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authorJacques Guignot <guignot@wanadoo.fr>2003-07-19 12:29:55 +0400
committerJacques Guignot <guignot@wanadoo.fr>2003-07-19 12:29:55 +0400
commitd51107b80454459cc01078cee7fcab699e60ce2d (patch)
treea9a7a8969c9756b90818aea3344248d0fba4cde3 /source/blender/python/api2_2x/BezTriple.c
parenta851bf1b9c850b946f4c120eb472ba4a4e9e42dc (diff)
Nex modules added to keep a minimal compatibility with 227 api
Diffstat (limited to 'source/blender/python/api2_2x/BezTriple.c')
-rw-r--r--source/blender/python/api2_2x/BezTriple.c178
1 files changed, 178 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/BezTriple.c b/source/blender/python/api2_2x/BezTriple.c
new file mode 100644
index 00000000000..ec8564f72c9
--- /dev/null
+++ b/source/blender/python/api2_2x/BezTriple.c
@@ -0,0 +1,178 @@
+/*
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * This is a new part of Blender.
+ *
+ * Contributor(s): Jacques Guignot
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "BezTriple.h"
+
+/*****************************************************************************/
+/* Function: M_BezTriple_New */
+/* Python equivalent: Blender.BezTriple.New */
+/*****************************************************************************/
+static PyObject *M_BezTriple_New(PyObject *self, PyObject *args)
+{
+ return 0;
+}
+
+/*****************************************************************************/
+/* Function: M_BezTriple_Get */
+/* Python equivalent: Blender.BezTriple.Get */
+/* Description: Receives a string and returns the ipo data obj */
+/* whose name matches the string. If no argument is */
+/* passed in, a list of all ipo data names in the */
+/* current scene is returned. */
+/*****************************************************************************/
+static PyObject *M_BezTriple_Get(PyObject *self, PyObject *args)
+{
+ return 0;
+}
+
+
+/*****************************************************************************/
+/* Python C_BezTriple methods: */
+/*****************************************************************************/
+static PyObject *BezTriple_getName(C_BezTriple *self)
+{
+ return 0;
+}
+
+static PyObject *BezTriple_setName(C_BezTriple *self, PyObject *args)
+{
+ return 0;
+}
+
+
+/*****************************************************************************/
+/* Function: BezTripleDeAlloc */
+/* Description: This is a callback function for the C_BezTriple type. It is */
+/* the destructor function. */
+/*****************************************************************************/
+static void BezTripleDeAlloc (C_BezTriple *self)
+{
+ PyObject_DEL (self);
+}
+
+static PyObject* BezTriple_getPoints (C_BezTriple *self)
+{
+struct BezTriple *bezt = self->beztriple;
+ PyObject* l = PyList_New(0);
+ int i;
+ for(i = 0;i<2;i++)
+ {
+ PyList_Append( l, PyFloat_FromDouble(bezt->vec[1][i]));
+ }
+ return l;
+}
+
+int BezTriple_setPoints (C_BezTriple *self,PyObject *value)
+{
+
+ int i;
+ struct BezTriple *bezt = self->beztriple;
+ if ( PyList_Check(value) == 0)
+ {puts("error in BezTriple_setPoints");
+ return -1;}
+ for(i = 0;i<2;i++)bezt->vec[1][i] = PyFloat_AsDouble(PyList_GetItem(value, i));
+ return 0;
+}
+
+/*****************************************************************************/
+/* Function: BezTripleGetAttr */
+/* Description: This is a callback function for the C_BezTriple type. It is */
+/* the function that accesses C_BezTriple "member variables" and */
+/* methods. */
+/*****************************************************************************/
+static PyObject *BezTripleGetAttr (C_BezTriple *self, char *name)
+{
+if (strcmp (name, "pt") == 0)return BezTriple_getPoints(self);
+ return Py_FindMethod(C_BezTriple_methods, (PyObject *)self, name);
+}
+
+/*****************************************************************************/
+/* Function: BezTripleSetAttr */
+/* Description: This is a callback function for the C_BezTriple type. It is the */
+/* function that sets BezTriple Data attributes (member variables).*/
+/*****************************************************************************/
+static int BezTripleSetAttr (C_BezTriple *self, char *name, PyObject *value)
+{
+if (strcmp (name, "pt") == 0)return BezTriple_setPoints(self,value);
+ return 0; /* normal exit */
+}
+
+/*****************************************************************************/
+/* Function: BezTripleRepr */
+/* Description: This is a callback function for the C_BezTriple type. It */
+/* builds a meaninful string to represent BezTriple objects. */
+/*****************************************************************************/
+static PyObject *BezTripleRepr (C_BezTriple *self)
+{
+ return PyString_FromString("[BezTriple]");
+}
+
+/* Three Python BezTriple_Type helper functions needed by the Object module: */
+
+/*****************************************************************************/
+/* Function: BezTriple_CreatePyObject */
+/* Description: This function will create a new C_BezTriple from an existing */
+/* Blender ipo structure. */
+/*****************************************************************************/
+PyObject *BezTriple_CreatePyObject (BezTriple *bzt)
+{
+ C_BezTriple *pybeztriple;
+
+ pybeztriple = (C_BezTriple *)PyObject_NEW (C_BezTriple, &BezTriple_Type);
+
+ if (!pybeztriple)
+ return EXPP_ReturnPyObjError (PyExc_MemoryError,
+ "couldn't create C_BezTriple object");
+
+ pybeztriple->beztriple = bzt;
+
+ return (PyObject *)pybeztriple;
+}
+
+/*****************************************************************************/
+/* Function: BezTriple_CheckPyObject */
+/* Description: This function returns true when the given PyObject is of the */
+/* type BezTriple. Otherwise it will return false. */
+/*****************************************************************************/
+int BezTriple_CheckPyObject (PyObject *pyobj)
+{
+ return (pyobj->ob_type == &BezTriple_Type);
+}
+
+/*****************************************************************************/
+/* Function: BezTriple_FromPyObject */
+/* Description: This function returns the Blender beztriple from the given */
+/* PyObject. */
+/*****************************************************************************/
+BezTriple *BezTriple_FromPyObject (PyObject *pyobj)
+{
+ return ((C_BezTriple *)pyobj)->beztriple;
+}