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authorCampbell Barton <ideasman42@gmail.com>2007-10-26 12:19:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-10-26 12:19:40 +0400
commitef85f6ea21c0af43b96c6c3cbb1b80f23ac00266 (patch)
treeeaf81dc5f7de1cc20c7a38e2b48c919ad7744612 /source/blender/python/api2_2x/Bone.h
parentfd98d38672ba4339e9ebb31d5d54e40e3dde045a (diff)
==Python API==
layerMask access for bone and armatures Window.PoseMode() similar to Window.EditMode()
Diffstat (limited to 'source/blender/python/api2_2x/Bone.h')
-rw-r--r--source/blender/python/api2_2x/Bone.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Bone.h b/source/blender/python/api2_2x/Bone.h
index c3f5de81714..aa076afbed7 100644
--- a/source/blender/python/api2_2x/Bone.h
+++ b/source/blender/python/api2_2x/Bone.h
@@ -65,6 +65,7 @@ typedef struct {
float rad_head;
float rad_tail;
short segments;
+ short layer;
} BPy_EditBone;
/*-------------------VISIBLE PROTOTYPES-------------------------*/
PyObject *PyBone_FromBone(struct Bone *bone);