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authorWillian Padovani Germano <wpgermano@gmail.com>2003-05-28 08:36:18 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-05-28 08:36:18 +0400
commitb7bf9bf1b721ba9a1a5414179763c35a7557ccef (patch)
tree11890d5eda93dc2b460792ce69ac8bd820f9a26e /source/blender/python/api2_2x/BGL.h
parenta0e54446f3ac1ba6adf87cd01d4d7b63fbbf538b (diff)
* Added submodule Blender.Material
* Added submodule Blender.Types: Blender Type definitions can't be static anymore. * Some cleanup of now unused defines in Camera.h and Lamp.h
Diffstat (limited to 'source/blender/python/api2_2x/BGL.h')
-rw-r--r--source/blender/python/api2_2x/BGL.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/python/api2_2x/BGL.h b/source/blender/python/api2_2x/BGL.h
index c63cacb2ec0..8def0e78f8e 100644
--- a/source/blender/python/api2_2x/BGL.h
+++ b/source/blender/python/api2_2x/BGL.h
@@ -135,7 +135,7 @@ static PyObject *Buffer_dimensions(PyObject *self);
static PyObject *Buffer_getattr(PyObject *self, char *name);
static PyObject *Buffer_repr(PyObject *self);
-PyTypeObject Buffer_Type = {
+PyTypeObject buffer_Type = {
PyObject_HEAD_INIT(&PyType_Type)
0, /*ob_size*/
"Buffer", /*tp_name*/
@@ -179,7 +179,7 @@ PyTypeObject Buffer_Type = {
#define buffer_str "O!"
#define buffer_var(number) (bgl_buffer##number)->buf.asvoid
-#define buffer_ref(number) &Buffer_Type, &bgl_buffer##number
+#define buffer_ref(number) &buffer_Type, &bgl_buffer##number
#define buffer_def(number) Buffer *bgl_buffer##number
/* GL Pointer fields, handled by buffer type */
@@ -187,62 +187,62 @@ PyTypeObject Buffer_Type = {
#define GLbooleanP_str "O!"
#define GLbooleanP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLbooleanP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLbooleanP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLbooleanP_def(number) Buffer *bgl_buffer##number
#define GLbyteP_str "O!"
#define GLbyteP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLbyteP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLbyteP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLbyteP_def(number) Buffer *bgl_buffer##number
#define GLubyteP_str "O!"
#define GLubyteP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLubyteP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLubyteP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLubyteP_def(number) Buffer *bgl_buffer##number
#define GLintP_str "O!"
#define GLintP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLintP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLintP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLintP_def(number) Buffer *bgl_buffer##number
#define GLuintP_str "O!"
#define GLuintP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLuintP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLuintP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLuintP_def(number) Buffer *bgl_buffer##number
#define GLshortP_str "O!"
#define GLshortP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLshortP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLshortP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLshortP_def(number) Buffer *bgl_buffer##number
#define GLushortP_str "O!"
#define GLushortP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLushortP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLushortP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLushortP_def(number) Buffer *bgl_buffer##number
#define GLfloatP_str "O!"
#define GLfloatP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLfloatP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLfloatP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLfloatP_def(number) Buffer *bgl_buffer##number
#define GLdoubleP_str "O!"
#define GLdoubleP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLdoubleP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLdoubleP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLdoubleP_def(number) Buffer *bgl_buffer##number
#define GLclampfP_str "O!"
#define GLclampfP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLclampfP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLclampfP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLclampfP_def(number) Buffer *bgl_buffer##number
#define GLvoidP_str "O!"
#define GLvoidP_var(number) (bgl_buffer##number)->buf.asvoid
-#define GLvoidP_ref(number) &Buffer_Type, &bgl_buffer##number
+#define GLvoidP_ref(number) &buffer_Type, &bgl_buffer##number
#define GLvoidP_def(number) Buffer *bgl_buffer##number
#define buffer_str "O!"
#define buffer_var(number) (bgl_buffer##number)->buf.asvoid
-#define buffer_ref(number) &Buffer_Type, &bgl_buffer##number
+#define buffer_ref(number) &buffer_Type, &bgl_buffer##number
#define buffer_def(number) Buffer *bgl_buffer##number
/*@The standard GL typedefs are used as prototypes, we can't