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authorWillian Padovani Germano <wpgermano@gmail.com>2003-06-09 08:01:48 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-06-09 08:01:48 +0400
commit864e5640f701684c416812fa6a05ccff7a64a73f (patch)
tree12d72a3b39bf48c2894ca76a8cc007a6e8916841 /source/blender/python/api2_2x/Camera.h
parent51850586a86e761ae6af9ff15542a1a231de99da (diff)
* Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also affected some other modules) was executed multiple times, Blender would crash after, let's say, the first 5 or 6 tries. Problem, as Guignot pointed, was with reference counting. Should be ok now, all affected modules were fixed. * The Scene module is now "complete" (= 2.25). * Made some necessary updates to Object and NMesh.
Diffstat (limited to 'source/blender/python/api2_2x/Camera.h')
-rw-r--r--source/blender/python/api2_2x/Camera.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Camera.h b/source/blender/python/api2_2x/Camera.h
index e7ab77555a4..ce943ecc7ed 100644
--- a/source/blender/python/api2_2x/Camera.h
+++ b/source/blender/python/api2_2x/Camera.h
@@ -51,6 +51,7 @@ PyTypeObject Camera_Type;
typedef struct {
PyObject_HEAD
Camera *camera;
+
} BPy_Camera;
/*****************************************************************************/