diff options
author | Ton Roosendaal <ton@blender.org> | 2003-07-07 19:50:44 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2003-07-07 19:50:44 +0400 |
commit | b4b10dfff879126e47016318cf9eaa9bc2e1d59c (patch) | |
tree | d2aee172a89e826289a9933c82b011956839c153 /source/blender/python/api2_2x/Draw.c | |
parent | 828347f698740f318a2d3438cc573e378a3431aa (diff) |
* removed the global uiFrontbuf from interface.c (and python, it was used
there)
* replaced with nice local (uiBlock) storage of what goes on in drawing.
it now only calls a glDrawBuffer() and glFinish() when it is actually
needed
Result: interface drawing in general is speedy again, especially for gfx
cards that dont allow frontbuffer drawing, and copy stuff to the frontbuf
with a glFinish() call.
Needs to be tested on all platforms... report to me when you see problems
like menus not drawing correctly, tooltips not drawing or not disappearing,
etc.
Diffstat (limited to 'source/blender/python/api2_2x/Draw.c')
-rw-r--r-- | source/blender/python/api2_2x/Draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/python/api2_2x/Draw.c b/source/blender/python/api2_2x/Draw.c index 3ea9d046a2e..4dc866b368f 100644 --- a/source/blender/python/api2_2x/Draw.c +++ b/source/blender/python/api2_2x/Draw.c @@ -421,14 +421,14 @@ static void py_slider_update(void *butv, void *data2_unused) is still being used might be deleted */ -/*@ UIfrontbuf = 0; +/*@ spacetext_do_pywin_buttons(curarea->spacedata.first, but->retval); */ g_window_redrawn = 0; curarea->win_swap= WIN_BACK_OK; - UIfrontbuf = 1; + /* removed global uiFrontBuf (contact ton when this goes wrong here) */ spacetext_do_pywin_buttons(curarea->spacedata.first, uiButGetRetVal(but)); - UIfrontbuf = 0; + if (!g_window_redrawn) /*@ if Redraw already called */ M_Window_Redraw(0, Py_BuildValue("(i)", SPACE_VIEW3D)); |