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authorWillian Padovani Germano <wpgermano@gmail.com>2003-05-29 08:00:35 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-05-29 08:00:35 +0400
commitb13c0705d35148eb594ad34d7f6dcb02ab31b8a6 (patch)
tree7a895598b4b82ddda54e14a57103fedd3024c245 /source/blender/python/api2_2x/Bone.c
parented928b5cca0da27f80e1775c094f8aeba73d9bba (diff)
* Module Curve updated:
Jacques Guignot (guignot) sent updated files for his Curve module. * Module Armature (and its submodule Bone) added: Jordi Rovira i Bonet (bandoler) contributed both modules, which are NEW additions to Blender Python, not available in Blender 2.27. * Added function to NMesh.c: Jordi again. He added the function NMesh_getVertexInfluence().
Diffstat (limited to 'source/blender/python/api2_2x/Bone.c')
-rw-r--r--source/blender/python/api2_2x/Bone.c731
1 files changed, 731 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Bone.c b/source/blender/python/api2_2x/Bone.c
new file mode 100644
index 00000000000..ca9b6764220
--- /dev/null
+++ b/source/blender/python/api2_2x/Bone.c
@@ -0,0 +1,731 @@
+/*
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * This is a new part of Blender.
+ *
+ * Contributor(s): Jordi Rovira i Bonet
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+*/
+
+#include "Bone.h"
+
+#include <BKE_main.h>
+#include <BKE_global.h>
+#include <BKE_object.h>
+#include <BKE_armature.h>
+#include <BKE_library.h>
+
+#include "constant.h"
+#include "gen_utils.h"
+#include "modules.h"
+
+
+/*****************************************************************************/
+/* Python API function prototypes for the Bone module. */
+/*****************************************************************************/
+static PyObject *M_Bone_New(PyObject *self, PyObject *args, PyObject *keywords);
+
+
+/*****************************************************************************/
+/* The following string definitions are used for documentation strings. */
+/* In Python these will be written to the console when doing a */
+/* Blender.Armature.Bone.__doc__ */
+/*****************************************************************************/
+char M_Bone_doc[] =
+"The Blender Bone module\n\n\
+This module provides control over **Bone Data** objects in Blender.\n\n\
+Example::\n\n\
+ from Blender import Armature.Bone\n\
+ l = Armature.Bone.New()\n";
+
+char M_Bone_New_doc[] =
+"(name) - return a new Bone of name 'name'.";
+
+
+/*****************************************************************************/
+/* Python method structure definition for Blender.Armature.Bone module: */
+/*****************************************************************************/
+struct PyMethodDef M_Bone_methods[] = {
+ {"New",(PyCFunction)M_Bone_New, METH_VARARGS|METH_KEYWORDS,M_Bone_New_doc},
+ {NULL, NULL, 0, NULL}
+};
+
+/*****************************************************************************/
+/* Python C_Bone methods declarations: */
+/*****************************************************************************/
+static PyObject *Bone_getName(C_Bone *self);
+static PyObject *Bone_getRoll(C_Bone *self);
+static PyObject *Bone_getHead(C_Bone *self);
+static PyObject *Bone_getTail(C_Bone *self);
+static PyObject *Bone_getLoc(C_Bone *self);
+static PyObject *Bone_getSize(C_Bone *self);
+static PyObject *Bone_getQuat(C_Bone *self);
+static PyObject *Bone_getParent(C_Bone *self);
+static PyObject *Bone_hasParent(C_Bone *self);
+static PyObject *Bone_getChildren(C_Bone *self);
+static PyObject *Bone_setName(C_Bone *self, PyObject *args);
+static PyObject *Bone_setRoll(C_Bone *self, PyObject *args);
+static PyObject *Bone_setHead(C_Bone *self, PyObject *args);
+static PyObject *Bone_setTail(C_Bone *self, PyObject *args);
+static PyObject *Bone_setLoc(C_Bone *self, PyObject *args);
+static PyObject *Bone_setSize(C_Bone *self, PyObject *args);
+static PyObject *Bone_setQuat(C_Bone *self, PyObject *args);
+//static PyObject *Bone_setParent(C_Bone *self, PyObject *args);
+//static PyObject *Bone_setChildren(C_Bone *self, PyObject *args);
+
+/*****************************************************************************/
+/* Python C_Bone methods table: */
+/*****************************************************************************/
+static PyMethodDef C_Bone_methods[] = {
+ /* name, method, flags, doc */
+ {"getName", (PyCFunction)Bone_getName, METH_NOARGS, "() - return Bone name"},
+ {"getRoll", (PyCFunction)Bone_getRoll, METH_NOARGS, "() - return Bone roll"},
+ {"getHead", (PyCFunction)Bone_getHead, METH_NOARGS, "() - return Bone head"},
+ {"getTail", (PyCFunction)Bone_getTail, METH_NOARGS, "() - return Bone tail"},
+ {"getLoc", (PyCFunction)Bone_getLoc, METH_NOARGS, "() - return Bone loc"},
+ {"getSize", (PyCFunction)Bone_getSize, METH_NOARGS, "() - return Bone size"},
+ {"getQuat", (PyCFunction)Bone_getQuat, METH_NOARGS, "() - return Bone quat"},
+ {"getParent", (PyCFunction)Bone_hasParent, METH_NOARGS,
+ "() - return the parent bone of this one if it exists."
