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authorWillian Padovani Germano <wpgermano@gmail.com>2005-05-20 09:14:03 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2005-05-20 09:14:03 +0400
commit8f080e024f51d06e2de42b759f065a2f50fa7ecc (patch)
treefce00186d3ac6bf116f37b79bf70a0035a3ab765 /source/blender/python/api2_2x/Window.c
parentfcadf9cc349a83a22cd86d4089a49ee4c3cfa3f8 (diff)
BPython: bug fixes / patches from trackers
(excuse me for not committing earlier) Patches by Ken Hughes (thanks for all bug fixes!): 1) Setting a scene's MapOld and MapNew values in python does nothing: bug #2566 submitted by Dominic Agoro-Ombaka (dmao): https://projects.blender.org/tracker/?func=detail&aid=2566&group_id=9&atid=125 patch #2571: https://projects.blender.org/tracker/index.php?func=detail&aid=2571&group_id=9&atid=127 2) Calling the file selector after setting the progress bar crashes Blender: bug #2418 submitted by Alessandro Garosi (brandano): https://projects.blender.org/tracker/?func=detail&aid=2418&group_id=9&atid=125 patch #2568: https://projects.blender.org/tracker/index.php?func=detail&aid=2568&group_id=9&atid=127 3) Menus always generate same event when canceled: bug #2429 submitted by Campbell Barton: https://projects.blender.org/tracker/?func=detail&aid=2429&group_id=9&atid=125 patch #2579: https://projects.blender.org/tracker/?func=detail&aid=2579&group_id=9&atid=127 4) Add a vertex to a mesh with groups using a script and then edit that mesh hangs blender: bug #2211 reported by German Alonso Tamayo (servivo): https://projects.blender.org/tracker/index.php?func=detail&aid=2211&group_id=9&atid=125 patch #2580 #https://projects.blender.org/tracker/index.php?func=detail&aid=2580&group_id=9&atid=127 About bug #2033, I'm still looking at it, committing a small fix now. ===== Patches by Campbell Barton (thanks!): #2482: BGL pydocs fix broken links https://projects.blender.org/tracker/index.php?func=detail&aid=2482&group_id=9&atid=127 #2426: Large text in Draw.Text and Draw.GetStreingWidth https://projects.blender.org/tracker/index.php?func=detail&aid=2462&group_id=9&atid=127 #2521: scene.getActiveObject() https://projects.blender.org/tracker/index.php?func=detail&aid=2521&group_id=9&atid=127 #2523: NMesh.GetNames() https://projects.blender.org/tracker/index.php?func=detail&aid=2523&group_id=9&atid=127 - docs also updated
Diffstat (limited to 'source/blender/python/api2_2x/Window.c')
-rw-r--r--source/blender/python/api2_2x/Window.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/Window.c b/source/blender/python/api2_2x/Window.c
index 3858647e179..41a7ad7c910 100644
--- a/source/blender/python/api2_2x/Window.c
+++ b/source/blender/python/api2_2x/Window.c
@@ -25,7 +25,8 @@
*
* This is a new part of Blender.
*
- * Contributor(s): Willian P. Germano, Tom Musgrove, Michael Reimpell, Yann Vernier
+ * Contributor(s): Willian P. Germano, Tom Musgrove, Michael Reimpell,
+ * Yann Vernier, Ken Hughes
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
@@ -601,6 +602,7 @@ static PyObject *M_Window_DrawProgressBar( PyObject * self, PyObject * args )
float done;
char *info = NULL;
int retval = 0;
+ ScrArea *sa = curarea;
if (G.background)
return EXPP_ReturnPyObjError(PyExc_RuntimeError,
@@ -613,6 +615,8 @@ static PyObject *M_Window_DrawProgressBar( PyObject * self, PyObject * args )
if( !G.background )
retval = progress_bar( done, info );
+ curarea = sa;
+
return Py_BuildValue( "i", retval );
}