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authorJoseph Gilbert <ascotan@gmail.com>2004-03-14 05:06:57 +0300
committerJoseph Gilbert <ascotan@gmail.com>2004-03-14 05:06:57 +0300
commitc0966e309bfa7305a5223ba3250e4b59bf5fd2d5 (patch)
tree54f563e7aa5bae65f27c160c5736e99299e39b1c /source/blender/python/api2_2x/Scene.c
parent332c6c351273c1e7bc768f0e54e296afe69418a3 (diff)
- new files sceneRender.c/.h
- added new rendering module as part of the existing scene module - support for individual scene rendering - support for yafray rendering
Diffstat (limited to 'source/blender/python/api2_2x/Scene.c')
-rw-r--r--source/blender/python/api2_2x/Scene.c726
1 files changed, 571 insertions, 155 deletions
diff --git a/source/blender/python/api2_2x/Scene.c b/source/blender/python/api2_2x/Scene.c
index fd3e3bfb9b4..30718092391 100644
--- a/source/blender/python/api2_2x/Scene.c
+++ b/source/blender/python/api2_2x/Scene.c
@@ -24,7 +24,7 @@
*
* This is a new part of Blender.
*
- * Contributor(s): Willian P. Germano, Jacques Guignot
+ * Contributor(s): Willian P. Germano, Jacques Guignot, Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
@@ -49,14 +49,14 @@ static Base *EXPP_Scene_getObjectBase (Scene *scene, Object *object);
PyObject *M_Object_Get (PyObject *self, PyObject *args); /* from Object.c */
/*****************************************************************************/
-/* Python BPy_Scene defaults: */
+/* Python BPy_Scene defaults: */
/*****************************************************************************/
#define EXPP_SCENE_FRAME_MAX 18000
#define EXPP_SCENE_RENDER_WINRESOLUTION_MIN 4
#define EXPP_SCENE_RENDER_WINRESOLUTION_MAX 10000
/*****************************************************************************/
-/* Python API function prototypes for the Scene module. */
+/* Python API function prototypes for the Scene module. */
/*****************************************************************************/
static PyObject *M_Scene_New (PyObject *self, PyObject *args,
PyObject *keywords);
@@ -65,26 +65,214 @@ static PyObject *M_Scene_GetCurrent (PyObject *self);
static PyObject *M_Scene_Unlink (PyObject *self, PyObject *arg);
/*****************************************************************************/
-/* The following string definitions are used for documentation strings. */
-/* In Python these will be written to the console when doing a */
-/* Blender.Scene.__doc__ */
+/* The following string definitions are used for documentation strings. */
+/* In Python these will be written to the console when doing a */
+/* Blender.Scene.__doc__ */
/*****************************************************************************/
static char M_Scene_doc[] =
"The Blender.Scene submodule";
-
static char M_Scene_New_doc[] =
"(name = 'Scene') - Create a new Scene called 'name' in Blender.";
-
static char M_Scene_Get_doc[] =
"(name = None) - Return the scene called 'name'.\n\
If 'name' is None, return a list with all Scenes.";
-
static char M_Scene_GetCurrent_doc[] =
"() - Return the currently active Scene in Blender.";
-
static char M_Scene_Unlink_doc[] =
"(scene) - Unlink (delete) scene 'Scene' from Blender.\n\
(scene) is of type Blender scene.";
+// Python BPy_Scene rendering declarations:
+static char M_Scene_Render_doc[] =
+"() - render the scene\n";
+static char M_Scene_RenderAnim_doc[] =
+"() - render a sequence\n";
+static char M_Scene_CloseRenderWindow_doc[] =
+"() - close the rendering window\n";
+static char M_Scene_Play_doc[] =
+"() - play animation of rendered images/avi (searches Pics: field)\n";
+static char M_Scene_SetRenderPath_doc[] =
+"() - get/set the path to output the rendered images to\n";
+static char M_Scene_GetRenderPath_doc[] =
+"() - get the path to directory where rendered images will go\n";
+static char M_Scene_SetBackbufPath_doc[] =
+"() - get/set the path to a background image and load it\n";
+static char M_Scene_GetBackbufPath_doc[] =
+"() - get the path to background image file\n";
+static char M_Scene_EnableBackbuf_doc[] =
+"() - enable/disable the backbuf image\n";
+static char M_Scene_SetFtypePath_doc[] =
+"() - get/set the path to output the Ftype file\n";
+static char M_Scene_GetFtypePath_doc[] =
+"() - get the path to Ftype file\n";
+static char M_Scene_EnableExtensions_doc[] =
+"() - enable/disable windows extensions for output files\n";
+static char M_Scene_EnableSequencer_doc[] =
+"() - enable/disable Do Sequence\n";
+static char M_Scene_EnableRenderDaemon_doc[] =
+"() - enable/disable Scene daemon\n";
+static char M_Scene_SetRenderWinPos_doc[] =
+"() - position the rendering window in around the edge of the screen\n";