+ " Otherwise raise an error. Check this condition with the "
+ "hasParent() method."},
+ {"hasParent", (PyCFunction)Bone_hasParent, METH_NOARGS,
+ "() - return true if bone has a parent"},
+ {"getChildren", (PyCFunction)Bone_getChildren, METH_NOARGS,
+ "() - return Bone children list"},
+ {"setName", (PyCFunction)Bone_setName, METH_VARARGS, "(str) - rename Bone"},
+ {"setRoll", (PyCFunction)Bone_setRoll, METH_VARARGS,
+ "(float) - set Bone roll"},
+ {"setHead", (PyCFunction)Bone_setHead, METH_VARARGS,
+ "(float,float,float) - set Bone head pos"},
+ {"setTail", (PyCFunction)Bone_setTail, METH_VARARGS,
+ "(float,float,float) - set Bone tail pos"},
+ {"setLoc", (PyCFunction)Bone_setLoc, METH_VARARGS,
+ "(float,float,float) - set Bone loc"},
+ {"setSize", (PyCFunction)Bone_setSize, METH_VARARGS,
+ "(float,float,float) - set Bone size"},
+ {"setQuat", (PyCFunction)Bone_setQuat, METH_VARARGS,
+ "(float,float,float,float) - set Bone quat"},
+ /* {"setParent", (PyCFunction)Bone_setParent, METH_NOARGS, "() - set the Bone parent of this one."},
+ {"setChildren", (PyCFunction)Bone_setChildren, METH_NOARGS, "() - replace the children list of the bone."},*/
+ {0}
+};
+
+/*****************************************************************************/
+/* Python TypeBone callback function prototypes: */
+/*****************************************************************************/
+static void BoneDeAlloc (C_Bone *bone);
+static PyObject *BoneGetAttr (C_Bone *bone, char *name);
+static int BoneSetAttr (C_Bone *bone, char *name, PyObject *v);
+static int BoneCmp (C_Bone *a1, C_Bone *a2);
+static PyObject *BoneRepr (C_Bone *bone);
+static int BonePrint (C_Bone *bone, FILE *fp, int flags);
+
+/*****************************************************************************/
+/* Python TypeBone structure definition: */
+/*****************************************************************************/
+static PyTypeObject Bone_Type =
+{
+ PyObject_HEAD_INIT(&PyType_Type)
+ 0, /* ob_size */
+ "Bone", /* tp_name */
+ sizeof (C_Bone), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ /* methods */
+ (destructor)BoneDeAlloc, /* tp_dealloc */
+ (printfunc)BonePrint, /* tp_print */
+ (getattrfunc)BoneGetAttr, /* tp_getattr */
+ (setattrfunc)BoneSetAttr, /* tp_setattr */
+ (cmpfunc)BoneCmp, /* tp_compare */
+ (reprfunc)BoneRepr, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_as_hash */
+ 0,0,0,0,0,0,
+ 0, /* tp_doc */
+ 0,0,0,0,0,0,
+ C_Bone_methods, /* tp_methods */
+ 0, /* tp_members */
+};
+
+
+
+
+/*****************************************************************************/
+/* Function: M_Bone_New */
+/* Python equivalent: Blender.Armature.Bone.New */
+/*****************************************************************************/
+static PyObject *M_Bone_New(PyObject *self, PyObject *args, PyObject *keywords)
+{
+ char *name_str = "BoneName";
+ C_Bone *py_bone = NULL; /* for Bone Data object wrapper in Python */
+ Bone *bl_bone = NULL; /* for actual Bone Data we create in Blender */
+
+ printf ("In Bone_New()\n");
+
+ if (!PyArg_ParseTuple(args, "|s", &name_str))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected string or empty argument"));
+
+ // Create the C structure for the newq bone
+ bl_bone = (Bone*)malloc(sizeof(Bone));
+ strncpy(bl_bone->name,name_str,sizeof(bl_bone->name));
+
+ if (bl_bone) /* now create the wrapper obj in Python */
+ py_bone = (C_Bone *)PyObject_NEW(C_Bone, &Bone_Type);
+ else
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't create Bone Data in Blender"));
+
+ if (py_bone == NULL)
+ return (EXPP_ReturnPyObjError (PyExc_MemoryError,
+ "couldn't create Bone Data object"));
+
+ py_bone->bone = bl_bone; /* link Python bone wrapper with Blender Bone */
+
+ if (strcmp(name_str, "BoneData") == 0)
+ return (PyObject *)py_bone;
+ else { /* user gave us a name for the bone, use it */
+ // TODO: check that name is not already in use?
