diff options
author | Willian Padovani Germano <wpgermano@gmail.com> | 2003-05-28 08:36:18 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2003-05-28 08:36:18 +0400 |
commit | b7bf9bf1b721ba9a1a5414179763c35a7557ccef (patch) | |
tree | 11890d5eda93dc2b460792ce69ac8bd820f9a26e /source/blender/python/api2_2x/BGL.h | |
parent | a0e54446f3ac1ba6adf87cd01d4d7b63fbbf538b (diff) |
* Added submodule Blender.Material
* Added submodule Blender.Types:
Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
Diffstat (limited to 'source/blender/python/api2_2x/BGL.h')
-rw-r--r-- | source/blender/python/api2_2x/BGL.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/python/api2_2x/BGL.h b/source/blender/python/api2_2x/BGL.h index c63cacb2ec0..8def0e78f8e 100644 --- a/source/blender/python/api2_2x/BGL.h +++ b/source/blender/python/api2_2x/BGL.h @@ -135,7 +135,7 @@ static PyObject *Buffer_dimensions(PyObject *self); static PyObject *Buffer_getattr(PyObject *self, char *name); static PyObject *Buffer_repr(PyObject *self); -PyTypeObject Buffer_Type = { +PyTypeObject buffer_Type = { PyObject_HEAD_INIT(&PyType_Type) 0, /*ob_size*/ "Buffer", /*tp_name*/ @@ -179,7 +179,7 @@ PyTypeObject Buffer_Type = { #define buffer_str "O!" #define buffer_var(number) (bgl_buffer##number)->buf.asvoid -#define buffer_ref(number) &Buffer_Type, &bgl_buffer##number +#define buffer_ref(number) &buffer_Type, &bgl_buffer##number #define buffer_def(number) Buffer *bgl_buffer##number /* GL Pointer fields, handled by buffer type */ @@ -187,62 +187,62 @@ PyTypeObject Buffer_Type = { #define GLbooleanP_str "O!" #define GLbooleanP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLbooleanP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLbooleanP_ref(number) &buffer_Type, &bgl_buffer##number #define GLbooleanP_def(number) Buffer *bgl_buffer##number #define GLbyteP_str "O!" #define GLbyteP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLbyteP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLbyteP_ref(number) &buffer_Type, &bgl_buffer##number #define GLbyteP_def(number) Buffer *bgl_buffer##number #define GLubyteP_str "O!" #define GLubyteP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLubyteP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLubyteP_ref(number) &buffer_Type, &bgl_buffer##number #define GLubyteP_def(number) Buffer *bgl_buffer##number #define GLintP_str "O!" #define GLintP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLintP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLintP_ref(number) &buffer_Type, &bgl_buffer##number #define GLintP_def(number) Buffer *bgl_buffer##number #define GLuintP_str "O!" #define GLuintP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLuintP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLuintP_ref(number) &buffer_Type, &bgl_buffer##number #define GLuintP_def(number) Buffer *bgl_buffer##number #define GLshortP_str "O!" #define GLshortP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLshortP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLshortP_ref(number) &buffer_Type, &bgl_buffer##number #define GLshortP_def(number) Buffer *bgl_buffer##number #define GLushortP_str "O!" #define GLushortP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLushortP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLushortP_ref(number) &buffer_Type, &bgl_buffer##number #define GLushortP_def(number) Buffer *bgl_buffer##number #define GLfloatP_str "O!" #define GLfloatP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLfloatP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLfloatP_ref(number) &buffer_Type, &bgl_buffer##number #define GLfloatP_def(number) Buffer *bgl_buffer##number #define GLdoubleP_str "O!" #define GLdoubleP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLdoubleP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLdoubleP_ref(number) &buffer_Type, &bgl_buffer##number #define GLdoubleP_def(number) Buffer *bgl_buffer##number #define GLclampfP_str "O!" #define GLclampfP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLclampfP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLclampfP_ref(number) &buffer_Type, &bgl_buffer##number #define GLclampfP_def(number) Buffer *bgl_buffer##number #define GLvoidP_str "O!" #define GLvoidP_var(number) (bgl_buffer##number)->buf.asvoid -#define GLvoidP_ref(number) &Buffer_Type, &bgl_buffer##number +#define GLvoidP_ref(number) &buffer_Type, &bgl_buffer##number #define GLvoidP_def(number) Buffer *bgl_buffer##number #define buffer_str "O!" #define buffer_var(number) (bgl_buffer##number)->buf.asvoid -#define buffer_ref(number) &Buffer_Type, &bgl_buffer##number +#define buffer_ref(number) &buffer_Type, &bgl_buffer##number #define buffer_def(number) Buffer *bgl_buffer##number /*@The standard GL typedefs are used as prototypes, we can't |