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authorJoseph Gilbert <ascotan@gmail.com>2006-01-11 22:40:06 +0300
committerJoseph Gilbert <ascotan@gmail.com>2006-01-11 22:40:06 +0300
commit5f0232f68f1a3216b74e82a26a9c7952c55d1458 (patch)
tree84f2c5d5ed44388d8895ad43db16f7e840976fe9 /source/blender/python/api2_2x/NLA.h
parentf4de95a5f6e8d6414fd54f498e14acd39d1fe421 (diff)
*pose code for python
- adds object.getPose - ability to manipulate poses /posebones - fixes a overflow bug in matrix sequence accessor - adds code to get vec/roll from mat3 - few internal fixes to NLA - ability to set bone matrices
Diffstat (limited to 'source/blender/python/api2_2x/NLA.h')
-rw-r--r--source/blender/python/api2_2x/NLA.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/NLA.h b/source/blender/python/api2_2x/NLA.h
index 11b44f2401b..59adc4a55dd 100644
--- a/source/blender/python/api2_2x/NLA.h
+++ b/source/blender/python/api2_2x/NLA.h
@@ -39,6 +39,8 @@
/** NLA module initialization function. */
PyObject *NLA_Init( void );
+PyTypeObject Action_Type;
+
/** Python BPy_NLA structure definition. */
typedef struct {
PyObject_HEAD