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authorStephen Swaney <sswaney@centurytel.net>2004-10-07 23:25:40 +0400
committerStephen Swaney <sswaney@centurytel.net>2004-10-07 23:25:40 +0400
commit0fdc0ce297be5a9621e41eba6e785a1d9c9287e4 (patch)
tree88eadd40613bf72f2cbe1b8bfbd5a1418b627a1a /source/blender/python/api2_2x/Scene.h
parent14ae3362c5dce229e84ca9331879d99d44a13a50 (diff)
Another step in the Big Bpy Cleanup.
- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
Diffstat (limited to 'source/blender/python/api2_2x/Scene.h')
-rw-r--r--source/blender/python/api2_2x/Scene.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Scene.h b/source/blender/python/api2_2x/Scene.h
index ca0775dc6f8..c6905d56be2 100644
--- a/source/blender/python/api2_2x/Scene.h
+++ b/source/blender/python/api2_2x/Scene.h
@@ -48,9 +48,12 @@ typedef struct {
} BPy_Scene;
//---------------------------Python BPy_Scene visible prototypes-----------
// Python Scene_Type helper functions needed by Blender (the Init function) and Object modules.
+
+
PyObject *Scene_Init( void );
PyObject *Scene_CreatePyObject( Scene * cam );
Scene *Scene_FromPyObject( PyObject * pyobj );
int Scene_CheckPyObject( PyObject * pyobj );
+Scene *GetSceneByName( char *name );
#endif /* EXPP_SCENE_H */