diff options
author | Willian Padovani Germano <wpgermano@gmail.com> | 2003-05-29 08:00:35 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2003-05-29 08:00:35 +0400 |
commit | b13c0705d35148eb594ad34d7f6dcb02ab31b8a6 (patch) | |
tree | 7a895598b4b82ddda54e14a57103fedd3024c245 /source/blender/python/api2_2x/Bone.c | |
parent | ed928b5cca0da27f80e1775c094f8aeba73d9bba (diff) |
* Module Curve updated:
Jacques Guignot (guignot) sent updated files for his Curve module.
* Module Armature (and its submodule Bone) added:
Jordi Rovira i Bonet (bandoler) contributed both modules, which
are NEW additions to Blender Python, not available in Blender 2.27.
* Added function to NMesh.c:
Jordi again. He added the function NMesh_getVertexInfluence().
Diffstat (limited to 'source/blender/python/api2_2x/Bone.c')
-rw-r--r-- | source/blender/python/api2_2x/Bone.c | 731 |
1 files changed, 731 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Bone.c b/source/blender/python/api2_2x/Bone.c new file mode 100644 index 00000000000..ca9b6764220 --- /dev/null +++ b/source/blender/python/api2_2x/Bone.c @@ -0,0 +1,731 @@ +/* + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Jordi Rovira i Bonet + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** +*/ + +#include "Bone.h" + +#include <BKE_main.h> +#include <BKE_global.h> +#include <BKE_object.h> +#include <BKE_armature.h> +#include <BKE_library.h> + +#include "constant.h" +#include "gen_utils.h" +#include "modules.h" + + +/*****************************************************************************/ +/* Python API function prototypes for the Bone module. */ +/*****************************************************************************/ +static PyObject *M_Bone_New(PyObject *self, PyObject *args, PyObject *keywords); + + +/*****************************************************************************/ +/* The following string definitions are used for documentation strings. */ +/* In Python these will be written to the console when doing a */ +/* Blender.Armature.Bone.__doc__ */ +/*****************************************************************************/ +char M_Bone_doc[] = +"The Blender Bone module\n\n\ +This module provides control over **Bone Data** objects in Blender.\n\n\ +Example::\n\n\ + from Blender import Armature.Bone\n\ + l = Armature.Bone.New()\n"; + +char M_Bone_New_doc[] = +"(name) - return a new Bone of name 'name'."; + + +/*****************************************************************************/ +/* Python method structure definition for Blender.Armature.Bone module: */ +/*****************************************************************************/ +struct PyMethodDef M_Bone_methods[] = { + {"New",(PyCFunction)M_Bone_New, METH_VARARGS|METH_KEYWORDS,M_Bone_New_doc}, + {NULL, NULL, 0, NULL} +}; + +/*****************************************************************************/ +/* Python C_Bone methods declarations: */ +/*****************************************************************************/ +static PyObject *Bone_getName(C_Bone *self); +static PyObject *Bone_getRoll(C_Bone *self); +static PyObject *Bone_getHead(C_Bone *self); +static PyObject *Bone_getTail(C_Bone *self); +static PyObject *Bone_getLoc(C_Bone *self); +static PyObject *Bone_getSize(C_Bone *self); +static PyObject *Bone_getQuat(C_Bone *self); +static PyObject *Bone_getParent(C_Bone *self); +static PyObject *Bone_hasParent(C_Bone *self); +static PyObject *Bone_getChildren(C_Bone *self); +static PyObject *Bone_setName(C_Bone *self, PyObject *args); +static PyObject *Bone_setRoll(C_Bone *self, PyObject *args); +static PyObject *Bone_setHead(C_Bone *self, PyObject *args); +static PyObject *Bone_setTail(C_Bone *self, PyObject *args); +static PyObject *Bone_setLoc(C_Bone *self, PyObject *args); +static PyObject *Bone_setSize(C_Bone *self, PyObject *args); +static PyObject *Bone_setQuat(C_Bone *self, PyObject *args); +//static PyObject *Bone_setParent(C_Bone *self, PyObject *args); +//static PyObject *Bone_setChildren(C_Bone *self, PyObject *args); + +/*****************************************************************************/ +/* Python C_Bone methods table: */ +/*****************************************************************************/ +static PyMethodDef C_Bone_methods[] = { + /* name, method, flags, doc */ + {"getName", (PyCFunction)Bone_getName, METH_NOARGS, "() - return Bone name"}, + {"getRoll", (PyCFunction)Bone_getRoll, METH_NOARGS, "() - return Bone roll"}, + {"getHead", (PyCFunction)Bone_getHead, METH_NOARGS, "() - return Bone head"}, + {"getTail", (PyCFunction)Bone_getTail, METH_NOARGS, "() - return Bone tail"}, + {"getLoc", (PyCFunction)Bone_getLoc, METH_NOARGS, "() - return Bone loc"}, + {"getSize", (PyCFunction)Bone_getSize, METH_NOARGS, "() - return Bone size"}, + {"getQuat", (PyCFunction)Bone_getQuat, METH_NOARGS, "() - return Bone quat"}, + {"getParent", (PyCFunction)Bone_hasParent, METH_NOARGS, + "() - return the parent bone of this one if it exists." + " Otherwise raise an error. Check this condition with the " + "hasParent() method."}, + {"hasParent", (PyCFunction)Bone_hasParent, METH_NOARGS, + "() - return true if bone has a parent"}, + {"getChildren", (PyCFunction)Bone_getChildren, METH_NOARGS, + "() - return Bone children list"}, + {"setName", (PyCFunction)Bone_setName, METH_VARARGS, "(str) - rename Bone"}, + {"setRoll", (PyCFunction)Bone_setRoll, METH_VARARGS, + "(float) - set Bone roll"}, + {"setHead", (PyCFunction)Bone_setHead, METH_VARARGS, + "(float,float,float) - set Bone head pos"}, + {"setTail", (PyCFunction)Bone_setTail, METH_VARARGS, + "(float,float,float) - set Bone tail pos"}, + {"setLoc", (PyCFunction)Bone_setLoc, METH_VARARGS, + "(float,float,float) - set Bone loc"}, + {"setSize", (PyCFunction)Bone_setSize, METH_VARARGS, + "(float,float,float) - set Bone size"}, + {"setQuat", (PyCFunction)Bone_setQuat, METH_VARARGS, + "(float,float,float,float) - set Bone quat"}, + /* {"setParent", (PyCFunction)Bone_setParent, METH_NOARGS, "() - set the Bone parent of this one."}, + {"setChildren", (PyCFunction)Bone_setChildren, METH_NOARGS, "() - replace the children list of the bone."},*/ + {0} +}; + +/*****************************************************************************/ +/* Python TypeBone callback function prototypes: */ +/*****************************************************************************/ +static void BoneDeAlloc (C_Bone *bone); +static PyObject *BoneGetAttr (C_Bone *bone, char *name); +static int BoneSetAttr (C_Bone *bone, char *name, PyObject *v); +static int BoneCmp (C_Bone *a1, C_Bone *a2); +static PyObject *BoneRepr (C_Bone *bone); +static int BonePrint (C_Bone *bone, FILE *fp, int flags); + +/*****************************************************************************/ +/* Python TypeBone structure definition: */ +/*****************************************************************************/ +static PyTypeObject Bone_Type = +{ + PyObject_HEAD_INIT(&PyType_Type) + 0, /* ob_size */ + "Bone", /* tp_name */ + sizeof (C_Bone), /* tp_basicsize */ + 0, /* tp_itemsize */ + /* methods */ + (destructor)BoneDeAlloc, /* tp_dealloc */ + (printfunc)BonePrint, /* tp_print */ + (getattrfunc)BoneGetAttr, /* tp_getattr */ + (setattrfunc)BoneSetAttr, /* tp_setattr */ + (cmpfunc)BoneCmp, /* tp_compare */ + (reprfunc)BoneRepr, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_as_hash */ + 0,0,0,0,0,0, + 0, /* tp_doc */ + 0,0,0,0,0,0, + C_Bone_methods, /* tp_methods */ + 0, /* tp_members */ +}; + + + + +/*****************************************************************************/ +/* Function: M_Bone_New */ +/* Python equivalent: Blender.Armature.Bone.New */ +/*****************************************************************************/ +static PyObject *M_Bone_New(PyObject *self, PyObject *args, PyObject *keywords) +{ + char *name_str = "BoneName"; + C_Bone *py_bone = NULL; /* for Bone Data object wrapper in Python */ + Bone *bl_bone = NULL; /* for actual Bone Data we create in Blender */ + + printf ("In Bone_New()\n"); + + if (!PyArg_ParseTuple(args, "|s", &name_str)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected string or empty argument")); + + // Create the C structure for the newq bone + bl_bone = (Bone*)malloc(sizeof(Bone)); + strncpy(bl_bone->name,name_str,sizeof(bl_bone->name)); + + if (bl_bone) /* now create the wrapper obj in Python */ + py_bone = (C_Bone *)PyObject_NEW(C_Bone, &Bone_Type); + else + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't create Bone Data in Blender")); + + if (py_bone == NULL) + return (EXPP_ReturnPyObjError (PyExc_MemoryError, + "couldn't create Bone Data object")); + + py_bone->bone = bl_bone; /* link Python bone wrapper with Blender Bone */ + + if (strcmp(name_str, "BoneData") == 0) + return (PyObject *)py_bone; + else { /* user gave us a name for the bone, use it */ + // TODO: check that name is not already in use? + PyOS_snprintf(bl_bone->name, sizeof(bl_bone->name), "%s", name_str); + } + + return (PyObject *)py_bone; +} + + +/*****************************************************************************/ +/* Function: M_Bone_Init */ +/*****************************************************************************/ +PyObject *M_Bone_Init (void) +{ + PyObject *submodule; + + printf ("In M_Bone_Init()\n"); + + submodule = Py_InitModule3("Blender.Armature.Bone", + M_Bone_methods, M_Bone_doc); + + return (submodule); +} + +/*****************************************************************************/ +/* Python C_Bone methods: */ +/*****************************************************************************/ +static PyObject *Bone_getName(C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = PyString_FromString(self->bone->name); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.name attribute")); +} + + +static PyObject *Bone_getRoll(C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = Py_BuildValue("f", self->bone->roll); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.roll attribute")); +} + + +static PyObject *Bone_getHead(C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = Py_BuildValue("[fff]", self->bone->head[0],self->bone->head[1], + self->bone->head[2]); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.head attribute")); +} + + +static PyObject *Bone_getTail(C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = Py_BuildValue("[fff]", self->bone->tail[0],self->bone->tail[1], + self->bone->tail[2]); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.tail attribute")); +} + + +static PyObject *Bone_getLoc (C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = Py_BuildValue("[fff]", self->bone->loc[0],self->bone->loc[1], + self->bone->loc[2]); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.loc attribute")); +} + + +static PyObject *Bone_getSize(C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = Py_BuildValue("[fff]", self->bone->size[0],self->bone->size[1], + self->bone->size[2]); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.size attribute")); +} + + +static PyObject *Bone_getQuat(C_Bone *self) +{ + PyObject *attr=NULL; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + attr = Py_BuildValue("[ffff]", self->bone->quat[0],self->bone->quat[1], + self->bone->quat[2],self->bone->quat[3]); + + if (attr) return attr; + + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get Bone.tail attribute")); +} + + +static PyObject *Bone_hasParent(C_Bone *self) +{ + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + /* + return M_BoneCreatePyObject(self->bone->parent); + */ + if (self->bone->parent) + { + Py_INCREF(Py_True); + return Py_True; + } + else + { + Py_INCREF(Py_False); + return Py_False; + } + +} + + +static PyObject *Bone_getParent(C_Bone *self) +{ + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (self->bone->parent) return M_BoneCreatePyObject(self->bone->parent); + else /*(EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get parent bone, because bone hasn't got a parent."));*/ + { + Py_INCREF(Py_None); + return Py_None; + } + +} + + +static PyObject *Bone_getChildren(C_Bone *self) +{ + int totbones = 0; + Bone* current = NULL; + PyObject *listbones = NULL; + int i; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + /* Count the number of bones to create the list */ + current = self->bone->childbase.first; + for (;current; current=current->next) totbones++; + + /* Create a list with a bone wrapper for each bone */ + current = self->bone->childbase.first; + listbones = PyList_New(totbones); + for (i=0; i<totbones; i++) { + assert(current); + PyList_SetItem(listbones, i, M_BoneCreatePyObject(current)); + current = current->next; + } + + return listbones; +} + + +static PyObject *Bone_setName(C_Bone *self, PyObject *args) +{ + char *name; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "s", &name)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected string argument")); + + PyOS_snprintf(self->bone->name, sizeof(self->bone->name), "%s", name); + + Py_INCREF(Py_None); + return Py_None; +} + + +PyObject *Bone_setRoll(C_Bone *self, PyObject *args) +{ + float roll; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "f", &roll)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected float argument")); + + self->bone->roll = roll; + + Py_INCREF(Py_None); + return Py_None; +} + + +static PyObject *Bone_setHead(C_Bone *self, PyObject *args) +{ + float f1,f2,f3; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 3 float arguments")); + + self->bone->head[0] = f1; + self->bone->head[1] = f2; + self->bone->head[2] = f3; + + Py_INCREF(Py_None); + return Py_None; +} + + +static PyObject *Bone_setTail(C_Bone *self, PyObject *args) +{ + float f1,f2,f3; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 3 float arguments")); + + self->bone->tail[0] = f1; + self->bone->tail[1] = f2; + self->bone->tail[2] = f3; + + Py_INCREF(Py_None); + return Py_None; +} + + +static PyObject *Bone_setLoc(C_Bone *self, PyObject *args) +{ + float f1,f2,f3; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 3 float arguments")); + + self->bone->loc[0] = f1; + self->bone->loc[1] = f2; + self->bone->loc[2] = f3; + + Py_INCREF(Py_None); + return Py_None; +} + + +static PyObject *Bone_setSize(C_Bone *self, PyObject *args) +{ + float f1,f2,f3; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "fff", &f1,&f2,&f3)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 3 float arguments")); + + self->bone->size[0] = f1; + self->bone->size[1] = f2; + self->bone->size[2] = f3; + + Py_INCREF(Py_None); + return Py_None; +} + + +static PyObject *Bone_setQuat(C_Bone *self, PyObject *args) +{ + float f1,f2,f3,f4; + + if (!self->bone) (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't get attribute from a NULL bone")); + + if (!PyArg_ParseTuple(args, "ffff", &f1,&f2,&f3,&f4)) + return (EXPP_ReturnPyObjError (PyExc_AttributeError, + "expected 4 float arguments")); + + self->bone->head[0] = f1; + self->bone->head[1] = f2; + self->bone->head[2] = f3; + self->bone->head[3] = f4; + + Py_INCREF(Py_None); + return Py_None; +} + + +/*****************************************************************************/ +/* Function: BoneDeAlloc */ +/* Description: This is a callback function for the C_Bone type. It is */ +/* the destructor function. */ +/*****************************************************************************/ +static void BoneDeAlloc (C_Bone *self) +{ + PyObject_DEL (self); +} + +/*****************************************************************************/ +/* Function: BoneGetAttr */ +/* Description: This is a callback function for the C_Bone type. It is */ +/* the function that accesses C_Bone member variables and */ +/* methods. */ +/*****************************************************************************/ +static PyObject* BoneGetAttr (C_Bone *self, char *name) +{ + PyObject *attr = Py_None; + + if (strcmp(name, "name") == 0) + attr = Bone_getName(self); + else if (strcmp(name, "roll") == 0) + attr = Bone_getRoll(self); + else if (strcmp(name, "head") == 0) + attr = Bone_getHead(self); + else if (strcmp(name, "tail") == 0) + attr = Bone_getTail(self); + else if (strcmp(name, "size") == 0) + attr = Bone_getSize(self); + else if (strcmp(name, "loc") == 0) + attr = Bone_getLoc(self); + else if (strcmp(name, "quat") == 0) + attr = Bone_getQuat(self); + else if (strcmp(name, "parent") == 0) + // Skip the checks for Py_None as its a valid result to this call. + return Bone_getParent(self); + else if (strcmp(name, "children") == 0) + attr = Bone_getChildren(self); + else if (strcmp(name, "__members__") == 0) { + /* 9 entries */ + attr = Py_BuildValue("[s,s,s,s,s,s,s,s,s]", + "name","roll","head","tail","loc","size", + "quat","parent","children"); + } + + if (!attr) + return (EXPP_ReturnPyObjError (PyExc_MemoryError, + "couldn't