diff options
author | Ton Roosendaal <ton@blender.org> | 2005-05-20 22:16:18 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-05-20 22:16:18 +0400 |
commit | d99f64b82346da82f4f1a179c6f3b647f90d44ed (patch) | |
tree | 5ed006ed0cf16e021ba31c4c80e0e8750d656411 /source/blender/python/api2_2x/Bone.c | |
parent | bc62536fac2f2ed378a64f62fc51183a89130ec4 (diff) |
Manipulators now draw on location of optimal subsurf vertices. Looks
nicer, but be aware that these locations are 'virtual', derived from
the actual Mesh Cage vertices you don't see.
Normal transform (and actual transform with Manipulators) remains on
the original vertices, which also shows with dashed line towards pivot
on scale/rotate.
Diffstat (limited to 'source/blender/python/api2_2x/Bone.c')
0 files changed, 0 insertions, 0 deletions