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authorWillian Padovani Germano <wpgermano@gmail.com>2003-07-31 01:15:41 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-07-31 01:15:41 +0400
commitfe07b232b7e7e80569733de2b42e391874de6477 (patch)
tree5c6d95e7869855163aea95d38fff9b485d5d6d12 /source/blender/python/api2_2x/NMesh.h
parent35c4c3222caea20d603e51191b3e85790cd76202 (diff)
* got rid of a warning in editipo.c:
changed "get_ipo(key, ..." to "get_ipo((ID *)key, ..." in line 107. * changed insert_meshkey(Mesh *me) to insert_meshkey(Mesh *me, short offline): To call this function from a script, so that it doesn't pop the "relative / absolute" dialog window when the "offline" arg is non-zero. Exppython: * NMesh module: - Added method NMesh.addMaterial(mat) to the NMesh module: alternative safer (aka slower) way to add materials. - Added optional arg to NMesh_update(): if given and equal to 1, the mesh normals are recalculated. - Fixed NMesh.getVertexInfluences: it was segfaulting when a NULL bone was linked to the vertex. Thanks to Jiba on the bf-python mailing list for bug report and sample .blend file. Also made this method give an IndexError when the vertex index is out of range. * Material module: Added specR, specG, specB vars for compatibility with the 2.25 API. Pointed by Manuel Bastioni. * Image module: Exposed image width, height and depth parameters. From a suggestion by jms. * BPython Ref Doc: - Small updates to reflect the above additions. - Added info for the Bone type in the Armature doc.
Diffstat (limited to 'source/blender/python/api2_2x/NMesh.h')
-rw-r--r--source/blender/python/api2_2x/NMesh.h17
1 files changed, 12 insertions, 5 deletions
diff --git a/source/blender/python/api2_2x/NMesh.h b/source/blender/python/api2_2x/NMesh.h
index 6f1fbf59596..088cca164f3 100644
--- a/source/blender/python/api2_2x/NMesh.h
+++ b/source/blender/python/api2_2x/NMesh.h
@@ -55,10 +55,12 @@
#include "BIF_space.h"
#include "DNA_mesh_types.h"
#include "DNA_key_types.h"
+#include "DNA_listBase.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "DNA_armature_types.h"
#include "mydevice.h"
+#include "BIF_editkey.h" /* insert_meshkey */
#include "Material.h"
#include "Image.h"
@@ -68,8 +70,6 @@
#include "modules.h"
-void insert_meshkey(Mesh *me); /* defined in editkey.c */
-
/* EXPP PyType Objects */
PyTypeObject NMesh_Type;
@@ -107,9 +107,15 @@ static char M_NMesh_Vert_doc[] =
"([x, y, z]) - Get a new vertice\n\n\
[x, y, z] Specify new coordinates";
+static char NMesh_addMaterial_doc[] =
+"(material) - add a new Blender Material 'material' to this Mesh's materials\n\
+list.";
+
static char NMesh_insertKey_doc[] =
-"(frame = None) - inserts a Mesh key at the given frame\n\
-if called without arguments, it inserts the key at the current Scene frame";
+"(frame = None, type = 'relative') - inserts a Mesh key at the given frame\n\
+if called without arguments, it inserts the key at the current Scene frame.\n\
+(type) - 'relative' or 'absolute'. Only relevant on the first call to this\n\
+function for each nmesh.";
static char NMesh_removeAllKeys_doc[] =
"() - removes all keys from this mesh\n\
@@ -141,7 +147,8 @@ specified by index. The list contains pairs with the \n\
bone name and the weight.";
-static char NMesh_update_doc[] = "updates the Mesh";
+static char NMesh_update_doc[] = "(recalc_normals = 0) - updates the Mesh.\n\
+if recalc_normals is given and is equal to 1, normal vectors are recalculated.";
/*
static char NMesh_asMesh_doc[] = "returns free Mesh datablock object from NMesh";