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authorStephen Swaney <sswaney@centurytel.net>2004-10-07 23:25:40 +0400
committerStephen Swaney <sswaney@centurytel.net>2004-10-07 23:25:40 +0400
commit0fdc0ce297be5a9621e41eba6e785a1d9c9287e4 (patch)
tree88eadd40613bf72f2cbe1b8bfbd5a1418b627a1a /source/blender/python/api2_2x/Mathutils.c
parent14ae3362c5dce229e84ca9331879d99d44a13a50 (diff)
Another step in the Big Bpy Cleanup.
- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
Diffstat (limited to 'source/blender/python/api2_2x/Mathutils.c')
-rw-r--r--source/blender/python/api2_2x/Mathutils.c176
1 files changed, 176 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Mathutils.c b/source/blender/python/api2_2x/Mathutils.c
index 5f5664bf706..dc6c6a5194b 100644
--- a/source/blender/python/api2_2x/Mathutils.c
+++ b/source/blender/python/api2_2x/Mathutils.c
@@ -30,8 +30,184 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+#include <Python.h>
+#include <BKE_main.h>
+#include <BKE_global.h>
+#include <BKE_library.h>
+#include <BKE_utildefines.h>
+#include <BLI_blenlib.h>
+#include <BLI_arithb.h>
+#include <PIL_time.h>
+#include <BLI_rand.h>
+#include <math.h>
+#include "vector.h"
+#include "euler.h"
+#include "quat.h"
+#include "matrix.h"
+#include "blendef.h"
+#include "mydevice.h"
+#include "constant.h"
+#include "gen_utils.h"
#include "Mathutils.h"
+
+/*****************************************************************************/
+// Python API function prototypes for the Mathutils module.
+/*****************************************************************************/
+static PyObject *M_Mathutils_Rand( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_Vector( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_CrossVecs( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_DotVecs( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_AngleBetweenVecs( PyObject * self,
+ PyObject * args );
+static PyObject *M_Mathutils_MidpointVecs( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_VecMultMat( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_ProjectVecs( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_CopyVec( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_Matrix( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_RotationMatrix( PyObject * self,
+ PyObject * args );
+static PyObject *M_Mathutils_ScaleMatrix( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_OrthoProjectionMatrix( PyObject * self,
+ PyObject * args );
+static PyObject *M_Mathutils_ShearMatrix( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_TranslationMatrix( PyObject * self,
+ PyObject * args );
+static PyObject *M_Mathutils_MatMultVec( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_CopyMat( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_Quaternion( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_CrossQuats( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_DotQuats( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_CopyQuat( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_DifferenceQuats( PyObject * self,
+ PyObject * args );
+static PyObject *M_Mathutils_Slerp( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_Euler( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_CopyEuler( PyObject * self, PyObject * args );
+static PyObject *M_Mathutils_RotateEuler( PyObject * self, PyObject * args );
+
+/*****************************************************************************/
+// The following string definitions are used for documentation strings.
+// In Python these will be written to the console when doing a
+// Blender.Mathutils.__doc__
+/* Mathutils Module strings */
+/****************************************************************************/
+static char M_Mathutils_doc[] = "The Blender Mathutils module\n\n";
+static char M_Mathutils_Vector_doc[] =
+ "() - create a new vector object from a list of floats";
+static char M_Mathutils_Matrix_doc[] =
+ "() - create a new matrix object from a list of floats";
+static char M_Mathutils_Quaternion_doc[] =
+ "() - create a quaternion from a list or an axis of rotation and an angle";
+static char M_Mathutils_Euler_doc[] =
+ "() - create and return a new euler object";
+static char M_Mathutils_Rand_doc[] = "() - return a random number";
+static char M_Mathutils_CrossVecs_doc[] =
+ "() - returns a vector perpedicular to the 2 vectors crossed";
+static char M_Mathutils_CopyVec_doc[] = "() - create a copy of vector";
+static char M_Mathutils_DotVecs_doc[] =
+ "() - return the dot product of two vectors";
+static char M_Mathutils_AngleBetweenVecs_doc[] =
+ "() - returns the angle between two vectors in degrees";
+static char M_Mathutils_MidpointVecs_doc[] =
+ "() - return the vector to the midpoint between two vectors";