create PyObject")); + + if (attr != Py_None) return attr; /* member attribute found, return it */ + + /* not an attribute, search the methods table */ + return Py_FindMethod(C_Bone_methods, (PyObject *)self, name); +} + +/*****************************************************************************/ +/* Function: BoneSetAttr */ +/* Description: This is a callback function for the C_Bone type. It is the */ +/* function that changes Bone Data members values. If this */ +/* data is linked to a Blender Bone, it also gets updated. */ +/*****************************************************************************/ +static int BoneSetAttr (C_Bone *self, char *name, PyObject *value) +{ + PyObject *valtuple; + PyObject *error = NULL; + + valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */ + + if (!valtuple) + return EXPP_ReturnIntError(PyExc_MemoryError, + "BoneSetAttr: couldn't create tuple"); + + if (strcmp (name, "name") == 0) + error = Bone_setName (self, valtuple); + else { /* Error */ + Py_DECREF(valtuple); + + /* ... member with the given name was found */ + return (EXPP_ReturnIntError (PyExc_KeyError, + "attribute not found")); + } + + Py_DECREF(valtuple); + + if (error != Py_None) return -1; + + Py_DECREF(Py_None); /* was incref'ed by the called Bone_set* function */ + return 0; /* normal exit */ +} + +/*****************************************************************************/ +/* Function: BonePrint */ +/* Description: This is a callback function for the C_Bone type. It */ +/* builds a meaninful string to 'print' bone objects. */ +/*****************************************************************************/ +static int BonePrint(C_Bone *self, FILE *fp, int flags) +{ + if (self->bone) fprintf(fp, "[Bone \"%s\"]", self->bone->name); + else fprintf(fp, "[Bone NULL]"); + return 0; +} + +/*****************************************************************************/ +/* Function: BoneRepr */ +/* Description: This is a callback function for the C_Bone type. It */ +/* builds a meaninful string to represent bone objects. */ +/*****************************************************************************/ +static PyObject *BoneRepr (C_Bone *self) +{ + if (self->bone) return PyString_FromString(self->bone->name); + else return PyString_FromString("NULL"); +} + +/**************************************************************************/ +/* Function: BoneCmp */ +/* Description: This is a callback function for the C_Bone type. It */ +/* compares the two bones: translate comparison to the */ +/* C pointers. */ +/**************************************************************************/ +static int BoneCmp (C_Bone *a, C_Bone *b) +{ + if (a<b) return -1; + else if (a==b) return 0; + else return 1; +} + + + + +/*****************************************************************************/ +/* Function: M_BoneCreatePyObject */ +/* Description: This function will create a new BlenBone from an existing */ +/* Bone structure. */ +/*****************************************************************************/ +PyObject* M_BoneCreatePyObject (struct Bone *obj) +{ + C_Bone * blen_bone; + + printf (" In M_BoneCreatePyObject\n"); + + blen_bone = (C_Bone*)PyObject_NEW (C_Bone, &Bone_Type); + + if (blen_bone == NULL) + { + return (NULL); + } + blen_bone->bone = obj; + return ((PyObject*)blen_bone); +} + +/*****************************************************************************/ +/* Function: M_BoneCheckPyObject */ +/* Description: This function returns true when the given PyObject is of the */ +/* type Bone. Otherwise it will return false. */ +/*****************************************************************************/ +int M_BoneCheckPyObject (PyObject *py_obj) +{ + return (py_obj->ob_type == &Bone_Type); +} + +/*****************************************************************************/ +/* Function: M_BoneFromPyObject */ +/* Description: This function returns the Blender bone from the given */ +/* PyObject. */ +/*****************************************************************************/ +struct Bone* M_BoneFromPyObject (PyObject *py_obj) +{ + C_Bone * blen_obj; + + blen_obj = (C_Bone*)py_obj; + return (blen_obj->bone); +} |