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authorDaniel Dunbar <daniel@zuster.org>2005-04-04 07:38:21 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-04-04 07:38:21 +0400
commit0b02d592b8d3c665aceba5c4665326c3fc80aa1c (patch)
tree2d98ee3560f7b9dd1c9fdf36a30acbeddaa692fd /source/blender/python/api2_2x/NMesh.c
parent5c85bb9cd21975f01f1447070bea7138ced4d7dc (diff)
- work-in-progress: subsurf level 0 now just acts like a regular mesh,
before it would follow subsurf code path by creating fake displistmesh, etc... kinda fun for testing but just annoying now. - change to creasing behavior, to make sure that with full creasing effect is just simple subdivision.
Diffstat (limited to 'source/blender/python/api2_2x/NMesh.c')
-rw-r--r--source/blender/python/api2_2x/NMesh.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/NMesh.c b/source/blender/python/api2_2x/NMesh.c
index c760e92cae3..f2bf3aa31e4 100644
--- a/source/blender/python/api2_2x/NMesh.c
+++ b/source/blender/python/api2_2x/NMesh.c
@@ -2164,7 +2164,7 @@ static PyObject *M_NMesh_GetRawFromObject( PyObject * self, PyObject * args )
Mesh *me = ( Mesh * ) ob->data;
DispList *dl;
- if( mesh_uses_displist( me ) ) {
+ if( mesh_uses_displist( me )) {
DerivedMesh *dm = mesh_get_derived(ob);
DispListMesh *dlm = dm->convertToDispListMesh(dm);
nmesh = new_NMesh_internal( me, dlm, NULL );