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author | Willian Padovani Germano <wpgermano@gmail.com> | 2005-05-20 09:14:03 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2005-05-20 09:14:03 +0400 |
commit | 8f080e024f51d06e2de42b759f065a2f50fa7ecc (patch) | |
tree | fce00186d3ac6bf116f37b79bf70a0035a3ab765 /source/blender/python/api2_2x/doc/API_intro.py | |
parent | fcadf9cc349a83a22cd86d4089a49ee4c3cfa3f8 (diff) |
BPython: bug fixes / patches from trackers
(excuse me for not committing earlier)
Patches by Ken Hughes (thanks for all bug fixes!):
1) Setting a scene's MapOld and MapNew values in python does nothing:
bug #2566 submitted by Dominic Agoro-Ombaka (dmao):
https://projects.blender.org/tracker/?func=detail&aid=2566&group_id=9&atid=125
patch #2571:
https://projects.blender.org/tracker/index.php?func=detail&aid=2571&group_id=9&atid=127
2) Calling the file selector after setting the progress bar crashes Blender:
bug #2418 submitted by Alessandro Garosi (brandano):
https://projects.blender.org/tracker/?func=detail&aid=2418&group_id=9&atid=125
patch #2568:
https://projects.blender.org/tracker/index.php?func=detail&aid=2568&group_id=9&atid=127
3) Menus always generate same event when canceled:
bug #2429 submitted by Campbell Barton:
https://projects.blender.org/tracker/?func=detail&aid=2429&group_id=9&atid=125
patch #2579:
https://projects.blender.org/tracker/?func=detail&aid=2579&group_id=9&atid=127
4) Add a vertex to a mesh with groups using a script and then edit that mesh hangs blender:
bug #2211 reported by German Alonso Tamayo (servivo):
https://projects.blender.org/tracker/index.php?func=detail&aid=2211&group_id=9&atid=125
patch #2580
#https://projects.blender.org/tracker/index.php?func=detail&aid=2580&group_id=9&atid=127
About bug #2033, I'm still looking at it, committing a small fix now.
=====
Patches by Campbell Barton (thanks!):
#2482: BGL pydocs fix broken links
https://projects.blender.org/tracker/index.php?func=detail&aid=2482&group_id=9&atid=127
#2426: Large text in Draw.Text and Draw.GetStreingWidth
https://projects.blender.org/tracker/index.php?func=detail&aid=2462&group_id=9&atid=127
#2521: scene.getActiveObject()
https://projects.blender.org/tracker/index.php?func=detail&aid=2521&group_id=9&atid=127
#2523: NMesh.GetNames()
https://projects.blender.org/tracker/index.php?func=detail&aid=2523&group_id=9&atid=127
- docs also updated
Diffstat (limited to 'source/blender/python/api2_2x/doc/API_intro.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/API_intro.py | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/python/api2_2x/doc/API_intro.py b/source/blender/python/api2_2x/doc/API_intro.py index 91c00ce43b4..e75f63d9923 100644 --- a/source/blender/python/api2_2x/doc/API_intro.py +++ b/source/blender/python/api2_2x/doc/API_intro.py @@ -39,6 +39,7 @@ The Blender Python API Reference - L{Sound} - L{Text} - L{Text3d} (new) + - L{Font} (new) - L{Texture} - L{Types} - L{Window} @@ -105,13 +106,16 @@ Interaction with users: Scripts can: - simply run and exit; - - grab the main input event queue and process (or pass to Blender) selected - keyboard, mouse, redraw events; - pop messages, menus and small number and text input boxes; - draw graphical user interfaces (guis) with OpenGL calls and native program buttons, which stay there accepting user input like any other Blender window until the user closes them; + - attach themselves to a space's event or drawing code (aka space handlers, + L{check here<API_related>}); - make changes to the 3D View (set visible layer(s), view point, etc); + - grab the main input event queue and process (or pass to Blender) selected + keyboard, mouse, redraw events -- not considered good practice, but still + available for private use; - tell Blender to execute other scripts (see L{Blender.Run}()); - use external Python libraries, if available. @@ -206,8 +210,8 @@ A note to newbie script writers: to get an idea of what can be done, you may be surprised. @author: The Blender Python Team -@requires: Blender 2.36 cvs or newer. -@version: 2.36 cvs +@requires: Blender 2.37 or newer. +@version: 2.37 @see: U{www.blender3d.org<http://www.blender3d.org>}: main site @see: U{www.blender.org<http://www.blender.org>}: documentation and forum @see: U{www.elysiun.com<http://www.elysiun.com>}: user forum |