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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-08-17 08:26:00 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-08-17 08:26:00 +0400 |
commit | 446e1fae7c14cd4b5035d447c5b011f6fab9e806 (patch) | |
tree | 1c9cbf850f59111d6c1d38dfd8ed021934743c94 /source/blender/python/api2_2x/Sound.h | |
parent | 5a39312392858daafa6b05664a1cc03971f9ca42 (diff) |
** Note: two new files added, projectfiles will need an update.
Scripts:
Campbell Barton (Ideasman, thanks) updated his Wavefront OBJ importer.
BPython:
- Finally committed pending contributions:
Chris Keith wrote the Blender.Sound module -- still some testing to do this week;
Joseph (joeedh) added the OnLoad scene script event;
Satish Goda added 6 GLU functions to Blender.BGL. Great additions, thanks all!
- Small changes to Blender.Load (leave editmode as Blender wants) and Window.EditMode (allow definition of "undo string");
- Fixed bug #1539: Window.RedrawAll() crashed Blender if an empty spacescript was available while using it in a gui-less script.
- doc updates.
Diffstat (limited to 'source/blender/python/api2_2x/Sound.h')
-rw-r--r-- | source/blender/python/api2_2x/Sound.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/source/blender/python/api2_2x/Sound.h b/source/blender/python/api2_2x/Sound.h new file mode 100644 index 00000000000..1f6f82b6672 --- /dev/null +++ b/source/blender/python/api2_2x/Sound.h @@ -0,0 +1,57 @@ +/* + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Chris Keith + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** +*/ + +#ifndef EXPP_SOUND_H +#define EXPP_SOUND_H + +#include <Python.h> +#include <DNA_sound_types.h> + +/*****************************************************************************/ +/* Python BPy_Sound structure definition */ +/*****************************************************************************/ +typedef struct { + PyObject_HEAD + bSound *sound; +} BPy_Sound; + +/*****************************************************************************/ +/* Module Blender.Sound - public functions */ +/*****************************************************************************/ +PyObject *Sound_Init (void); +PyObject *Sound_CreatePyObject (bSound *sound); +bSound *Sound_FromPyObject (PyObject *pyobj); +int Sound_CheckPyObject (PyObject *pyobj); + +#endif /* EXPP_SOUND_H */ + + |