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authorStephen Swaney <sswaney@centurytel.net>2004-10-07 23:25:40 +0400
committerStephen Swaney <sswaney@centurytel.net>2004-10-07 23:25:40 +0400
commit0fdc0ce297be5a9621e41eba6e785a1d9c9287e4 (patch)
tree88eadd40613bf72f2cbe1b8bfbd5a1418b627a1a /source/blender/python/api2_2x/Material.h
parent14ae3362c5dce229e84ca9331879d99d44a13a50 (diff)
Another step in the Big Bpy Cleanup.
- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
Diffstat (limited to 'source/blender/python/api2_2x/Material.h')
-rw-r--r--source/blender/python/api2_2x/Material.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/Material.h b/source/blender/python/api2_2x/Material.h
index c9591c42271..58f2862112b 100644
--- a/source/blender/python/api2_2x/Material.h
+++ b/source/blender/python/api2_2x/Material.h
@@ -57,14 +57,19 @@ extern PyTypeObject Material_Type; /* The Material PyType Object */
/* Module Blender.Material - public functions */
/*****************************************************************************/
PyObject *M_Material_Init( void );
+
+PyObject *Material_Init( void );
PyObject *Material_CreatePyObject( Material * mat );
Material *Material_FromPyObject( PyObject * pyobj );
int Material_CheckPyObject( PyObject * pyobj );
-/* Some functions needed by NMesh.c */
+/* Some functions needed by NMesh, Curve and friends */
PyObject *EXPP_PyList_fromMaterialList( Material ** matlist, int len,
int all );
Material **EXPP_newMaterialList_fromPyList( PyObject * list );
Material **EXPP_newMaterialList( int len );
+void EXPP_incr_mats_us( Material ** matlist, int len );
+int EXPP_synchronizeMaterialLists( Object * object );
+int EXPP_releaseMaterialList( Material ** matlist, int len );
#endif /* EXPP_MATERIAL_H */