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authorWillian Padovani Germano <wpgermano@gmail.com>2004-07-03 09:17:04 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2004-07-03 09:17:04 +0400
commit928282772051eadd29b26a43b4c217ebf06d0ba9 (patch)
tree36e2a9906ed924e962554df716d30f0ad1bce798 /source/blender/python/api2_2x/World.h
parent90d4f7a3c1f6f789df61f348f974813a260014f5 (diff)
New scripts:
- hotkeys, obdatacopier and renameobjectbyblock, all from Jean-Michel Soler (jms); - bevel_center by Loic Berthe, suggested for inclusion by jms; - doc_browser, by Daniel Dunbar (Zr) Thanks to them for the new contributions! (I included doc_browser at 'Misc' because only users interested in script writing would actually use it, but it could also be under 'Help'. Opinions?) BPython related: - Added scriptlink methods to object, lamp, camera and world. - Object: added object.makeTrack and object.clearTrack (old track method). - sys: made sys.exists(path) return 0 for not found; 1 for file, 2 for dir and -1 for neither. - doc updates and fixes. - made ONLOAD event work. G.f's SCENESCRIPT bit was being zeroed in set_app_data. - Blender: updated functions Load and Save to support the builtin importers and exporters besides .blend (dxf, videoscape, vrml 1.0, stl, ...) - Draw: added mouse wheel events. - Scene: added scene.play to play back animations (like ALT+A and SHIFT+ALT+A). Makes a good counter, too, when the 'win' attribute is set to a space that doesn't "animate". The scene.play() addition and the fix to ONLOAD scriptlinks is part of the work for a Blender demo mode. It already works, but I'll still add support for Radiosity calculations and fix a thing in main(): it executes onload scripts too early (BIF_Init), giving funny results in alt+a animations and renderings when firing up Blender. Loading after the program is up has no such problems. When I finish I'll post examples of demo mode scripts.
Diffstat (limited to 'source/blender/python/api2_2x/World.h')
-rw-r--r--source/blender/python/api2_2x/World.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/World.h b/source/blender/python/api2_2x/World.h
index 2f83cd0fb9f..d7c99ac9231 100644
--- a/source/blender/python/api2_2x/World.h
+++ b/source/blender/python/api2_2x/World.h
@@ -105,6 +105,9 @@ static PyObject *World_getStar(BPy_World *self);
static PyObject *World_setStar(BPy_World *self, PyObject *args );
static PyObject *World_getMist(BPy_World *self);
static PyObject *World_setMist(BPy_World *self, PyObject *args );
+static PyObject *World_getScriptLinks(BPy_World *self, PyObject *args);
+static PyObject *World_addScriptLink(BPy_World *self, PyObject *args);
+static PyObject *World_clearScriptLinks(BPy_World *self);
/*****************************************************************************/
/* Python BPy_World methods table: */
@@ -152,6 +155,16 @@ static PyMethodDef BPy_World_methods[] = {
"() - Return World Data mist"},
{"setMist", (PyCFunction)World_setMist, METH_VARARGS,
"() - Return World Data mist"},
+ {"getScriptLinks", (PyCFunction)World_getScriptLinks, METH_VARARGS,
+ "(eventname) - Get a list of this world's scriptlinks (Text names) "
+ "of the given type\n"
+ "(eventname) - string: FrameChanged or Redraw."},
+ {"addScriptLink", (PyCFunction)World_addScriptLink, METH_VARARGS,
+ "(text, evt) - Add a new world scriptlink.\n"
+ "(text) - string: an existing Blender Text name;\n"
+ "(evt) string: FrameChanged or Redraw."},
+ {"clearScriptLinks", (PyCFunction)World_clearScriptLinks, METH_NOARGS,
+ "() - Delete all scriptlinks from this world :)."},
{NULL, NULL, 0, NULL}
};
@@ -160,7 +173,7 @@ static PyMethodDef BPy_World_methods[] = {
/* and Object modules. */
/*****************************************************************************/
PyObject *World_Init (void);
-PyObject *World_CreatePyObject (World *cam);
+PyObject *World_CreatePyObject (World *world);
World *World_FromPyObject (PyObject *pyobj);
int World_CheckPyObject (PyObject *pyobj);