+static char M_Scene_EnableDispView_doc[] =
+"() - enable Sceneing in view\n";
+static char M_Scene_EnableDispWin_doc[] =
+"() - enable Sceneing in new window\n";
+static char M_Scene_EnableToonShading_doc[] =
+"() - enable/disable Edge rendering\n";
+static char M_Scene_EdgeIntensity_doc[] =
+"() - get/set edge intensity for toon shading\n";
+static char M_Scene_EnableEdgeShift_doc[] =
+"() - with the unified renderer the outlines are shifted a bit.\n";
+static char M_Scene_EnableEdgeAll_doc[] =
+"() - also consider transparent faces for edge-rendering with the unified renderer\n";
+static char M_Scene_SetEdgeColor_doc[] =
+"() - set the edge color for toon shading - Red,Green,Blue expected.\n";
+static char M_Scene_GetEdgeColor_doc[] =
+"() - get the edge color for toon shading - Red,Green,Blue expected.\n";
+static char M_Scene_EdgeAntiShift_doc[] =
+"() - with the unified renderer to reduce intensity on boundaries.\n";
+static char M_Scene_EnableOversampling_doc[] =
+"() - enable/disable oversampling (anit-aliasing).\n";
+static char M_Scene_SetOversamplingLevel_doc[] =
+"() - get/set the level of oversampling (anit-aliasing).\n";
+static char M_Scene_EnableMotionBlur_doc[] =
+"() - enable/disable MBlur.\n";
+static char M_Scene_MotionBlurLevel_doc[] =
+"() - get/set the length of shutter time for motion blur.\n";
+static char M_Scene_PartsX_doc[] =
+"() - get/set the number of parts to divide the render in the X direction\n";
+static char M_Scene_PartsY_doc[] =
+"() - get/set the number of parts to divide the render in the Y direction\n";
+static char M_Scene_EnableSky_doc[] =
+"() - enable render background with sky\n";
+static char M_Scene_EnablePremultiply_doc[] =
+"() - enable premultiply alpha\n";
+static char M_Scene_EnableKey_doc[] =
+"() - enable alpha and colour values remain unchanged\n";
+static char M_Scene_EnableShadow_doc[] =
+"() - enable/disable shadow calculation\n";
+static char M_Scene_EnableEnvironmentMap_doc[] =
+"() - enable/disable environment map rendering\n";
+static char M_Scene_EnableRayTracing_doc[] =
+"() - enable/disable ray tracing\n";
+static char M_Scene_EnableRadiosityRender_doc[] =
+"() - enable/disable radiosity rendering\n";
+static char M_Scene_EnablePanorama_doc[] =
+"() - enable/disable panorama rendering (output width is multiplied by Xparts)\n";
+static char M_Scene_SetRenderWinSize_doc[] =
+"() - get/set the size of the render window\n";
+static char M_Scene_EnableFieldRendering_doc[] =
+"() - enable/disable field rendering\n";
+static char M_Scene_EnableOddFieldFirst_doc[] =
+"() - enable/disable Odd field first rendering (Default: Even field)\n";
+static char M_Scene_EnableFieldTimeDisable_doc[] =
+"() - enable/disable time difference in field calculations\n";
+static char M_Scene_EnableGaussFilter_doc[] =
+"() - enable/disable Gauss sampling filter for antialiasing\n";
+static char M_Scene_EnableBorderRender_doc[] =
+"() - enable/disable small cut-out rendering\n";
+static char M_Scene_EnableGammaCorrection_doc[] =
+"() - enable/disable gamma correction\n";
+static char M_Scene_GaussFilterSize_doc[] =
+"() - get/sets the Gauss filter size\n";
+static char M_Scene_StartFrame_doc[] =
+"() - get/set the starting frame for sequence rendering\n";
+static char M_Scene_EndFrame_doc[] =
+"() - get/set the ending frame for sequence rendering\n";
+static char M_Scene_ImageSizeX_doc[] =
+"() - get/set the image width in pixels\n";
+static char M_Scene_ImageSizeY_doc[] =
+"() - get/set the image height in pixels\n";
+static char M_Scene_AspectRatioX_doc[] =
+"() - get/set the horizontal aspect ratio\n";
+static char M_Scene_AspectRatioY_doc[] =
+"() - get/set the vertical aspect ratio\n";
+static char M_Scene_SetRenderer_doc[] =
+"() - get/set which renderer to render the output\n";
+static char M_Scene_EnableCropping_doc[] =
+"() - enable/disable exclusion of border rendering from total image\n";
+static char M_Scene_SetImageType_doc[] =
+"() - get/set the type of image to output from the render\n";
+static char M_Scene_Quality_doc[] =
+"() - get/set quality get/setting for JPEG images, AVI Jpeg and SGI movies\n";
+static char M_Scene_FramesPerSec_doc[] =
+"() - get/set frames per second\n";
+static char M_Scene_EnableGrayscale_doc[] =
+"() - images are saved with BW (grayscale) data\n";
+static char M_Scene_EnableRGBColor_doc[] =
+"() - images are saved with RGB (color) data\n";
+static char M_Scene_EnableRGBAColor_doc[] =
+"() - images are saved with RGB and Alpha data (if supported)\n";
+static char M_Scene_SizePreset_doc[] =
