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authorWillian Padovani Germano <wpgermano@gmail.com>2003-12-14 04:18:09 +0300
committerWillian Padovani Germano <wpgermano@gmail.com>2003-12-14 04:18:09 +0300
commit49021f7ec4bfc1313c6cdfeae1f9c32e98cc9cdc (patch)
tree44e7c4c38bc8c26b5efe0b52b846402589a4ca9a /source/blender/python/api2_2x/EXPP_interface.c
parent6653af79142aa929eb3d131f8fced363b2c4b828 (diff)
BPython - first step for better integration of Python in Blender:
- add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates
Diffstat (limited to 'source/blender/python/api2_2x/EXPP_interface.c')
-rw-r--r--source/blender/python/api2_2x/EXPP_interface.c45
1 files changed, 45 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/EXPP_interface.c b/source/blender/python/api2_2x/EXPP_interface.c
index b93b2f7f2e2..54076e0fce5 100644
--- a/source/blender/python/api2_2x/EXPP_interface.c
+++ b/source/blender/python/api2_2x/EXPP_interface.c
@@ -33,7 +33,10 @@
#include <Python.h>
+#include <BIF_space.h>
+#include <BIF_screen.h>
#include <BKE_global.h>
+#include <BKE_library.h>
#include <BKE_main.h>
#include <DNA_ID.h>
#include <DNA_camera_types.h>
@@ -41,7 +44,10 @@
#include <DNA_material_types.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
+#include <DNA_screen_types.h>
+#include <DNA_script_types.h>
#include <DNA_scriptlink_types.h>
+#include <DNA_space_types.h>
#include <DNA_world_types.h>
#include "EXPP_interface.h"
@@ -177,3 +183,42 @@ TODO: Check this */
return (scriptlink);
}
+
+void BPY_clear_script (Script *script)
+{
+ if (!script) return;
+
+ Py_XDECREF((PyObject *)script->py_globaldict);
+ Py_XDECREF((PyObject *)script->py_button);
+ Py_XDECREF((PyObject *)script->py_event);
+ Py_XDECREF((PyObject *)script->py_draw);
+}
+
+void EXPP_move_to_spacescript (Script *script)
+{ /* used by BPY_txt_do_python when a text is already being executed */
+ SpaceScript *sc;
+ newspace(curarea, SPACE_SCRIPT);
+ sc = curarea->spacedata.first;
+ sc->script = script;
+ return;
+}
+
+/*****************************************************************************/
+/* Description: This function frees a finished (flags == 0) script. */
+/*****************************************************************************/
+void BPY_free_finished_script(Script *script)
+{
+ PyObject *d = script->py_globaldict;
+
+ if (d) {
+ PyDict_Clear (d);
+ Py_DECREF (d); /* Release dictionary. */
+ script->py_globaldict = NULL;
+ }
+
+ if (script->lastspace != SPACE_SCRIPT)
+ newspace (curarea, script->lastspace);
+
+ free_libblock(&G.main->script, script);
+ return;
+}