+static char M_Mathutils_MatMultVec_doc[] =
+ "() - multiplies a matrix by a column vector";
+static char M_Mathutils_VecMultMat_doc[] =
+ "() - multiplies a row vector by a matrix";
+static char M_Mathutils_ProjectVecs_doc[] =
+ "() - returns the projection vector from the projection of vecA onto vecB";
+static char M_Mathutils_RotationMatrix_doc[] =
+ "() - construct a rotation matrix from an angle and axis of rotation";
+static char M_Mathutils_ScaleMatrix_doc[] =
+ "() - construct a scaling matrix from a scaling factor";
+static char M_Mathutils_OrthoProjectionMatrix_doc[] =
+ "() - construct a orthographic projection matrix from a selected plane";
+static char M_Mathutils_ShearMatrix_doc[] =
+ "() - construct a shearing matrix from a plane of shear and a shear factor";
+static char M_Mathutils_CopyMat_doc[] = "() - create a copy of a matrix";
+static char M_Mathutils_TranslationMatrix_doc[] =
+ "() - create a translation matrix from a vector";
+static char M_Mathutils_CopyQuat_doc[] = "() - copy quatB to quatA";
+static char M_Mathutils_CopyEuler_doc[] = "() - copy eulB to eultA";
+static char M_Mathutils_CrossQuats_doc[] =
+ "() - return the mutliplication of two quaternions";
+static char M_Mathutils_DotQuats_doc[] =
+ "() - return the dot product of two quaternions";
+static char M_Mathutils_Slerp_doc[] =
+ "() - returns the interpolation between two quaternions";
+static char M_Mathutils_DifferenceQuats_doc[] =
+ "() - return the angular displacment difference between two quats";
+static char M_Mathutils_RotateEuler_doc[] =
+ "() - rotate euler by an axis and angle";
+
+
+/****************************************************************************/
+// Python method structure definition for Blender.Mathutils module:
+/****************************************************************************/
+struct PyMethodDef M_Mathutils_methods[] = {
+ {"Rand", ( PyCFunction ) M_Mathutils_Rand, METH_VARARGS,
+ M_Mathutils_Rand_doc},
+ {"Vector", ( PyCFunction ) M_Mathutils_Vector, METH_VARARGS,
+ M_Mathutils_Vector_doc},
+ {"CrossVecs", ( PyCFunction ) M_Mathutils_CrossVecs, METH_VARARGS,
+ M_Mathutils_CrossVecs_doc},
+ {"DotVecs", ( PyCFunction ) M_Mathutils_DotVecs, METH_VARARGS,
+ M_Mathutils_DotVecs_doc},
+ {"AngleBetweenVecs", ( PyCFunction ) M_Mathutils_AngleBetweenVecs,
+ METH_VARARGS,
+ M_Mathutils_AngleBetweenVecs_doc},
+ {"MidpointVecs", ( PyCFunction ) M_Mathutils_MidpointVecs,
+ METH_VARARGS,
+ M_Mathutils_MidpointVecs_doc},
+ {"VecMultMat", ( PyCFunction ) M_Mathutils_VecMultMat, METH_VARARGS,
+ M_Mathutils_VecMultMat_doc},
+ {"ProjectVecs", ( PyCFunction ) M_Mathutils_ProjectVecs, METH_VARARGS,
+ M_Mathutils_ProjectVecs_doc},
+ {"CopyVec", ( PyCFunction ) M_Mathutils_CopyVec, METH_VARARGS,
+ M_Mathutils_CopyVec_doc},
+ {"Matrix", ( PyCFunction ) M_Mathutils_Matrix, METH_VARARGS,
+ M_Mathutils_Matrix_doc},
+ {"RotationMatrix", ( PyCFunction ) M_Mathutils_RotationMatrix,
+ METH_VARARGS,
+ M_Mathutils_RotationMatrix_doc},
+ {"ScaleMatrix", ( PyCFunction ) M_Mathutils_ScaleMatrix, METH_VARARGS,
+ M_Mathutils_ScaleMatrix_doc},
+ {"ShearMatrix", ( PyCFunction ) M_Mathutils_ShearMatrix, METH_VARARGS,
+ M_Mathutils_ShearMatrix_doc},
+ {"TranslationMatrix", ( PyCFunction ) M_Mathutils_TranslationMatrix,
+ METH_VARARGS,
+ M_Mathutils_TranslationMatrix_doc},
+ {"CopyMat", ( PyCFunction ) M_Mathutils_CopyMat, METH_VARARGS,
+ M_Mathutils_CopyMat_doc},
+ {"OrthoProjectionMatrix",
+ ( PyCFunction ) M_Mathutils_OrthoProjectionMatrix, METH_VARARGS,
+ M_Mathutils_OrthoProjectionMatrix_doc},
+ {"MatMultVec", ( PyCFunction ) M_Mathutils_MatMultVec, METH_VARARGS,
+ M_Mathutils_MatMultVec_doc},
+ {"Quaternion", ( PyCFunction ) M_Mathutils_Quaternion, METH_VARARGS,
+ M_Mathutils_Quaternion_doc},
+ {"CopyQuat", ( PyCFunction ) M_Mathutils_CopyQuat, METH_VARARGS,
+ M_Mathutils_CopyQuat_doc},
+ {"CrossQuats", ( PyCFunction ) M_Mathutils_CrossQuats, METH_VARARGS,
+ M_Mathutils_CrossQuats_doc},
+ {"DotQuats", ( PyCFunction ) M_Mathutils_DotQuats, METH_VARARGS,
+ M_Mathutils_DotQuats_doc},
+ {"DifferenceQuats", ( PyCFunction ) M_Mathutils_DifferenceQuats,
+ METH_VARARGS,
+ M_Mathutils_DifferenceQuats_doc},
+ {"Slerp", ( PyCFunction ) M_Mathutils_Slerp, METH_VARARGS,
+ M_Mathutils_Slerp_doc},
+ {"Euler", ( PyCFunction ) M_Mathutils_Euler, METH_VARARGS,
+ M_Mathutils_Euler_doc},
+ {"CopyEuler", ( PyCFunction ) M_Mathutils_CopyEuler, METH_VARARGS,
+ M_Mathutils_CopyEuler_doc},
+ {"RotateEuler", ( PyCFunction ) M_Mathutils_RotateEuler, METH_VARARGS,
+ M_Mathutils_RotateEuler_doc},
+ {NULL, NULL, 0, NULL}
+};
+
+
//***************************************************************************
// Function: M_Mathutils_Rand
//***************************************************************************