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authorSimon Clitherow <aphex@nildram.co.uk>2003-06-14 19:20:53 +0400
committerSimon Clitherow <aphex@nildram.co.uk>2003-06-14 19:20:53 +0400
commit0b3093348ec6430ca55f90dd1fa30c87a7fb7fae (patch)
tree54e7f50da144be016a82b47bc311d6cac93da8d0 /source/blender/python/api2_2x/Metaball.h
parent6dc3b9107c7abd0ef28360f2a733924c69c6098a (diff)
- Fixed a compile error on Windows:
VC98 Win32 Platform SDK does not define FP_INFINITE! Anyone know if VC7 is C99 compliant?
Diffstat (limited to 'source/blender/python/api2_2x/Metaball.h')
-rw-r--r--source/blender/python/api2_2x/Metaball.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Metaball.h b/source/blender/python/api2_2x/Metaball.h
index c79406862bd..06ef6e48c08 100644
--- a/source/blender/python/api2_2x/Metaball.h
+++ b/source/blender/python/api2_2x/Metaball.h
@@ -32,6 +32,10 @@
#ifndef EXPP_METABALL_H
#define EXPP_METABALL_H
+#if defined(WIN32) && !defined (FP_INFINITE)
+ #define FP_INFINITE 1
+#endif
+
#include <Python.h>
#include <BKE_main.h>