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authorCampbell Barton <ideasman42@gmail.com>2007-02-25 10:36:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2007-02-25 10:36:50 +0300
commit436e1697fdf07f5a17bcfbdde8b18e89e44e9cf1 (patch)
tree6e7695edfd05e95a01d4772f24afb84303a8ee0e /source/blender/python/api2_2x/Mesh.c
parente64b887fad611917916b2ce30bbcf2aa55593ea5 (diff)
made attributes (name, property, users, fakeUser, lib) into functions all python types can use.
removed a lot of code duplication when moving to this. Also removed unused functions GetMaterialByName(), same for Mesh, Object, World etc.
Diffstat (limited to 'source/blender/python/api2_2x/Mesh.c')
-rw-r--r--source/blender/python/api2_2x/Mesh.c80
1 files changed, 1 insertions, 79 deletions
diff --git a/source/blender/python/api2_2x/Mesh.c b/source/blender/python/api2_2x/Mesh.c
index 98396a743ca..f971310711d 100644
--- a/source/blender/python/api2_2x/Mesh.c
+++ b/source/blender/python/api2_2x/Mesh.c
@@ -7159,60 +7159,6 @@ static int Mesh_setSubDivLevels( BPy_Mesh *self, PyObject *value )
return 0;
}
-static PyObject *Mesh_getName( BPy_Mesh * self )
-{
- PyObject *attr = PyString_FromString( self->mesh->id.name + 2 );
-
- if( attr )
- return attr;
-
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "couldn't get Mesh.name attribute" );
-}
-
-static int Mesh_setName( BPy_Mesh * self, PyObject * value )
-{
- char *name;
-
- name = PyString_AsString ( value );
- if( !name )
- return EXPP_ReturnIntError( PyExc_TypeError,
- "expected string argument" );
-
- rename_id( &self->mesh->id, name );
-
- return 0;
-}
-
-static PyObject *Mesh_getUsers( BPy_Mesh * self )
-{
- PyObject *attr = PyInt_FromLong( self->mesh->id.us );
-
- if( attr )
- return attr;
-
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "couldn't get Mesh.users attribute" );
-}
-
-static PyObject *Mesh_getLib(BPy_Mesh *self)
-{
- return EXPP_GetIdLib((ID *)self->mesh);
-}
-
-static PyObject *Mesh_getFakeUser( BPy_Mesh * self )
-{
- if (self->mesh->id.flag & LIB_FAKEUSER)
- Py_RETURN_TRUE;
- else
- Py_RETURN_FALSE;
-}
-
-static int Mesh_setFakeUser( BPy_Mesh * self, PyObject * value )
-{
- return SetIdFakeUser(&self->mesh->id, value);
-}
-
static PyObject *Mesh_getFlag( BPy_Mesh * self, void *type )
{
PyObject *attr;
@@ -7589,19 +7535,11 @@ static PyObject *Mesh_repr( BPy_Mesh * self )
self->mesh->id.name + 2 );
}
-static PyObject *Mesh_getProperties( BPy_Mesh * self )
-{
- /*sanity check, we set parent property type to Group here*/
- return BPy_Wrap_IDProperty( (ID*)self->mesh, IDP_GetProperties((ID*)self->mesh, 1), NULL );
-}
-
/*****************************************************************************/
/* Python Mesh_Type attributes get/set structure: */
/*****************************************************************************/
static PyGetSetDef BPy_Mesh_getseters[] = {
- {"properties",
- (getter)Mesh_getProperties, NULL,
- "get the ID properties associated with this mesh"},
+ GENERIC_LIB_GETSETATTR,
{"verts",
(getter)Mesh_getVerts, (setter)Mesh_setVerts,
"The mesh's vertices (MVert)",
@@ -7630,10 +7568,6 @@ static PyGetSetDef BPy_Mesh_getseters[] = {
(getter)Mesh_getSubDivLevels, (setter)Mesh_setSubDivLevels,
"The display and rendering subdivision levels",
NULL},
- {"name",
- (getter)Mesh_getName, (setter)Mesh_setName,
- "The mesh's data name",
- NULL},
{"mode",
(getter)Mesh_getMode, (setter)Mesh_setMode,
"The mesh's mode bitfield",
@@ -7662,18 +7596,6 @@ static PyGetSetDef BPy_Mesh_getseters[] = {
(getter)Mesh_getActiveFace, (setter)Mesh_setActiveFace,
"Index of the mesh's active texture face (in UV editor)",
NULL},
- {"users",
- (getter)Mesh_getUsers, (setter)NULL,
- "Number of users of the mesh",
- NULL},
- {"lib",
- (getter)Mesh_getLib, (setter)NULL,
- "Meshes external library",
- NULL},
- {"fakeUser",
- (getter)Mesh_getFakeUser, (setter)Mesh_setFakeUser,
- "The fake user status of this mesh",
- NULL},
{"activeGroup",
(getter)Mesh_getActiveGroup, (setter)Mesh_setActiveGroup,
"Active group for the mesh",