+ PyOS_snprintf(bl_bone->name, sizeof(bl_bone->name), "%s", name_str);
+ }
+
+ return (PyObject *)py_bone;
+}
+
+
+/*****************************************************************************/
+/* Function: M_Bone_Init */
+/*****************************************************************************/
+PyObject *M_Bone_Init (void)
+{
+ PyObject *submodule;
+
+ printf ("In M_Bone_Init()\n");
+
+ submodule = Py_InitModule3("Blender.Armature.Bone",
+ M_Bone_methods, M_Bone_doc);
+
+ return (submodule);
+}
+
+/*****************************************************************************/
+/* Python C_Bone methods: */
+/*****************************************************************************/
+static PyObject *Bone_getName(C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = PyString_FromString(self->bone->name);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.name attribute"));
+}
+
+
+static PyObject *Bone_getRoll(C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = Py_BuildValue("f", self->bone->roll);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.roll attribute"));
+}
+
+
+static PyObject *Bone_getHead(C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = Py_BuildValue("[fff]", self->bone->head[0],self->bone->head[1],
+ self->bone->head[2]);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.head attribute"));
+}
+
+
+static PyObject *Bone_getTail(C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = Py_BuildValue("[fff]", self->bone->tail[0],self->bone->tail[1],
+ self->bone->tail[2]);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.tail attribute"));
+}
+
+
+static PyObject *Bone_getLoc (C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = Py_BuildValue("[fff]", self->bone->loc[0],self->bone->loc[1],
+ self->bone->loc[2]);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.loc attribute"));
+}
+
+
+static PyObject *Bone_getSize(C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = Py_BuildValue("[fff]", self->bone->size[0],self->bone->size[1],
+ self->bone->size[2]);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.size attribute"));
+}
+
+
+static PyObject *Bone_getQuat(C_Bone *self)
+{
+ PyObject *attr=NULL;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ attr = Py_BuildValue("[ffff]", self->bone->quat[0],self->bone->quat[1],
+ self->bone->quat[2],self->bone->quat[3]);
+
+ if (attr) return attr;
+
+ return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get Bone.tail attribute"));
+}
+
+
+static PyObject *Bone_hasParent(C_Bone *self)
+{
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ /*
+ return M_BoneCreatePyObject(self->bone->parent);
+ */
+ if (self->bone->parent)
+ {
+ Py_INCREF(Py_True);
+ return Py_True;
+ }
+ else
+ {
+ Py_INCREF(Py_False);
+ return Py_False;
+ }
+
+}
+
+
+static PyObject *Bone_getParent(C_Bone *self)
+{
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (self->bone->parent) return M_BoneCreatePyObject(self->bone->parent);
+ else /*(EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get parent bone, because bone hasn't got a parent."));*/
+ {
+ Py_INCREF(Py_None);
+ return Py_None;
+ }
+
+}
+
+
+static PyObject *Bone_getChildren(C_Bone *self)
+{
+ int totbones = 0;
+ Bone* current = NULL;
+ PyObject *listbones = NULL;
+ int i;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ /* Count the number of bones to create the list */
+ current = self->bone->childbase.first;
+ for (;current; current=current->next) totbones++;
+
+ /* Create a list with a bone wrapper for each bone */
+ current = self->bone->childbase.first;
+ listbones = PyList_New(totbones);
+ for (i=0; i<totbones; i++) {
+ assert(current);
+ PyList_SetItem(listbones, i, M_BoneCreatePyObject(current));
+ current = current->next;
