diff options
author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-10-20 09:51:24 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-10-20 09:51:24 +0400 |
commit | fa9135385a38c9289a2dfa2320c20b68d782c1e4 (patch) | |
tree | f011e964789f9d9c37f18dfc72de661a525ecf3c /source/blender/python/api2_2x/World.c | |
parent | f2f004af2df9733761cf9d4888e883a8c5f0d3e9 (diff) |
BPython:
- Blender.Window: added function GetPerspMatrix() (Tom Musgrave's patch, thanks);
- added Chris Want's patch to tell argc, argv to the Python interpreter (thanks, Hos);
- Blender.Image: added image.glFree() to free textures bound by the recently added
image.glLoad() (both suggested by Campbell Barton -- thanks, with these Blender can
be used to load textures for scripts);
- Blender.Sound: removed for now at least a few get/set methods of vars that can't be
accessed via interface;
- renamed Get/makeActive to Get/setCurrent in Blender.World (actually added alias for
now), same in Blender.Sound: renamed makeActive to setCurrent. Stephen Swaney
pointed this some weeks ago, we should stick to one naming convention.
- added documentation for Sound and Window.Theme modules and the other added
functions, made other small updates.
- Blender.Object: made 'worldspace' become the default output of .getMatrix and .mat/.matrix:
after reading a discussion on blender.org's Python forum where eeshlo mentioned the
pre 2.34 default was worldspace, I took a better look at Blender's relevant code,
confirmed, talked to Theeth about this and as he suggested am changing the default
back to 'worldspace'.
Diffstat (limited to 'source/blender/python/api2_2x/World.c')
-rw-r--r-- | source/blender/python/api2_2x/World.c | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/source/blender/python/api2_2x/World.c b/source/blender/python/api2_2x/World.c index 89af766c354..d35dbef5145 100644 --- a/source/blender/python/api2_2x/World.c +++ b/source/blender/python/api2_2x/World.c @@ -85,7 +85,7 @@ static PyObject *World_setMist( BPy_World * self, PyObject * args ); static PyObject *World_getScriptLinks( BPy_World * self, PyObject * args ); static PyObject *World_addScriptLink( BPy_World * self, PyObject * args ); static PyObject *World_clearScriptLinks( BPy_World * self ); -static PyObject *World_makeActive( BPy_World * self ); +static PyObject *World_setCurrent( BPy_World * self ); /*****************************************************************************/ @@ -94,7 +94,7 @@ static PyObject *World_makeActive( BPy_World * self ); static PyObject *M_World_New( PyObject * self, PyObject * args, PyObject * keywords ); static PyObject *M_World_Get( PyObject * self, PyObject * args ); -static PyObject *M_World_GetActive( PyObject * self ); +static PyObject *M_World_GetCurrent( PyObject * self ); /*****************************************************************************/ @@ -123,7 +123,7 @@ static char M_World_Get_doc[] = "(name) - return the world with the name 'name', \ returns None if not found.\n If 'name' is not specified, \ it returns a list of all worlds in the\ncurrent scene."; -static char M_World_GetActive_doc[] = "() - returns the current world, or \ +static char M_World_GetCurrent_doc[] = "() - returns the current world, or \ None if the Scene has no world"; @@ -135,8 +135,10 @@ struct PyMethodDef M_World_methods[] = { {"New", ( PyCFunction ) M_World_New, METH_VARARGS | METH_KEYWORDS, M_World_New_doc}, {"Get", M_World_Get, METH_VARARGS, M_World_Get_doc}, - {"GetActive", ( PyCFunction ) M_World_GetActive, METH_NOARGS, - M_World_GetActive_doc}, + {"GetActive", ( PyCFunction ) M_World_GetCurrent, METH_NOARGS, + M_World_GetCurrent_doc}, + {"GetCurrent", ( PyCFunction ) M_World_GetCurrent, METH_NOARGS, + M_World_GetCurrent_doc}, {"get", M_World_Get, METH_VARARGS, M_World_Get_doc}, {NULL, NULL, 0, NULL} }; @@ -200,8 +202,10 @@ static PyMethodDef BPy_World_methods[] = { {"clearScriptLinks", ( PyCFunction ) World_clearScriptLinks, METH_NOARGS, "() - Delete all scriptlinks from this world :)."}, - {"makeActive", ( PyCFunction ) World_makeActive, METH_NOARGS, + {"setCurrent", ( PyCFunction ) World_setCurrent, METH_NOARGS, "() - Makes this world the active world for the current scene."}, + {"makeActive", ( PyCFunction ) World_setCurrent, METH_NOARGS, + "please use setCurrent instead, this alias will be removed."}, {NULL, NULL, 0, NULL} }; @@ -357,7 +361,7 @@ static PyObject *M_World_Get( PyObject * self, PyObject * args ) -static PyObject *M_World_GetActive( PyObject * self ) +static PyObject *M_World_GetCurrent( PyObject * self ) { BPy_World *w = NULL; if( !G.scene->world ) { @@ -864,8 +868,8 @@ static PyObject *World_getScriptLinks( BPy_World * self, PyObject * args ) -/* world.makeActive */ -static PyObject *World_makeActive( BPy_World * self ) +/* world.setCurrent */ +static PyObject *World_setCurrent( BPy_World * self ) { World *world = self->world; /* If there is a world then it now has one less user */ |