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authorJoseph Gilbert <ascotan@gmail.com>2005-07-23 17:46:40 +0400
committerJoseph Gilbert <ascotan@gmail.com>2005-07-23 17:46:40 +0400
commit6a9e7ab3f22eb0b153c71f33d0cd912641cd2f0c (patch)
treeb4b65280df6e934648e2dcad0f2dfa39858fa29f /source/blender/python/api2_2x/Mathutils.h
parent32255b65df00897ea9f5ec960eec0040edd946be (diff)
_new point class and update_
- adds a new point class * point/ vector math (p + v = p, p - p = v, etc.) * points can be transformed by matrices/quats * wraps 'place vector' type vectors that have no magnitude - wrapped toXXX() methods work correctly * toXXX() will NOT wrap data (this is due to the fact that wrapped data cannot be converted) * added a 'wrapped' attribute to mathutils classes to determine wether the object is accessing python or blender data - added the ability to negate vectors/points with "-vec" * deprecated vector.negate() - added the ability to shorhand inverse matrices with "~mat" (tilde) - conversion between vector/point with toXXX() methods
Diffstat (limited to 'source/blender/python/api2_2x/Mathutils.h')
-rw-r--r--source/blender/python/api2_2x/Mathutils.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Mathutils.h b/source/blender/python/api2_2x/Mathutils.h
index 1365693e691..6649da67e5a 100644
--- a/source/blender/python/api2_2x/Mathutils.h
+++ b/source/blender/python/api2_2x/Mathutils.h
@@ -39,11 +39,15 @@
#include "matrix.h"
#include "quat.h"
#include "euler.h"
+#include "point.h"
#include "Types.h"
PyObject *Mathutils_Init( void );
PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat);
PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject* vec);
+PyObject *row_point_multiplication(PointObject* pt, MatrixObject * mat);
+PyObject *column_point_multiplication(MatrixObject * mat, PointObject* pt);
+PyObject *quat_rotation(PyObject *arg1, PyObject *arg2);
PyObject *M_Mathutils_Rand(PyObject * self, PyObject * args);
PyObject *M_Mathutils_Vector(PyObject * self, PyObject * args);