+"() - get/set the render to one of a few preget/sets\n";
+static char M_Scene_EnableUnifiedRenderer_doc[] =
+"() - use the unified renderer\n";
+static char M_Scene_SetYafrayGIQuality_doc[] =
+"() - get/set yafray global Illumination quality\n";
+static char M_Scene_SetYafrayGIMethod_doc[] =
+"() - get/set yafray global Illumination method\n";
+static char M_Scene_YafrayGIPower_doc[] =
+"() - get/set GI lighting intensity scale\n";
+static char M_Scene_YafrayGIDepth_doc[] =
+"() - get/set number of bounces of the indirect light\n";
+static char M_Scene_YafrayGICDepth_doc[] =
+"() - get/set number of bounces inside objects (for caustics)\n";
+static char M_Scene_EnableYafrayGICache_doc[] =
+"() - enable/disable cache irradiance samples (faster)\n";
+static char M_Scene_EnableYafrayGIPhotons_doc[] =
+"() - enable/disable use global photons to help in GI\n";
+static char M_Scene_YafrayGIPhotonCount_doc[] =
+"() - get/set number of photons to shoot\n";
+static char M_Scene_YafrayGIPhotonRadius_doc[] =
+"() - get/set radius to search for photons to mix (blur)\n";
+static char M_Scene_YafrayGIPhotonMixCount_doc[] =
+"() - get/set number of photons to shoot\n";
+static char M_Scene_EnableYafrayGITunePhotons_doc[] =
+"() - enable/disable show the photonmap directly in the render for tuning\n";
+static char M_Scene_YafrayGIShadowQuality_doc[] =
+"() - get/set the shadow quality, keep it under 0.95\n";
+static char M_Scene_YafrayGIPixelsPerSample_doc[] =
+"() - get/set maximum number of pixels without samples, the lower the better and slower\n";
+static char M_Scene_EnableYafrayGIGradient_doc[] =
+"() - enable/disable try to smooth lighting using a gradient\n";
+static char M_Scene_YafrayGIRefinement_doc[] =
+"() - get/setthreshold to refine shadows EXPERIMENTAL. 1 = no refinement\n";
+static char M_Scene_YafrayRayBias_doc[] =
+"() - get/set shadow ray bias to avoid self shadowing\n";
+static char M_Scene_YafrayRayDepth_doc[] =
+"() - get/set maximum render ray depth from the camera\n";
+static char M_Scene_YafrayGamma_doc[] =
+"() - get/set gamma correction, 1 is off\n";
+static char M_Scene_YafrayExposure_doc[] =
+"() - get/set exposure adjustment, 0 is off\n";
+static char M_Scene_YafrayProcessorCount_doc[] =
+"() - get/set number of processors to use\n";
+static char M_Scene_EnableGameFrameStretch_doc[] =
+"() - enble stretch or squeeze the viewport to fill the display window\n";
+static char M_Scene_EnableGameFrameExpose_doc[] =
+"() - enable show the entire viewport in the display window, viewing more horizontally or vertically\n";
+static char M_Scene_EnableGameFrameBars_doc[] =
+"() - enable show the entire viewport in the display window, using bar horizontally or vertically\n";
+static char M_Scene_SetGameFrameColor_doc[] =
+"() - set the red, green, blue component of the bars\n";
+static char M_Scene_GetGameFrameColor_doc[] =
+"() - get the red, green, blue component of the bars\n";
+static char M_Scene_GammaLevel_doc[] =
+"() - get/set the gamma value for blending oversampled images (1.0 = no correction\n";
+static char M_Scene_PostProcessAdd_doc[] =
+"() - get/set post processing add\n";
+static char M_Scene_PostProcessMultiply_doc[] =
+"() - get/set post processing multiply\n";
+static char M_Scene_PostProcessGamma_doc[] =
+"() - get/set post processing gamma\n";
+static char M_Scene_SGIMaxsize_doc[] =
+"() - get/set maximum size per frame to save in an SGI movie\n";
+static char M_Scene_EnableSGICosmo_doc[] =
+"() - enable/disable attempt to save SGI movies using Cosmo hardware\n";
+static char M_Scene_OldMapValue_doc[] =
+"() - get/set specify old map value in frames\n";
+static char M_Scene_NewMapValue_doc[] =
+"() - get/set specify new map value in frames\n";
+
/*****************************************************************************/
/* Python method structure definition for Blender.Scene module: */
@@ -100,6 +288,18 @@ struct PyMethodDef M_Scene_methods[] = {
METH_NOARGS, M_Scene_GetCurrent_doc},
{"Unlink", M_Scene_Unlink, METH_VARARGS, M_Scene_Unlink_doc},
{"unlink", M_Scene_Unlink, METH_VARARGS, M_Scene_Unlink_doc},
+ {"CloseRenderWindow",(PyCFunction)M_Render_CloseRenderWindow, METH_NOARGS,
+ M_Scene_CloseRenderWindow_doc},
+ {"EnableDispView",(PyCFunction)M_Render_EnableDispView, METH_NOARGS,
+ M_Scene_EnableDispView_doc},
+ {"EnableDispWin",(PyCFunction)M_Render_EnableDispWin, METH_NOARGS,
+ M_Scene_EnableDispWin_doc},
+ {"SetRenderWinPos",(PyCFunction)M_Render_SetRenderWinPos, METH_VARARGS,
+ M_Scene_SetRenderWinPos_doc},
+ {"EnableEdgeShift",(PyCFunction)M_Render_EnableEdgeShift, METH_VARARGS,
+ M_Scene_EnableEdgeShift_doc},
