diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-11-16 17:47:31 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2007-11-16 17:47:31 +0300 |
commit | ad700ba24fbc8ee8e216090bdb8157234409b29d (patch) | |
tree | 59fbdda2c00245ef5ba3877e89b4ea086f73b5da /source/blender/python/api2_2x/Mesh.c | |
parent | fd3764f9a4cf197d220f5ec993178f2a4ff29326 (diff) |
* wizard_curve2tree.py - Automatic alpha blended, textured image joins using material textures and UV layers. Also added some detail options and made it easier to get low poly results.
* Mesh.c bugfix, "mesh.verts = None" didn't set the mesh->mselect pointer to NULL, wizard_curve2tree so would crash when in editmode.
* Texture.py - MTex.uvlayer doc was missing
* buttons_shading.c - Stencil tooltip was stupid.
Diffstat (limited to 'source/blender/python/api2_2x/Mesh.c')
-rw-r--r-- | source/blender/python/api2_2x/Mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/Mesh.c b/source/blender/python/api2_2x/Mesh.c index 88fa09bd607..7430c2a6e91 100644 --- a/source/blender/python/api2_2x/Mesh.c +++ b/source/blender/python/api2_2x/Mesh.c @@ -7585,7 +7585,7 @@ static int Mesh_setVerts( BPy_Mesh * self, PyObject * args ) free_mesh( me ); me->mvert = NULL; me->medge = NULL; me->mface = NULL; me->mtface = NULL; me->dvert = NULL; me->mcol = NULL; - me->msticky = NULL; me->mat = NULL; me->bb = NULL; + me->msticky = NULL; me->mat = NULL; me->bb = NULL; me->mselect = NULL; me->totvert = me->totedge = me->totface = me->totcol = 0; mesh_update( me ); return 0; |