diff options
author | Jacques Guignot <guignot@wanadoo.fr> | 2003-06-21 15:44:10 +0400 |
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committer | Jacques Guignot <guignot@wanadoo.fr> | 2003-06-21 15:44:10 +0400 |
commit | 81dae537b1318b0c371eb0117ec5e04634fad269 (patch) | |
tree | 27130d21ad448a66ae8b62725f69792b8724ede9 /source/blender/python/api2_2x/Effect.c | |
parent | 79370bd9b927705a7f6815c6a1493eca86faa953 (diff) |
*** empty log message ***
Diffstat (limited to 'source/blender/python/api2_2x/Effect.c')
-rw-r--r-- | source/blender/python/api2_2x/Effect.c | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Effect.c b/source/blender/python/api2_2x/Effect.c new file mode 100644 index 00000000000..2dc4c9991ac --- /dev/null +++ b/source/blender/python/api2_2x/Effect.c @@ -0,0 +1,327 @@ +/* + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Jacques Guignot + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include "Effect.h" +#include "Build.h" +#include "Particle.h" +#include "Wave.h" + + +/*****************************************************************************/ +/* Python method structure definition for Blender.Effect module: */ +/*****************************************************************************/ + + + + +struct PyMethodDef M_Effect_methods[] = { + {"New",(PyCFunction)M_Effect_New, METH_VARARGS,NULL}, + {"Get", M_Effect_Get, METH_VARARGS,NULL}, + {"get", M_Effect_Get, METH_VARARGS, NULL}, + {NULL, NULL, 0, NULL} +}; + +/*****************************************************************************/ +/* Function: M_Effect_New */ +/* Python equivalent: Blender.Effect.New */ +/*****************************************************************************/ +PyObject *M_Effect_New(PyObject *self, PyObject *args) +{ + C_Effect *pyeffect; + Effect *bleffect = 0; + int type = -1; + char * btype = NULL; + Py_INCREF(Py_None); + return Py_None; + if (!PyArg_ParseTuple(args, "s",&btype)) + return (EXPP_ReturnPyObjError (PyExc_TypeError, + "expected type argument(wave,build or particle)")); + if (!strcmp( btype,"wave"))type = EFF_WAVE; + if (!strcmp( btype,"build"))type = EFF_BUILD; + if (!strcmp( btype,"particle"))type = EFF_PARTICLE; + if (type == -1) + return (EXPP_ReturnPyObjError (PyExc_TypeError, + "unknown type ")); + + + bleffect = add_effect(type); + if (bleffect == NULL) + return (EXPP_ReturnPyObjError (PyExc_RuntimeError, + "couldn't create Effect Data in Blender")); + + pyeffect = (C_Effect *)PyObject_NEW(C_Effect, &Effect_Type); + + + if (pyeffect == NULL) return (EXPP_ReturnPyObjError (PyExc_MemoryError, + "couldn't create Effect Data object")); + + pyeffect->effect = bleffect; + + return (PyObject *)pyeffect; +} + +/*****************************************************************************/ +/* Function: M_Effect_Get */ +/* Python equivalent: Blender.Effect.Get */ +/*****************************************************************************/ +PyObject *M_Effect_Get(PyObject *self, PyObject *args) +{ + /*arguments : string object name + int : position of effect in the obj's effect list */ + char *name = 0; + Object *object_iter; + Effect *eff; + C_Effect *wanted_eff; + int num,i; + if (!PyArg_ParseTuple(args, "|si", &name, &num )) + return(EXPP_ReturnPyObjError(PyExc_AttributeError,\ + "expected string int argument")); + object_iter = G.main->object.first; + if (!object_iter)return(EXPP_ReturnPyObjError(PyExc_AttributeError,\ + "Scene contains no object")); + if(name){ + while (object_iter) + { + if (strcmp(name,object_iter->id.name+2)) + { + object_iter = object_iter->id.next; + continue; + } + + + if (object_iter->effect.first != NULL){ + eff = object_iter->effect.first; + for(i = 0;i<num;i++)eff = eff->next; + wanted_eff = (C_Effect *)PyObject_NEW(C_Effect, &Effect_Type); + wanted_eff->effect = eff; + return (PyObject*)wanted_eff; + } + object_iter = object_iter->id.next; + } + } + else{ +PyObject * effectlist = PyList_New (0); + while (object_iter) + { + if (object_iter->effect.first != NULL){ + eff = object_iter->effect.first; + while (eff){ + C_Effect *found_eff = (C_Effect *)PyObject_NEW(C_Effect, &Effect_Type); + found_eff->effect = eff; + PyList_Append (effectlist , (PyObject *)found_eff); + eff = eff->next; + } + } + object_iter = object_iter->id.next; + } + return effectlist; + } + Py_INCREF(Py_None); + return Py_None; +} + +/*****************************************************************************/ +/* Function: M_Effect_Init */ +/*****************************************************************************/ + + +PyObject *M_Build_Init (void); +PyObject *M_Wave_Init (void); +PyObject *M_Particle_Init (void); + +PyObject *M_Effect_Init (void) +{ + PyObject *submodule, *dict; + printf ("In M_Effect_Init()\n"); + Effect_Type.ob_type = &PyType_Type; + submodule = Py_InitModule3("Blender.Effect",M_Effect_methods, 0 ); + dict = PyModule_GetDict (submodule); + PyDict_SetItemString (dict, "Wave", M_Wave_Init()); + PyDict_SetItemString (dict, "Build", M_Build_Init()); + PyDict_SetItemString (dict, "Particle", M_Particle_Init()); + return (submodule); +} + +/*****************************************************************************/ +/* Python C_Effect methods: */ +/*****************************************************************************/ + +PyObject *Effect_getType(C_Effect *self) +{ + PyObject *attr = PyInt_FromLong((long)self->effect->type); + if (attr) return attr; + return (EXPP_ReturnPyObjError (PyExc_RuntimeError,\ + "couldn't get mode attribute")); +} + + +PyObject *Effect_setType(C_Effect *self, PyObject *args) +{ + int value; + if (!PyArg_ParseTuple(args, "i", &value)) + return (EXPP_ReturnPyObjError (PyExc_TypeError,\ + "expected an int as argument")); + self->effect->type = value; + Py_INCREF(Py_None); + return Py_None; +} + +PyObject *Effect_getFlag(C_Effect *self) +{ + PyObject *attr = PyInt_FromLong((long)self->effect->flag); + if (attr) return attr; + return (EXPP_ReturnPyObjError (PyExc_RuntimeError,\ + "couldn't get mode attribute")); +} + + +PyObject *Effect_setFlag(C_Effect *self, PyObject *args) +{ + int value; + if (!PyArg_ParseTuple(args, "i", &value)) + return (EXPP_ReturnPyObjError (PyExc_TypeError,\ + "expected an int as argument")); + self->effect->flag = value; + Py_INCREF(Py_None); + return Py_None; +} + + + + + +/*****************************************************************************/ +/* Function: EffectDeAlloc */ +/* Description: This is a callback function for the C_Effect type. It is */ +/* the destructor function. */ +/*****************************************************************************/ +void EffectDeAlloc (C_Effect *self) +{ + PyObject_DEL (self); +} + +/*****************************************************************************/ +/* Function: EffectGetAttr */ +/* Description: This is a callback function for the C_Effect type. It is */ +/* the function that accesses C_Effect "member variables" and */ +/* methods. */ +/*****************************************************************************/ + + +PyObject *EffectGetAttr (C_Effect *self, char *name) +{ + switch(self->effect->type) + { + case EFF_BUILD : return BuildGetAttr( (C_Build*)self, name); + case EFF_WAVE : return WaveGetAttr ((C_Wave*)self, name); + case EFF_PARTICLE : return ParticleGetAttr ((C_Particle*)self, name); + } + + return Py_FindMethod(C_Effect_methods, (PyObject *)self, name); +} + +/*****************************************************************************/ +/* Function: EffectSetAttr */ +/* Description: This is a callback function for the C_Effect type. It is the */ +/* function that sets Effect Data attributes (member variables).*/ +/*****************************************************************************/ + + +int EffectSetAttr (C_Effect *self, char *name, PyObject *value) +{ + switch(self->effect->type) + { + case EFF_BUILD : return BuildSetAttr( (C_Build*)self, name,value); + case EFF_WAVE : return WaveSetAttr ((C_Wave*)self, name,value); + case EFF_PARTICLE : return ParticleSetAttr ((C_Particle*)self, name,value); + } + return 0; /* normal exit */ +} + +/*****************************************************************************/ +/* Function: EffectPrint */ +/* Description: This is a callback function for the C_Effect type. It */ +/* builds a meaninful string to 'print' effcte objects. */ +/*****************************************************************************/ +int EffectPrint(C_Effect *self, FILE *fp, int flags) +{ +if (self->effect->type == EFF_BUILD)puts("Effect Build"); +if (self->effect->type == EFF_PARTICLE)puts("Effect Particle"); +if (self->effect->type == EFF_WAVE)puts("Effect Wave"); + + return 0; +} + +/*****************************************************************************/ +/* Function: EffectRepr */ +/* Description: This is a callback function for the C_Effect type. It */ +/* builds a meaninful string to represent effcte objects. */ +/*****************************************************************************/ +PyObject *EffectRepr (C_Effect *self) +{ +char*str=""; +if (self->effect->type == EFF_BUILD)str = "Effect Build"; +if (self->effect->type == EFF_PARTICLE)str = "Effect Particle"; +if (self->effect->type == EFF_WAVE)str = "Effect Wave"; +return PyString_FromString(str); +} + +PyObject* EffectCreatePyObject (struct Effect *effect) +{ + C_Effect * blen_object; + + printf ("In EffectCreatePyObject\n"); + + blen_object = (C_Effect*)PyObject_NEW (C_Effect, &Effect_Type); + + if (blen_object == NULL) + { + return (NULL); + } + blen_object->effect = effect; + return ((PyObject*)blen_object); + +} + +int EffectCheckPyObject (PyObject *py_obj) +{ +return (py_obj->ob_type == &Effect_Type); +} + + +struct Effect* EffectFromPyObject (PyObject *py_obj) +{ + C_Effect * blen_obj; + + blen_obj = (C_Effect*)py_obj; + return ((Effect*)blen_obj->effect); + +} |