+ {"EnableEdgeAll",(PyCFunction)M_Render_EnableEdgeAll, METH_VARARGS,
+ M_Scene_EnableEdgeAll_doc},
{NULL, NULL, 0, NULL}
};
@@ -125,8 +325,9 @@ static PyObject *Scene_getChildren(BPy_Scene *self);
static PyObject *Scene_getCurrentCamera(BPy_Scene *self);
static PyObject *Scene_setCurrentCamera(BPy_Scene *self, PyObject *args);
+
/*****************************************************************************/
-/* Python BPy_Scene methods table: */
+/* Python BPy_Scene methods table: */
/*****************************************************************************/
static PyMethodDef BPy_Scene_methods[] = {
/* name, method, flags, doc */
@@ -134,28 +335,14 @@ static PyMethodDef BPy_Scene_methods[] = {
"() - Return Scene name"},
{"setName", (PyCFunction)Scene_setName, METH_VARARGS,
"(str) - Change Scene name"},
- {"getWinSize", (PyCFunction)Scene_getWinSize, METH_NOARGS,
- "() - Return Render window [x,y] dimensions"},
- {"setWinSize", (PyCFunction)Scene_setWinSize, METH_VARARGS,
- "(str) - Change Render window [x,y] dimensions"},
{"copy", (PyCFunction)Scene_copy, METH_VARARGS,
"(duplicate_objects = 1) - Return a copy of this scene\n"
"The optional argument duplicate_objects defines how the scene\n"
"children are duplicated:\n\t0: Link Objects\n\t1: Link Object Data"
"\n\t2: Full copy\n"},
- {"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS,
- "(frame) - If frame is given, the start frame is set and"
- "\nreturned in any case"},
- {"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS,
- "(frame) - If frame is given, the end frame is set and"
- "\nreturned in any case"},
{"currentFrame", (PyCFunction)Scene_currentFrame, METH_VARARGS,
"(frame) - If frame is given, the current frame is set and"
"\nreturned in any case"},
- {"frameSettings", (PyCFunction)Scene_frameSettings, METH_VARARGS,
- "(start, end, current) - Sets or retrieves the Scene's frame"
- " settings.\nIf the frame arguments are specified, they are set. "
- "A tuple (start, end, current) is returned in any case."},
{"makeCurrent", (PyCFunction)Scene_makeCurrent, METH_NOARGS,
"() - Make self the current scene"},
{"update", (PyCFunction)Scene_update, METH_VARARGS,
@@ -166,21 +353,215 @@ static PyMethodDef BPy_Scene_methods[] = {
"(obj) - Link Object obj to this scene"},
{"unlink", (PyCFunction)Scene_unlink, METH_VARARGS,
"(obj) - Unlink Object obj from this scene"},
- {"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS,
- "() - Return directory where rendered images are saved to"},
- {"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS,
- "() - Return location of the backbuffer image"},
{"getChildren", (PyCFunction)Scene_getChildren, METH_NOARGS,
"() - Return list of all objects linked to scene self"},
{"getCurrentCamera", (PyCFunction)Scene_getCurrentCamera, METH_NOARGS,
"() - Return current active Camera"},
{"setCurrentCamera", (PyCFunction)Scene_setCurrentCamera, METH_VARARGS,
"() - Set the currently active Camera"},
+ //RENDERING METHODS
+ {"render",(PyCFunction)M_Render_Render, METH_NOARGS,
+ M_Scene_Render_doc},
+ {"renderAnim",(PyCFunction)M_Render_RenderAnim, METH_NOARGS,
+ M_Scene_RenderAnim_doc},
+ {"play",(PyCFunction)M_Render_Play, METH_NOARGS,
+ M_Scene_Play_doc},
+ {"setRenderPath",(PyCFunction)M_Render_SetRenderPath, METH_VARARGS,
+ M_Scene_SetRenderPath_doc},
+ {"getRenderPath",(PyCFunction)M_Render_GetRenderPath, METH_NOARGS,
+ M_Scene_GetRenderPath_doc},
+ {"setBackbufPath",(PyCFunction)M_Render_SetBackbufPath, METH_VARARGS,
+ M_Scene_SetBackbufPath_doc},
+ {"getBackbufPath",(PyCFunction)M_Render_GetBackbufPath, METH_NOARGS,
+ M_Scene_GetBackbufPath_doc},
+ {"enableBackbuf",(PyCFunction)M_Render_EnableBackbuf, METH_VARARGS,
+ M_Scene_EnableBackbuf_doc},
+ {"setFtypePath",(PyCFunction)M_Render_SetFtypePath, METH_VARARGS,
+ M_Scene_SetFtypePath_doc},
+ {"getFtypePath",(PyCFunction)M_Render_GetFtypePath, METH_NOARGS,
+ M_Scene_GetFtypePath_doc},
+ {"enableExtensions",(PyCFunction)M_Render_EnableExtensions, METH_VARARGS,
+ M_Scene_EnableExtensions_doc},
+ {"enableSequencer",(PyCFunction)M_Render_EnableSequencer, METH_VARARGS,
+ M_Scene_EnableSequencer_doc},
+ {"enableRenderDaemon",(PyCFunction)M_Render_EnableRenderDaemon, METH_VARARGS,
+ M_Scene_EnableRenderDaemon_doc},
+ {"enableToonShading",(PyCFunction)M_Render_EnableToonShading, METH_VARARGS,
+ M_Scene_EnableToonShading_doc},
+ {"edgeIntensity",(PyCFunction)M_Render_EdgeIntensity, METH_VARARGS,
+ M_Scene_EdgeIntensity_doc},
+ {"setEdgeColor",(PyCFunction)M_Render_SetEdgeColor, METH_VARARGS,
+ M_Scene_SetEdgeColor_doc},
+ {"getEdgeColor",(PyCFunction)M_Render_GetEdgeColor, METH_VARARGS,
