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authorWillian Padovani Germano <wpgermano@gmail.com>2005-05-20 09:14:03 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2005-05-20 09:14:03 +0400
commit8f080e024f51d06e2de42b759f065a2f50fa7ecc (patch)
treefce00186d3ac6bf116f37b79bf70a0035a3ab765 /source/blender/python/api2_2x/Lattice.c
parentfcadf9cc349a83a22cd86d4089a49ee4c3cfa3f8 (diff)
BPython: bug fixes / patches from trackers
(excuse me for not committing earlier) Patches by Ken Hughes (thanks for all bug fixes!): 1) Setting a scene's MapOld and MapNew values in python does nothing: bug #2566 submitted by Dominic Agoro-Ombaka (dmao): https://projects.blender.org/tracker/?func=detail&aid=2566&group_id=9&atid=125 patch #2571: https://projects.blender.org/tracker/index.php?func=detail&aid=2571&group_id=9&atid=127 2) Calling the file selector after setting the progress bar crashes Blender: bug #2418 submitted by Alessandro Garosi (brandano): https://projects.blender.org/tracker/?func=detail&aid=2418&group_id=9&atid=125 patch #2568: https://projects.blender.org/tracker/index.php?func=detail&aid=2568&group_id=9&atid=127 3) Menus always generate same event when canceled: bug #2429 submitted by Campbell Barton: https://projects.blender.org/tracker/?func=detail&aid=2429&group_id=9&atid=125 patch #2579: https://projects.blender.org/tracker/?func=detail&aid=2579&group_id=9&atid=127 4) Add a vertex to a mesh with groups using a script and then edit that mesh hangs blender: bug #2211 reported by German Alonso Tamayo (servivo): https://projects.blender.org/tracker/index.php?func=detail&aid=2211&group_id=9&atid=125 patch #2580 #https://projects.blender.org/tracker/index.php?func=detail&aid=2580&group_id=9&atid=127 About bug #2033, I'm still looking at it, committing a small fix now. ===== Patches by Campbell Barton (thanks!): #2482: BGL pydocs fix broken links https://projects.blender.org/tracker/index.php?func=detail&aid=2482&group_id=9&atid=127 #2426: Large text in Draw.Text and Draw.GetStreingWidth https://projects.blender.org/tracker/index.php?func=detail&aid=2462&group_id=9&atid=127 #2521: scene.getActiveObject() https://projects.blender.org/tracker/index.php?func=detail&aid=2521&group_id=9&atid=127 #2523: NMesh.GetNames() https://projects.blender.org/tracker/index.php?func=detail&aid=2523&group_id=9&atid=127 - docs also updated
Diffstat (limited to 'source/blender/python/api2_2x/Lattice.c')
-rw-r--r--source/blender/python/api2_2x/Lattice.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/python/api2_2x/Lattice.c b/source/blender/python/api2_2x/Lattice.c
index 4c218a16745..87d9520798b 100644
--- a/source/blender/python/api2_2x/Lattice.c
+++ b/source/blender/python/api2_2x/Lattice.c
@@ -202,6 +202,7 @@ PyTypeObject Lattice_Type = {
0, 0, 0, 0, 0, 0,
BPy_Lattice_methods, /* tp_methods */
0, /* tp_members */
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
};
static int Lattice_InLatList( BPy_Lattice * self );
@@ -684,11 +685,11 @@ static PyObject *Lattice_applyDeform( BPy_Lattice * self )
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"Lattice must be linked to an object to apply it's deformation!" ) );
- //deform children
+ /* deform children */
base = FIRSTBASE;
while( base ) {
- if( ( par = base->object->parent ) ) {
- if( par->type == OB_LATTICE ) {
+ if( ( par = base->object->parent ) ) { /* checking if object has a parent, assigning if so */
+ if((par->type == OB_LATTICE) && (self->Lattice == par->data)) {
object_deform( base->object );
}
}