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authorJoseph Gilbert <ascotan@gmail.com>2005-07-18 07:50:37 +0400
committerJoseph Gilbert <ascotan@gmail.com>2005-07-18 07:50:37 +0400
commite60291d39c0f77282a2d17f79e9264107bbc495e (patch)
tree274f6c0fc564553bb1484abfc5ad33e758d00903 /source/blender/python/api2_2x/Window.c
parent9919df089dc34a62ac14f5c151d7815ee852bd81 (diff)
Header file clean up and warning fixes
- Mostly this cleans up the #includes and header files in the python project. - Warning fixes are mostly casting issues and misc fixes. General warning clean up. - #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles - fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
Diffstat (limited to 'source/blender/python/api2_2x/Window.c')
-rw-r--r--source/blender/python/api2_2x/Window.c21
1 files changed, 8 insertions, 13 deletions
diff --git a/source/blender/python/api2_2x/Window.c b/source/blender/python/api2_2x/Window.c
index 96e33245bf0..17784d87c1f 100644
--- a/source/blender/python/api2_2x/Window.c
+++ b/source/blender/python/api2_2x/Window.c
@@ -32,15 +32,13 @@
*/
#include <Python.h>
-#include <stdio.h>
-#include "blendef.h" /* OBACT */
#include "BDR_editobject.h" /* enter / leave editmode */
#include "BKE_global.h"
-#include "BKE_library.h"
+#include "BKE_main.h"
#include "BKE_object.h" /* for during_script() and during_scriptlink() */
#include "BKE_scene.h" /* scene_find_camera() */
-#include "BIF_usiblender.h"
+#include "BPI_script.h"
#include "BIF_mywindow.h"
#include "BSE_headerbuttons.h"
#include "BSE_filesel.h"
@@ -48,25 +46,22 @@
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_drawtext.h"
-#include "BIF_mywindow.h" /* L/M/R_MOUSE bitflags */
-#include "BIF_spacetypes.h"
-#include "mydevice.h"
#include "DNA_view3d_types.h"
-#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_text_types.h"
-#include "DNA_vec_types.h" /* for rcti struct */
-
+#include "DNA_object_types.h"
+#include "mydevice.h"
+#include "blendef.h" /* OBACT */
#include "windowTheme.h"
-#include "gen_utils.h"
-#include "matrix.h"
-#include "vector.h"
+#include "Mathutils.h"
#include "constant.h"
+#include "gen_utils.h"
/* See Draw.c */
extern int EXPP_disable_force_draw;
+extern void setcameratoview3d(void);
/*****************************************************************************/
/* Python API function prototypes for the Window module. */