+ M_Scene_GetEdgeColor_doc},
+ {"edgeAntiShift",(PyCFunction)M_Render_EdgeAntiShift, METH_VARARGS,
+ M_Scene_EdgeAntiShift_doc},
+ {"enableOversampling",(PyCFunction)M_Render_EnableOversampling, METH_VARARGS,
+ M_Scene_EnableOversampling_doc},
+ {"setOversamplingLevel",(PyCFunction)M_Render_SetOversamplingLevel, METH_VARARGS,
+ M_Scene_SetOversamplingLevel_doc},
+ {"enableMotionBlur",(PyCFunction)M_Render_EnableMotionBlur, METH_VARARGS,
+ M_Scene_EnableMotionBlur_doc},
+ {"motionBlurLevel",(PyCFunction)M_Render_MotionBlurLevel, METH_VARARGS,
+ M_Scene_MotionBlurLevel_doc},
+ {"partsX",(PyCFunction)M_Render_PartsX, METH_VARARGS,
+ M_Scene_PartsX_doc},
+ {"partsY",(PyCFunction)M_Render_PartsY, METH_VARARGS,
+ M_Scene_PartsY_doc},
+ {"enableSky",(PyCFunction)M_Render_EnableSky, METH_NOARGS,
+ M_Scene_EnableSky_doc},
+ {"enablePremultiply",(PyCFunction)M_Render_EnablePremultiply, METH_NOARGS,
+ M_Scene_EnablePremultiply_doc},
+ {"enableKey",(PyCFunction)M_Render_EnableKey, METH_NOARGS,
+ M_Scene_EnableKey_doc},
+ {"enableShadow",(PyCFunction)M_Render_EnableShadow, METH_VARARGS,
+ M_Scene_EnableShadow_doc},
+ {"enablePanorama",(PyCFunction)M_Render_EnablePanorama, METH_VARARGS,
+ M_Scene_EnablePanorama_doc},
+ {"enableEnvironmentMap",(PyCFunction)M_Render_EnableEnvironmentMap, METH_VARARGS,
+ M_Scene_EnableEnvironmentMap_doc},
+ {"enableRayTracing",(PyCFunction)M_Render_EnableRayTracing, METH_VARARGS,
+ M_Scene_EnableRayTracing_doc},
+ {"enableRadiosityRender",(PyCFunction)M_Render_EnableRadiosityRender, METH_VARARGS,
+ M_Scene_EnableRadiosityRender_doc},
+ {"setRenderWinSize",(PyCFunction)M_Render_SetRenderWinSize, METH_VARARGS,
+ M_Scene_SetRenderWinSize_doc},
+ {"enableFieldRendering",(PyCFunction)M_Render_EnableFieldRendering, METH_VARARGS,
+ M_Scene_EnableFieldRendering_doc},
+ {"enableOddFieldFirst",(PyCFunction)M_Render_EnableOddFieldFirst, METH_VARARGS,
+ M_Scene_EnableOddFieldFirst_doc},
+ {"enableFieldTimeDisable",(PyCFunction)M_Render_EnableFieldTimeDisable, METH_VARARGS,
+ M_Scene_EnableFieldTimeDisable_doc},
+ {"enableGaussFilter",(PyCFunction)M_Render_EnableGaussFilter, METH_VARARGS,
+ M_Scene_EnableGaussFilter_doc},
+ {"enableBorderRender",(PyCFunction)M_Render_EnableBorderRender, METH_VARARGS,
+ M_Scene_EnableBorderRender_doc},
+ {"enableGammaCorrection",(PyCFunction)M_Render_EnableGammaCorrection, METH_VARARGS,
+ M_Scene_EnableGammaCorrection_doc},
+ {"gaussFilterSize",(PyCFunction)M_Render_GaussFilterSize, METH_VARARGS,
+ M_Scene_GaussFilterSize_doc},
+ {"startFrame",(PyCFunction)M_Render_StartFrame, METH_VARARGS,
+ M_Scene_StartFrame_doc},
+ {"endFrame",(PyCFunction)M_Render_EndFrame, METH_VARARGS,
+ M_Scene_EndFrame_doc},
+ {"imageSizeX",(PyCFunction)M_Render_ImageSizeX, METH_VARARGS,
+ M_Scene_ImageSizeX_doc},
+ {"imageSizeY",(PyCFunction)M_Render_ImageSizeY, METH_VARARGS,
+ M_Scene_ImageSizeY_doc},
+ {"aspectRatioX",(PyCFunction)M_Render_AspectRatioX, METH_VARARGS,
+ M_Scene_AspectRatioX_doc},
+ {"aspectRatioY",(PyCFunction)M_Render_AspectRatioY, METH_VARARGS,
+ M_Scene_AspectRatioY_doc},
+ {"setRenderer",(PyCFunction)M_Render_SetRenderer, METH_VARARGS,
+ M_Scene_SetRenderer_doc},
+ {"enableCropping",(PyCFunction)M_Render_EnableCropping, METH_VARARGS,
+ M_Scene_EnableCropping_doc},
+ {"setImageType",(PyCFunction)M_Render_SetImageType, METH_VARARGS,
+ M_Scene_SetImageType_doc},
+ {"quality",(PyCFunction)M_Render_Quality, METH_VARARGS,
+ M_Scene_Quality_doc},
+ {"framesPerSec",(PyCFunction)M_Render_FramesPerSec, METH_VARARGS,
+ M_Scene_FramesPerSec_doc},
+ {"enableGrayscale",(PyCFunction)M_Render_EnableGrayscale, METH_NOARGS,
+ M_Scene_EnableGrayscale_doc},
+ {"enableRGBColor",(PyCFunction)M_Render_EnableRGBColor, METH_NOARGS,
+ M_Scene_EnableRGBColor_doc},
+ {"enableRGBAColor",(PyCFunction)M_Render_EnableRGBAColor, METH_NOARGS,
+ M_Scene_EnableRGBAColor_doc},
+ {"sizePreset",(PyCFunction)M_Render_SizePreset, METH_VARARGS,
+ M_Scene_SizePreset_doc},
+ {"enableUnifiedRenderer",(PyCFunction)M_Render_EnableUnifiedRenderer, METH_VARARGS,
+ M_Scene_EnableUnifiedRenderer_doc},
+ {"setYafrayGIQuality",(PyCFunction)M_Render_SetYafrayGIQuality, METH_VARARGS,
+ M_Scene_SetYafrayGIQuality_doc},
+ {"setYafrayGIMethod",(PyCFunction)M_Render_SetYafrayGIMethod, METH_VARARGS,
+ M_Scene_SetYafrayGIMethod_doc},
+ {"yafrayGIPower",(PyCFunction)M_Render_YafrayGIPower, METH_VARARGS,
+ M_Scene_YafrayGIPower_doc},
+ {"yafrayGIDepth",(PyCFunction)M_Render_YafrayGIDepth, METH_VARARGS,
+ M_Scene_YafrayGIDepth_doc},
+ {"yafrayGICDepth",(PyCFunction)M_Render_YafrayGICDepth, METH_VARARGS,
+ M_Scene_YafrayGICDepth_doc},
