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authorCampbell Barton <ideasman42@gmail.com>2006-08-27 20:27:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-08-27 20:27:34 +0400
commit5dbc4c5f8fda61da055a2186a5080feec96828c0 (patch)
tree87103897bc3a8ae7562f7aca8ba95536b2630167 /source/blender/python/api2_2x/Group.h
parentb39f4b788dc9c5ccc9430b02852cbc1cbe56eca1 (diff)
Added scn.objects.new(obbdata) as a way of adding object data to a scene and createing the object data at once.
This functionality will probably be moved later on after discussion.
Diffstat (limited to 'source/blender/python/api2_2x/Group.h')
-rwxr-xr-xsource/blender/python/api2_2x/Group.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/python/api2_2x/Group.h b/source/blender/python/api2_2x/Group.h
index d4cde4d8927..62f2ceb10b6 100755
--- a/source/blender/python/api2_2x/Group.h
+++ b/source/blender/python/api2_2x/Group.h
@@ -38,10 +38,10 @@
/* The Group PyTypeObject defined in Group.c */
extern PyTypeObject Group_Type;
-extern PyTypeObject MGroupObSeq_Type;
+extern PyTypeObject GroupObSeq_Type;
#define BPy_Group_Check(v) ((v)->ob_type == &Group_Type)
-#define BPy_MGroupObSeq_Check(v) ((v)->ob_type == &MGroupObSeq_Type)
+#define BPy_GroupObSeq_Check(v) ((v)->ob_type == &GroupObSeq_Type)
/*****************************************************************************/
/* Python BPy_Group structure definition. */
@@ -57,7 +57,7 @@ typedef struct {
PyObject_VAR_HEAD /* required python macro */
BPy_Group *bpygroup; /* link to the python group so we can know if its been removed */
GroupObject *iter; /* so we can iterate over the objects */
-} BPy_MGroupObSeq;
+} BPy_GroupObSeq;
PyObject *Group_Init( void );
PyObject *Group_CreatePyObject( struct Group *group );