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authorWillian Padovani Germano <wpgermano@gmail.com>2003-06-09 08:01:48 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-06-09 08:01:48 +0400
commit864e5640f701684c416812fa6a05ccff7a64a73f (patch)
tree12d72a3b39bf48c2894ca76a8cc007a6e8916841 /source/blender/python/api2_2x/Text.c
parent51850586a86e761ae6af9ff15542a1a231de99da (diff)
* Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also affected some other modules) was executed multiple times, Blender would crash after, let's say, the first 5 or 6 tries. Problem, as Guignot pointed, was with reference counting. Should be ok now, all affected modules were fixed. * The Scene module is now "complete" (= 2.25). * Made some necessary updates to Object and NMesh.
Diffstat (limited to 'source/blender/python/api2_2x/Text.c')
-rw-r--r--source/blender/python/api2_2x/Text.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/Text.c b/source/blender/python/api2_2x/Text.c
index d1f67bfd881..c7e714f991f 100644
--- a/source/blender/python/api2_2x/Text.c
+++ b/source/blender/python/api2_2x/Text.c
@@ -421,7 +421,7 @@ static int TextSetAttr (C_Text *self, char *name, PyObject *value)
* function anyway, since it already has error checking, clamps to the right
* interval and updates the Blender Text structure when necessary. */
- valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
+ valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
if (!valtuple)
return EXPP_ReturnIntError(PyExc_MemoryError,