+ {"enableYafrayGICache",(PyCFunction)M_Render_EnableYafrayGICache, METH_VARARGS,
+ M_Scene_EnableYafrayGICache_doc},
+ {"enableYafrayGIPhotons",(PyCFunction)M_Render_EnableYafrayGIPhotons, METH_VARARGS,
+ M_Scene_EnableYafrayGIPhotons_doc},
+ {"yafrayGIPhotonCount",(PyCFunction)M_Render_YafrayGIPhotonCount, METH_VARARGS,
+ M_Scene_YafrayGIPhotonCount_doc},
+ {"yafrayGIPhotonRadius",(PyCFunction)M_Render_YafrayGIPhotonRadius, METH_VARARGS,
+ M_Scene_YafrayGIPhotonRadius_doc},
+ {"yafrayGIPhotonMixCount",(PyCFunction)M_Render_YafrayGIPhotonMixCount, METH_VARARGS,
+ M_Scene_YafrayGIPhotonMixCount_doc},
+ {"enableYafrayGITunePhotons",(PyCFunction)M_Render_EnableYafrayGITunePhotons, METH_VARARGS,
+ M_Scene_EnableYafrayGITunePhotons_doc},
+ {"yafrayGIShadowQuality",(PyCFunction)M_Render_YafrayGIShadowQuality, METH_VARARGS,
+ M_Scene_YafrayGIShadowQuality_doc},
+ {"yafrayGIPixelsPerSample",(PyCFunction)M_Render_YafrayGIPixelsPerSample, METH_VARARGS,
+ M_Scene_YafrayGIPixelsPerSample_doc},
+ {"enableYafrayGIGradient",(PyCFunction)M_Render_EnableYafrayGIGradient, METH_VARARGS,
+ M_Scene_EnableYafrayGIGradient_doc},
+ {"yafrayGIRefinement",(PyCFunction)M_Render_YafrayGIRefinement, METH_VARARGS,
+ M_Scene_YafrayGIRefinement_doc},
+ {"yafrayRayBias",(PyCFunction)M_Render_YafrayRayBias, METH_VARARGS,
+ M_Scene_YafrayRayBias_doc},
+ {"yafrayRayDepth",(PyCFunction)M_Render_YafrayRayDepth, METH_VARARGS,
+ M_Scene_YafrayRayDepth_doc},
+ {"yafrayGamma",(PyCFunction)M_Render_YafrayGamma, METH_VARARGS,
+ M_Scene_YafrayGamma_doc},
+ {"yafrayExposure",(PyCFunction)M_Render_YafrayExposure, METH_VARARGS,
+ M_Scene_YafrayExposure_doc},
+ {"yafrayProcessorCount",(PyCFunction)M_Render_YafrayProcessorCount, METH_VARARGS,
+ M_Scene_YafrayProcessorCount_doc},
+ {"enableGameFrameStretch",(PyCFunction)M_Render_EnableGameFrameStretch, METH_NOARGS,
+ M_Scene_EnableGameFrameStretch_doc},
+ {"enableGameFrameExpose",(PyCFunction)M_Render_EnableGameFrameExpose, METH_NOARGS,
+ M_Scene_EnableGameFrameExpose_doc},
+ {"enableGameFrameBars",(PyCFunction)M_Render_EnableGameFrameBars, METH_NOARGS,
+ M_Scene_EnableGameFrameBars_doc},
+ {"setGameFrameColor",(PyCFunction)M_Render_SetGameFrameColor, METH_VARARGS,
+ M_Scene_SetGameFrameColor_doc},
+ {"getGameFrameColor",(PyCFunction)M_Render_GetGameFrameColor, METH_VARARGS,
+ M_Scene_GetGameFrameColor_doc},
+ {"gammaLevel",(PyCFunction)M_Render_GammaLevel, METH_VARARGS,
+ M_Scene_GammaLevel_doc},
+ {"postProcessAdd",(PyCFunction)M_Render_PostProcessAdd, METH_VARARGS,
+ M_Scene_PostProcessAdd_doc},
+ {"postProcessMultiply",(PyCFunction)M_Render_PostProcessMultiply, METH_VARARGS,
+ M_Scene_PostProcessMultiply_doc},
+ {"postProcessGamma",(PyCFunction)M_Render_PostProcessGamma, METH_VARARGS,
+ M_Scene_PostProcessGamma_doc},
+ {"SGIMaxsize",(PyCFunction)M_Render_SGIMaxsize, METH_VARARGS,
+ M_Scene_SGIMaxsize_doc},
+ {"enableSGICosmo",(PyCFunction)M_Render_EnableSGICosmo, METH_VARARGS,
+ M_Scene_EnableSGICosmo_doc},
+ {"oldMapValue",(PyCFunction)M_Render_OldMapValue, METH_VARARGS,
+ M_Scene_OldMapValue_doc},
+ {"newMapValue",(PyCFunction)M_Render_NewMapValue, METH_VARARGS,
+ M_Scene_NewMapValue_doc},
+ //DEPRECATED
+ {"getWinSize", (PyCFunction)Scene_getWinSize, METH_NOARGS,
+ "() - Return Render window [x,y] dimensions"},
+ {"setWinSize", (PyCFunction)Scene_setWinSize, METH_VARARGS,
+ "(str) - Change Render window [x,y] dimensions"},
+ {"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS,
+ "(frame) - If frame is given, the start frame is set and"
+ "\nreturned in any case"},
+ {"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS,
+ "(frame) - If frame is given, the end frame is set and"
+ "\nreturned in any case"},
+ {"frameSettings", (PyCFunction)Scene_frameSettings, METH_VARARGS,
+ "(start, end, current) - Sets or retrieves the Scene's frame"
+ " settings.\nIf the frame arguments are specified, they are set. "
+ "A tuple (start, end, current) is returned in any case."},
+ {"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS,
+ "() - Return directory where rendered images are saved to"},
+ {"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS,
+ "() - Return location of the backbuffer image"},
{0}
};
/*****************************************************************************/
-/* Python Scene_Type callback function prototypes: */
+/* Python Scene_Type callback function prototypes: */
/*****************************************************************************/
static void Scene_dealloc (BPy_Scene *self);
static int Scene_setAttr (BPy_Scene *self, char *name, PyObject *v);
