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authorCampbell Barton <ideasman42@gmail.com>2006-09-22 14:08:41 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-09-22 14:08:41 +0400
commit3d3b64768db193d1f8234b14bc089e8508d89d16 (patch)
tree697ab66f25a0be57c5ed6002cac7b3fab3d677ff /source/blender/python/api2_2x/Mesh.h
parentd82f1f5f91a8d1b19f1451479e1e82ab15744356 (diff)
Mesh iterators (me.faces, me.edges, me.verts, face and edge iterator) store the iterator progress in the python object.
This made nested loops with the same python object mess up. eg- faces= me.faces for f1 in faces: for f2 in faces: print f1.index,f2.index This didnt work, fixed by initializing the iter value at -1, so any greater value will create a new BPyObject with its own iter value. once iteration is finished, its set back to -1. Also made face and edges iter value a char instead of an int to save some memory.
Diffstat (limited to 'source/blender/python/api2_2x/Mesh.h')
-rw-r--r--source/blender/python/api2_2x/Mesh.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/api2_2x/Mesh.h b/source/blender/python/api2_2x/Mesh.h
index 19518e7f0b6..43a1154b11e 100644
--- a/source/blender/python/api2_2x/Mesh.h
+++ b/source/blender/python/api2_2x/Mesh.h
@@ -89,7 +89,7 @@ typedef struct {
PyObject_VAR_HEAD /* required python macro */
Mesh *mesh; /* points to a Mesh */
int index;
- int iter;
+ char iter; /* char because it can only ever be between -1 and 2 */
} BPy_MEdge; /* a Mesh edge */
typedef struct {
@@ -102,7 +102,7 @@ typedef struct {
PyObject_VAR_HEAD /* required python macro */
Mesh * mesh;
int index;
- int iter;
+ char iter; /* char because it can only ever be between -1 and 4 */
} BPy_MFace; /* a Mesh face */
typedef struct {