+ }
+
+ return listbones;
+}
+
+
+static PyObject *Bone_setName(C_Bone *self, PyObject *args)
+{
+ char *name;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "s", &name))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected string argument"));
+
+ PyOS_snprintf(self->bone->name, sizeof(self->bone->name), "%s", name);
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+PyObject *Bone_setRoll(C_Bone *self, PyObject *args)
+{
+ float roll;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "f", &roll))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected float argument"));
+
+ self->bone->roll = roll;
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+static PyObject *Bone_setHead(C_Bone *self, PyObject *args)
+{
+ float f1,f2,f3;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 3 float arguments"));
+
+ self->bone->head[0] = f1;
+ self->bone->head[1] = f2;
+ self->bone->head[2] = f3;
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+static PyObject *Bone_setTail(C_Bone *self, PyObject *args)
+{
+ float f1,f2,f3;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 3 float arguments"));
+
+ self->bone->tail[0] = f1;
+ self->bone->tail[1] = f2;
+ self->bone->tail[2] = f3;
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+static PyObject *Bone_setLoc(C_Bone *self, PyObject *args)
+{
+ float f1,f2,f3;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 3 float arguments"));
+
+ self->bone->loc[0] = f1;
+ self->bone->loc[1] = f2;
+ self->bone->loc[2] = f3;
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+static PyObject *Bone_setSize(C_Bone *self, PyObject *args)
+{
+ float f1,f2,f3;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 3 float arguments"));
+
+ self->bone->size[0] = f1;
+ self->bone->size[1] = f2;
+ self->bone->size[2] = f3;
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+static PyObject *Bone_setQuat(C_Bone *self, PyObject *args)
+{
+ float f1,f2,f3,f4;
+
+ if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "couldn't get attribute from a NULL bone"));
+
+ if (!PyArg_ParseTuple(args, "ffff", &f1,&f2,&f3,&f4))
+ return (EXPP_ReturnPyObjError (PyExc_AttributeError,
+ "expected 4 float arguments"));
+
+ self->bone->head[0] = f1;
+ self->bone->head[1] = f2;
+ self->bone->head[2] = f3;
+ self->bone->head[3] = f4;
+
+ Py_INCREF(Py_None);
+ return Py_None;
+}
+
+
+/*****************************************************************************/
+/* Function: BoneDeAlloc */
+/* Description: This is a callback function for the C_Bone type. It is */
+/* the destructor function. */
+/*****************************************************************************/
+static void BoneDeAlloc (C_Bone *self)
+{
+ PyObject_DEL (self);
+}
+
+/*****************************************************************************/
+/* Function: BoneGetAttr */
+/* Description: This is a callback function for the C_Bone type. It is */
+/* the function that accesses C_Bone member variables and */
+/* methods. */
+/*****************************************************************************/
+static PyObject* BoneGetAttr (C_Bone *self, char *name)
+{
+ PyObject *attr = Py_None;
+
+ if (strcmp(name, "name") == 0)
+ attr = Bone_getName(self);
+ else if (strcmp(name, "roll") == 0)
+ attr = Bone_getRoll(self);
+ else if (strcmp(name, "head") == 0)
+ attr = Bone_getHead(self);
+ else if (strcmp(name, "tail") == 0)
+ attr = Bone_getTail(self);
+ else if (strcmp(name, "size") == 0)
+ attr = Bone_getSize(self);
+ else if (strcmp(name, "loc") == 0)
+ attr = Bone_getLoc(self);
+ else if (strcmp(name, "quat") == 0)
+ attr = Bone_getQuat(self);
+ else if (strcmp(name, "parent") == 0)
+ // Skip the checks for Py_None as its a valid result to this call.