@@ -189,31 +570,31 @@ static PyObject *Scene_getAttr (BPy_Scene *self, char *name);
static PyObject *Scene_repr (BPy_Scene *self);
/*****************************************************************************/
-/* Python Scene_Type structure definition: */
+/* Python Scene_Type structure definition: */
/*****************************************************************************/
PyTypeObject Scene_Type =
{
PyObject_HEAD_INIT(NULL)
- 0, /* ob_size */
- "Scene", /* tp_name */
- sizeof (BPy_Scene), /* tp_basicsize */
- 0, /* tp_itemsize */
+ 0, /* ob_size */
+ "Scene", /* tp_name */
+ sizeof (BPy_Scene), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
- (destructor)Scene_dealloc, /* tp_dealloc */
- 0, /* tp_print */
- (getattrfunc)Scene_getAttr, /* tp_getattr */
- (setattrfunc)Scene_setAttr, /* tp_setattr */
- (cmpfunc)Scene_compare, /* tp_compare */
- (reprfunc)Scene_repr, /* tp_repr */
- 0, /* tp_as_number */
- 0, /* tp_as_sequence */
- 0, /* tp_as_mapping */
- 0, /* tp_as_hash */
+ (destructor)Scene_dealloc, /* tp_dealloc */
+ 0, /* tp_print */
+ (getattrfunc)Scene_getAttr, /* tp_getattr */
+ (setattrfunc)Scene_setAttr, /* tp_setattr */
+ (cmpfunc)Scene_compare, /* tp_compare */
+ (reprfunc)Scene_repr, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_as_hash */
0,0,0,0,0,0,
- 0, /* tp_doc */
+ 0, /* tp_doc */
0,0,0,0,0,0,
- BPy_Scene_methods, /* tp_methods */
- 0, /* tp_members */
+ BPy_Scene_methods, /* tp_methods */
+ 0, /* tp_members */
};
static PyObject *M_Scene_New(PyObject *self, PyObject *args, PyObject *kword)
@@ -339,11 +720,49 @@ static PyObject *M_Scene_Unlink (PyObject *self, PyObject *args)
PyObject *Scene_Init (void)
{
PyObject *submodule;
+ PyObject *dict;
Scene_Type.ob_type = &PyType_Type;
-
- submodule = Py_InitModule3("Blender.Scene",
- M_Scene_methods, M_Scene_doc);
+ submodule = Py_InitModule3("Blender.Scene", M_Scene_methods, M_Scene_doc);
+ dict = PyModule_GetDict(submodule);
+
+ #define EXPP_ADDCONST(x) PyDict_SetItemString(dict, #x, PyInt_FromLong(R_##x))
+ EXPP_ADDCONST(INTERN);
+ EXPP_ADDCONST(YAFRAY);
+ EXPP_ADDCONST(AVIRAW);
+ EXPP_ADDCONST(AVIJPEG);
+#ifdef _WIN32
+ EXPP_ADDCONST(AVICODEC);
+#endif
+ EXPP_ADDCONST(QUICKTIME);
+ EXPP_ADDCONST(TARGA);
+ EXPP_ADDCONST(RAWTGA);
+ EXPP_ADDCONST(PNG);
+ EXPP_ADDCONST(BMP);
+ EXPP_ADDCONST(JPEG90);
+ EXPP_ADDCONST(HAMX);
+ EXPP_ADDCONST(IRIS);
+ EXPP_ADDCONST(IRIZ);
+ EXPP_ADDCONST(FTYPE);
+ EXPP_ADDCONST(PAL);
+ EXPP_ADDCONST(NTSC);
+ EXPP_ADDCONST(DEFAULT);
+ EXPP_ADDCONST(PREVIEW);
+ EXPP_ADDCONST(PC);
+ EXPP_ADDCONST(PAL169);
+ EXPP_ADDCONST(PANO);
+ EXPP_ADDCONST(FULL);
+
+ #undef EXPP_ADDCONST
+ #define EXPP_ADDCONST(x) PyDict_SetItemString(dict, #x, PyInt_FromLong(PY_##x))
+ EXPP_ADDCONST(NONE);
+ EXPP_ADDCONST(LOW);
+ EXPP_ADDCONST(MEDIUM);
+ EXPP_ADDCONST(HIGH);
+ EXPP_ADDCONST(HIGHER);
+ EXPP_ADDCONST(BEST);
+ EXPP_ADDCONST(SKYDOME);
+ EXPP_ADDCONST(GIFULL);
return submodule;
}
@@ -429,40 +848,6 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args)
return Py_None;
}
-static PyObject *Scene_getWinSize(BPy_Scene *self)
-{
- PyObject* list = PyList_New (0);
- Scene *scene = self->scene;
-
- PyList_Append (list, PyInt_FromLong(scene->r.xsch));
- PyList_Append (list, PyInt_FromLong(scene->r.ysch));
-
- return list;
-}
-
-static PyObject *Scene_setWinSize(BPy_Scene *self, PyObject *args)
-{
- int xres = -1, yres = -1;
-
- if (!PyArg_ParseTuple(args, "(ii)", &xres, &yres))
- return EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected a [x, y] list as argument");
-
- if (xres > 0)
- self->scene->r.xsch = EXPP_ClampInt(xres,
- EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
- EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
-
- if (yres > 0)
- self->scene->r.ysch = EXPP_ClampInt(yres,
- EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
- EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
-
- Py_INCREF(Py_None);
-
- return Py_None;
-}
-
static PyObject *Scene_copy (BPy_Scene *self, PyObject *args)
{
short dup_objs = 1;
@@ -496,34 +881,6 @@ static PyObject *Scene_currentFrame (BPy_Scene *self, PyObject *args)
return PyInt_FromLong (rd->cfra);
}
-static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args)
-{
- short frame = -1;
- RenderData *rd = &self->scene->r;
-
- if (!PyArg_ParseTuple (args, "|h", &frame))
- return EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected int argument or nothing");
-
- if (frame > 0) rd->sfra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
-
- return PyInt_FromLong (rd->sfra);
-}
-
-static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args)
-{
- short frame = -1;
- RenderData *rd = &self->scene->r;
