armlist, *pyobj;
+
+ armlist = PyList_New (BLI_countlist (&(G.main->armature)));
+
+ if (armlist == NULL)
+ return (PythonReturnErrorObject (PyExc_MemoryError,
+ "couldn't create PyList"));
+
+ while (armature_iter){
+ pyobj = Armature_CreatePyObject (armature_iter);
+
+ if (!pyobj)
+ return (PythonReturnErrorObject (PyExc_MemoryError,
+ "couldn't create PyString"));
+
+ PyList_SET_ITEM (armlist, index, pyobj);
+ armature_iter = armature_iter->id.next;
+ index++;
+ }
+ return (armlist);
+ }
+}
+//--------------------------Python BPy_Armature methods------------------------------------------
+//---------------------BPy_Armature.getName()-------------------------------------------------------
+static PyObject *
+Armature_getName (BPy_Armature * self)
+{
+ PyObject *attr = PyString_FromString (self->armature->id.name + 2);
+
+ if (attr)
+ return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Armature.name attribute"));
+}
+//---------------------BPy_Armature.getBones()-------------------------------------------------------
+static PyObject *
+Armature_getBones (BPy_Armature * self)
+{
+
+ PyObject *listbones = NULL;
+ Bone *parent = NULL;
+
+ listbones = PyList_New(0);
+
+ //append root bones
+ for (parent = self->armature->bonebase.first; parent; parent = parent->next){
+ PyList_Append (listbones, Bone_CreatePyObject (parent));
+ if(parent->childbase.first){ //has children?
+ append_childrenToList(parent, listbones);
+ }
+ }
+
+ return listbones;
+}
+//---------------------BPy_Armature.addBone()-------------------------------------------------------
+static PyObject *Armature_addBone(BPy_Armature *self, PyObject *args)
+{
+ BPy_Bone* py_bone = NULL;
+ float M_boneObjectspace[4][4];
+ float iM_parentRest[4][4];
+ Bone *blen_bone;
+ char *parent_str = "";
+ Bone *parent;
+
+ if (!PyArg_ParseTuple(args, "O!", &Bone_Type, &py_bone))
+ return (EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected bone object argument (or nothing)"));
+
+ if(py_bone->bone != NULL)
+ return EXPP_ReturnPyObjError (PyExc_TypeError, "this bone has already been linked to an armature");
+
+ //check to see if we can parent this bone if it will be attempted otherwise exit
+ if(!BLI_streq(py_bone->parent, parent_str)){ //parenting being attempted
+ //get parent if exists in this armature
+ parent = testBoneNameInArmature(self->armature, py_bone->parent);
+ if(!parent){ //could find the parent's name
+ return (EXPP_ReturnPyObjError (PyExc_TypeError,
+ "cannot find parent's name in armature - check to see if name of parent is correct"));
+ }
+ }else{ //no parent for this bone
+ parent = NULL;
+ }
+
+ //create a bone struct
+ blen_bone = (Bone*)MEM_callocN(sizeof(Bone), "DefaultBone");
+
+ //set the bone struct pointer
+ py_bone->bone = blen_bone;
+ //update the bonestruct data from py data
+ if(!updateBoneData(py_bone, parent))
+ return EXPP_ReturnPyObjError (PyExc_AttributeError , "bone struct empty");
+
+ //make sure the name is unique for this armature
+ unique_BoneName(py_bone->bone->name, self->armature);
+
+ //if bone has a parent....
+ if(py_bone->bone->parent){
+
+ //then check to see if parent has been added to the armature - bone loop test
+ if(!testBoneInArmature(self->armature, py_bone->bone->parent))
+ return (EXPP_ReturnPyObjError (PyExc_TypeError,
+ "cannot parent to a bone not yet added to armature!"));
+
+ //add to parent's childbase
+ BLI_addtail (&py_bone->bone->parent->childbase, py_bone->bone);
+
+ //get the worldspace coords for the parent
+ get_objectspace_bone_matrix(py_bone->bone->parent, M_boneObjectspace, 0,0);
+
+ // Invert the parent rest matrix
+ Mat4Invert (iM_parentRest, M_boneObjectspace);
+
+ //transformation of local bone
+ Mat4MulVecfl(iM_parentRest, py_bone->bone->head);
+ Mat4MulVecfl(iM_parentRest, py_bone->bone->tail);
+
+ }else //no parent....
+ BLI_addtail (&self->armature->bonebase,py_bone->bone);
+
+ precalc_bonelist_irestmats(&self->armature->bonebase);
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+//---------------------BPy_Armature.setName()-------------------------------------------------------
+static PyObject *
+Armature_setName (BPy_Armature * self, PyObject * args)
+{
+ char *name;
+ char buf[21];
+
+ if (!PyArg_ParseTuple (args, "s", &name))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected string argument"));
+
+ PyOS_snprintf (buf, sizeof (buf), "%s", name);
+
+ rename_id (&self->armature->id, buf);
+
+ Py_INCREF (Py_None);
+ return Py_None;
+}
+//---------------------BPy_Armature.drawAxes()-------------------------------------------------------
+static PyObject *
+Armature_drawAxes (BPy_Armature * self, PyObject * args)
+{
+ int toggle;
+
+ if (!PyArg_ParseTuple (args, "i", &toggle))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 1 or 0 as integer"));
+
+ if(toggle)
+ self->armature->flag |= ARM_DRAWAXES;
+ else
+ self->armature->flag &= ~ARM_DRAWAXES;
+
+ Py_INCREF (Py_None);
+ return Py_None;
+}
+//---------------------BPy_Armature.drawNames()-------------------------------------------------------
+static PyObject *
+Armature_drawNames (BPy_Armature * self, PyObject * args)
+{
+ int toggle;
+
+ if (!PyArg_ParseTuple (args, "i", &toggle))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 1 or 0 as integer"));
+
+ if(toggle)
+ self->armature->flag |= ARM_DRAWNAMES;
+ else
+ self->armature->flag &= ~ARM_DRAWNAMES;
+
+ Py_INCREF (Py_None);
+ return Py_None;
+}
+