+ return Bone_getParent(self);
+ else if (strcmp(name, "children") == 0)
+ attr = Bone_getChildren(self);
+ else if (strcmp(name, "__members__") == 0) {
+ /* 9 entries */
+ attr = Py_BuildValue("[s,s,s,s,s,s,s,s,s]",
+ "name","roll","head","tail","loc","size",
+ "quat","parent","children");
+ }
+
+ if (!attr)
+ return (EXPP_ReturnPyObjError (PyExc_MemoryError,
+ "couldn't create PyObject"));
+
+ if (attr != Py_None) return attr; /* member attribute found, return it */
+
+ /* not an attribute, search the methods table */
+ return Py_FindMethod(C_Bone_methods, (PyObject *)self, name);
+}
+
+/*****************************************************************************/
+/* Function: BoneSetAttr */
+/* Description: This is a callback function for the C_Bone type. It is the */
+/* function that changes Bone Data members values. If this */
+/* data is linked to a Blender Bone, it also gets updated. */
+/*****************************************************************************/
+static int BoneSetAttr (C_Bone *self, char *name, PyObject *value)
+{
+ PyObject *valtuple;
+ PyObject *error = NULL;
+
+ valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
+
+ if (!valtuple)
+ return EXPP_ReturnIntError(PyExc_MemoryError,
+ "BoneSetAttr: couldn't create tuple");
+
+ if (strcmp (name, "name") == 0)
+ error = Bone_setName (self, valtuple);
+ else { /* Error */
+ Py_DECREF(valtuple);
+
+ /* ... member with the given name was found */
+ return (EXPP_ReturnIntError (PyExc_KeyError,
+ "attribute not found"));
+ }
+
+ Py_DECREF(valtuple);
+
+ if (error != Py_None) return -1;
+
+ Py_DECREF(Py_None); /* was incref'ed by the called Bone_set* function */
+ return 0; /* normal exit */
+}
+
+/*****************************************************************************/
+/* Function: BonePrint */
+/* Description: This is a callback function for the C_Bone type. It */
+/* builds a meaninful string to 'print' bone objects. */
+/*****************************************************************************/
+static int BonePrint(C_Bone *self, FILE *fp, int flags)
+{
+ if (self->bone) fprintf(fp, "[Bone \"%s\"]", self->bone->name);
+ else fprintf(fp, "[Bone NULL]");
+ return 0;
+}
+
+/*****************************************************************************/
+/* Function: BoneRepr */
+/* Description: This is a callback function for the C_Bone type. It */
+/* builds a meaninful string to represent bone objects. */
+/*****************************************************************************/
+static PyObject *BoneRepr (C_Bone *self)
+{
+ if (self->bone) return PyString_FromString(self->bone->name);
+ else return PyString_FromString("NULL");
+}
+
+/**************************************************************************/
+/* Function: BoneCmp */
+/* Description: This is a callback function for the C_Bone type. It */
+/* compares the two bones: translate comparison to the */
+/* C pointers. */
+/**************************************************************************/
+static int BoneCmp (C_Bone *a, C_Bone *b)
+{
+ if (a<b) return -1;
+ else if (a==b) return 0;
+ else return 1;
+}
+
+
+
+
+/*****************************************************************************/
+/* Function: M_BoneCreatePyObject */
+/* Description: This function will create a new BlenBone from an existing */
+/* Bone structure. */
+/*****************************************************************************/
+PyObject* M_BoneCreatePyObject (struct Bone *obj)
+{
+ C_Bone * blen_bone;
+
+ printf (" In M_BoneCreatePyObject\n");
+
+ blen_bone = (C_Bone*)PyObject_NEW (C_Bone, &Bone_Type);
+
+ if (blen_bone == NULL)
+ {
+ return (NULL);
+ }
+ blen_bone->bone = obj;
+ return ((PyObject*)blen_bone);
+}
+
+/*****************************************************************************/
+/* Function: M_BoneCheckPyObject */
+/* Description: This function returns true when the given PyObject is of the */
+/* type Bone. Otherwise it will return false. */
+/*****************************************************************************/
+int M_BoneCheckPyObject (PyObject *py_obj)
+{
+ return (py_obj->ob_type == &Bone_Type);
+}
+
+/*****************************************************************************/
+/* Function: M_BoneFromPyObject */
+/* Description: This function returns the Blender bone from the given */
+/* PyObject. */
+/*****************************************************************************/
+struct Bone* M_BoneFromPyObject (PyObject *py_obj)
+{
+ C_Bone * blen_obj;
+
+ blen_obj = (C_Bone*)py_obj;
+ return (blen_obj->bone);
+}