-
- if (!PyArg_ParseTuple (args, "|h", &frame))
- return EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected int argument or nothing");
-
- if (frame > 0) rd->efra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
-
- return PyInt_FromLong (rd->efra);
-}
-
static PyObject *Scene_makeCurrent (BPy_Scene *self)
{
Scene *scene = self->scene;
@@ -651,48 +1008,6 @@ static PyObject *Scene_unlink (BPy_Scene *self, PyObject *args)
return Py_BuildValue ("i", PyInt_FromLong (retval));
}
-static PyObject *Scene_getRenderdir (BPy_Scene *self)
-{
- if (self->scene)
- return PyString_FromString (self->scene->r.pic);
- else
- return EXPP_ReturnPyObjError (PyExc_RuntimeError,
- "Blender Scene was deleted!");
-}
-
-static PyObject *Scene_getBackbufdir (BPy_Scene *self)
-{
- if (self->scene)
- return PyString_FromString (self->scene->r.backbuf);
- else
- return EXPP_ReturnPyObjError (PyExc_RuntimeError,
- "Blender Scene already deleted");
-}
-
-static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args)
-{
- int start = -1;
- int end = -1;
- int current = -1;
- RenderData *rd = NULL;
- Scene *scene = self->scene;
-
- if (!scene)
- return EXPP_ReturnPyObjError (PyExc_RuntimeError,
- "Blender Scene was deleted!");
-
- rd = &scene->r;
-
- if (!PyArg_ParseTuple (args, "|iii", &start, &end, &current))
- return EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected three ints or nothing as arguments");
-
- if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX);
- if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX);
- if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX);
-
- return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra);
-}
static PyObject *Scene_getChildren (BPy_Scene *self)
{
@@ -862,3 +1177,104 @@ Base *EXPP_Scene_getObjectBase(Scene *scene, Object *object)
return NULL; /* object isn't linked to this scene */
}
+
+/*****************************************************************************/
+// DEPRECATED
+/*****************************************************************************/
+static PyObject *Scene_getRenderdir (BPy_Scene *self)
+{
+ if (self->scene)
+ return M_Render_GetRenderPath((PyObject*)self);
+
+ else
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+}
+
+static PyObject *Scene_getBackbufdir (BPy_Scene *self)
+{
+ if (self->scene)
+ return M_Render_GetBackbufPath((PyObject*)self);
+ else
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene already deleted");
+}
+
+static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args)
+{
+ short frame = -1;
+
+ if (!PyArg_ParseTuple (args, "|h", &frame))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected int argument or nothing");
+
+ return M_Render_StartFrame((PyObject*)self, args);
+}
+
+static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args)
+{
+ short frame = -1;
+
+ if (!PyArg_ParseTuple (args, "|h", &frame))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected int argument or nothing");
+
+ return M_Render_EndFrame((PyObject*)self, args);
+}
+
+static PyObject *Scene_getWinSize(BPy_Scene *self)
+{
+ PyObject* list = PyList_New (0);
+
+ PyList_Append (list, M_Render_ImageSizeX((PyObject*)self, NULL));
+ PyList_Append (list, M_Render_ImageSizeY((PyObject*)self, NULL));
+
+ return list;
+}
+
+static PyObject *Scene_setWinSize(BPy_Scene *self, PyObject *args)
+{
+ int xres = -1, yres = -1;
+
+ if (!PyArg_ParseTuple(args, "(ii)", &xres, &yres))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected a [x, y] list as argument");
+
+ if (xres > 0)
+ self->scene->r.xsch = EXPP_ClampInt(xres,
+ EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
+ EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
+ if (yres > 0)
+ self->scene->r.ysch = EXPP_ClampInt(yres,
+ EXPP_SCENE_RENDER_WINRESOLUTION_MIN,
+ EXPP_SCENE_RENDER_WINRESOLUTION_MAX);
+
+ Py_INCREF(Py_None);
+ return Py_None;
+
+}
+
+static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args)
+{
+ int start = -1;
+ int end = -1;
+ int current = -1;
+ RenderData *rd = NULL;
+ Scene *scene = self->scene;
+
+ if (!scene)
+ return EXPP_ReturnPyObjError (PyExc_RuntimeError,
+ "Blender Scene was deleted!");
+
+ rd = &scene->r;
+
+ if (!PyArg_ParseTuple (args, "|iii", &start, &end, &current))
+ return EXPP_ReturnPyObjError (PyExc_TypeError,
+ "expected three ints or nothing as arguments");
+
+ if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX);
+ if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX);
+ if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX);
+
+ return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra);
+}