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authorWillian Padovani Germano <wpgermano@gmail.com>2003-05-08 07:06:46 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2003-05-08 07:06:46 +0400
commit1e891f844aa02a59269d74d0dc0283e78a7ebda5 (patch)
treee1fa359b455a5146aff95ffc5423a2b370dd8fdf /source/blender/python/api2_2x/Window.h
parentf20e95b73a3f06d7b59c67e33c2061cbc8a8594f (diff)
* Added submodule Window, including FileSelector and ImageSelector:
Most of the code comes from bpython/intern/opy_window.c, but two new functions were added, to access the file and image selector windows in Blender. * Added submodules Draw (gui) and BGL (OpenGL wrapper): The code comes from bpython/intern/opy_draw.c, with minor changes to integrate it in the new implementation. * Made changes to Camera, Lamp and Image submodules: The implementation was improved. These files should be good starting points for interested new coders to look at, now. * Renamed interface.[ch] to EXPP_interface.[ch] to avoid conflict: There is another interface.h file in source/blender/include.
Diffstat (limited to 'source/blender/python/api2_2x/Window.h')
-rw-r--r--source/blender/python/api2_2x/Window.h129
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diff --git a/source/blender/python/api2_2x/Window.h b/source/blender/python/api2_2x/Window.h
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+/*
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * This is a new part of Blender.
+ *
+ * Contributor(s): Willian P. Germano
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+*/
+
+#ifndef EXPP_WINDOW_H
+#define EXPP_WINDOW_H
+
+#include <Python.h>
+#include <stdio.h>
+
+#include <BKE_global.h>
+#include <BKE_object.h> /* for during_script() */
+#include <BIF_usiblender.h>
+#include <BIF_mywindow.h>
+#include <BSE_headerbuttons.h>
+#include <BSE_filesel.h>
+#include <BIF_screen.h>
+#include <BIF_space.h>
+#include <BIF_drawtext.h>
+#include <mydevice.h>
+#include <DNA_view3d_types.h>
+#include <DNA_screen_types.h>
+#include <DNA_space_types.h>
+#include <DNA_text_types.h>
+
+#include "gen_utils.h"
+#include "modules.h"
+
+/* Used in Draw.c */
+int EXPP_disable_force_draw= 0;
+
+/* Callback used by the file and image selector access functions */
+static PyObject *(*EXPP_FS_PyCallback)(PyObject *arg) = NULL;
+
+/*****************************************************************************/
+/* Python API function prototypes for the Window module. */
+/*****************************************************************************/
+PyObject *M_Window_Redraw (PyObject *self, PyObject *args);
+static PyObject *M_Window_RedrawAll (PyObject *self, PyObject *args);
+static PyObject *M_Window_QRedrawAll (PyObject *self, PyObject *args);
+static PyObject *M_Window_FileSelector (PyObject *self, PyObject *args);
+static PyObject *M_Window_ImageSelector (PyObject *self, PyObject *args);
+static PyObject *M_Window_DrawProgressbar (PyObject *self, PyObject *args);
+
+/*****************************************************************************/
+/* The following string definitions are used for documentation strings. */
+/* In Python these will be written to the console when doing a */
+/* Blender.Window.__doc__ */
+/*****************************************************************************/
+char M_Window_doc[] =
+"The Blender Window module\n\n";
+
+char M_Window_Redraw_doc[] =
+"() - Force a redraw of a specific Window Type (see Window.Types)";
+
+char M_Window_RedrawAll_doc[] =
+"() - Redraw all windows";
+
+char M_Window_QRedrawAll_doc[] =
+"() - Redraw all windows by queue event";
+
+char M_Window_FileSelector_doc[] =
+"(callback [, title]) - Open a file selector window.\n\
+The selected filename is used as argument to a function callback f(name)\n\
+that you must provide. 'title' is optional and defaults to 'SELECT FILE'.\n\n\
+Example:\n\n\
+import Blender\n\n\
+def my_function(filename):\n\
+ print 'The selected file was: ', filename\n\n\
+Blender.Window.FileSelector(my_function, 'SAVE FILE')\n";
+
+char M_Window_ImageSelector_doc[] =
+"(callback [, title]) - Open an image selector window.\n\
+The selected filename is used as argument to a function callback f(name)\n\
+that you must provide. 'title' is optional and defaults to 'SELECT IMAGE'.\n\n\
+Example:\n\n\
+import Blender\n\n\
+def my_function(filename):\n\
+ print 'The selected image file was: ', filename\n\n\
+Blender.Window.ImageSelector(my_function, 'LOAD IMAGE')\n";
+
+char M_Window_DrawProgressbar_doc[] =
+"(done, text) - Draw a progressbar.\n\
+'done' is a float value <= 1.0, 'text' contains info about what is\n\
+currently being done.";
+
+/*****************************************************************************/
+/* Python method structure definition for Blender.Window module: */
+/*****************************************************************************/
+struct PyMethodDef M_Window_methods[] = {
+ {"Redraw", M_Window_Redraw, METH_VARARGS, M_Window_Redraw_doc},
+ {"RedrawAll", M_Window_RedrawAll, METH_VARARGS, M_Window_RedrawAll_doc},
+ {"QRedrawAll", M_Window_QRedrawAll, METH_VARARGS, M_Window_QRedrawAll_doc},
+ {"FileSelector", M_Window_FileSelector, METH_VARARGS, M_Window_FileSelector_doc},
+ {"ImageSelector", M_Window_ImageSelector, METH_VARARGS,
+ M_Window_ImageSelector_doc},
+ {"DrawProgressbar", M_Window_DrawProgressbar, METH_VARARGS,
+ M_Window_DrawProgressbar_doc},
+ {NULL, NULL, 0, NULL}
+};
+
+#endif /* EXPP_WINDOW_H */